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To be clear, I'm not suggesting it's a problem with the game. It's a problem with our profiles IMO.best if we are being generous, I'd rate it 0/10 for there being such a gap in lore and portrayal in gameplay.
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To be clear, I'm not suggesting it's a problem with the game. It's a problem with our profiles IMO.best if we are being generous, I'd rate it 0/10 for there being such a gap in lore and portrayal in gameplay.
I was just being sarcastic, lol. Doom Eternal is one of the best FPS games ever created. It has some of the most fun and thrilling gameplay(I literally linked this gameplay video in the previous comment to showcase it). This was in contrast to the game Big Rigs: Over the Road Racing which is considered one of the worst games ever made.To be clear, I'm not suggesting it's a problem with the game.
I was literally ******** on it, if it wasn't obvious by the spam of emojis.Now this is what I call peak gameplay that stands up to its claim of FTL speed and excellently portrays it. Experiencing FTL speeds in-game is so immersive and engaging. I really wonder why aren't other devs following this example and making great games like this that allows people to truly experience the character and gameplay according to what it is supposed to be in lore. You can feel the love they put into this game, the blood, sweat and tears they have expended to craft this masterpiece. I'd rate it 10/10, heck a 100/10
Ehh, if u are trying to really debate whether our profiles are accurate because the gameplay doesn't accurately portray characters according to the source material, then I would tend to disagree here because game devs prioritise good gameplay and mechanics for a better experience for the players, which they obviously should and split lore from gameplay instead of trying to actively merge the two which could result in objectively bad and unbalanced games. Its how the medium works.It's a problem with our profiles IMO.
Mftl+ truckMy personal pet peeve with the wiki is the users not getting my sarcasm
I was just being sarcastic, lol. Doom Eternal is one of the best FPS games ever created. It has some of the most fun and thrilling gameplay(I literally linked this gameplay video in the previous comment to showcase it). This was in contrast to the game Big Rigs: Over the Road Racing which is considered one of the worst games ever made.
I was literally ******** on it, if it wasn't obvious by the spam of emojis.
The only fun fact about it is that you can drive a truck 18.24 quintillion times faster than light in reverse and the game doesn't have proper collision coded in which is what allows u to achieve such speeds. Basically what were bugs in the game actually became features and also why it is such a meme.
Ehh, if u are trying to really debate whether our profiles are accurate because the gameplay doesn't accurately portray characters according to the source material, then I would tend to disagree here because game devs prioritise good gameplay and mechanics which makes for a better experience for the players, which they obviously should and split lore from gameplay instead of trying to actively merge the two which could result in objectively bad and unbalanced games. Its how the medium works.
In the end, the Creators decide what the lore is and what the character's true level of power and we as powerscalers have to just live with it.
Of course, I just wanted to clarify.I was just being sarcastic
I'm not envisioning a world in which only gameplay mechanics are truly considered, but that video games often have the most egregious gap between what is actually in the story and what is on the profiles. But IMO its not usually a result of the authors/devs wanting the characters to be that strong/fast etc but more of an issue with how we tend to approach feats and antifeats.Ehh, if u are trying to really debate whether our profiles are accurate because the gameplay doesn't accurately portray characters according to the source material, then I would tend to disagree here because game devs prioritise good gameplay and mechanics for a better experience for the players, which they obviously should and split lore from gameplay instead of trying to actively merge the two which could result in objectively bad and unbalanced games. Its how the medium works.
Truck-kun has leveled up its gameMftl+ truck
common Big Rig WCouldn't agree more. It's so immersion breaking when the gameplay doesn't match with the stats indexed in VS Battles wiki. Like I can't even imagine how people are okay with devs not making gameplay accurate to lore. And Doomguy is supposed to be immeasurable according to source material.
Does this look like immeasurable to you. Looking at the gameplay, I'd say Subsonic (ewww, so gross) at best if we are being generous, I'd rate it 0/10 for there being such a gap in lore and portrayal in gameplay.
Now this is what I call peak gameplay that stands up to its claim of FTL speed and excellently portrays it. Experiencing FTL speeds in-game is so immersive and engaging. I really wonder why aren't other devs following this example and making great games like this that allows people to truly experience the character and gameplay according to what it is supposed to be in lore. You can feel the love they put into this game, the blood, sweat and tears they have expended to craft this masterpiece. I'd rate it 10/10, heck a 100/10
I got around to bullet points simply because I don't like to squint my eyes whenever I'm searching for an ability please and thank youOn a more serious note a personal pet peeve of mine is when P&A sections are done in bullet points. Call me old fashioned but I like my walls of text thank you very much.
Skill issue I'm afraidI got around to bullet points simply because I don't like to squint my eyes whenever I'm searching for an ability please and thank you
Blame the fiction for giving them that much hax lolNgl the fact that profiles with a wall of abilities still exist is my pet peeve. Like, wall of abilities profiles literally hurt to look at imo.
only thing worse than that is profiles with unexplained ways of scaling someone to specific tier like i want to know how is someone N dimensional and the only feat shown is fighting someone or relative to someone and thats allNgl the fact that profiles with a wall of abilities still exist is my pet peeve. Like, wall of abilities profiles literally hurt to look at imo.
Could make it more... Organized maybeNgl the fact that profiles with a wall of abilities still exist is my pet peeve. Like, wall of abilities profiles literally hurt to look at imo.
This is nothingCouldn't agree more. It's so immersion breaking when the gameplay doesn't match with the stats indexed in VS Battles wiki. Like I can't even imagine how people are okay with devs not making gameplay accurate to lore. And Doomguy is supposed to be immeasurable according to source material.
Does this look like immeasurable to you. Looking at the gameplay, I'd say Subsonic (ewww, so gross) at best if we are being generous, I'd rate it 0/10 for there being such a gap in lore and portrayal in gameplay.
Now this is what I call peak gameplay that stands up to its claim of FTL speed and excellently portrays it. Experiencing FTL speeds in-game is so immersive and engaging. I really wonder why aren't other devs following this example and making great games like this that allows people to truly experience the character and gameplay according to what it is supposed to be in lore. You can feel the love they put into this game, the blood, sweat and tears they have expended to craft this masterpiece. I'd rate it 10/10, heck a 100/10
usually cosmology blogs should be listed in the verse's page. That or you can just look at previous matches involving the character and pick the locked match made by a newbie who put that character against a popular Tier 1 character (Like Anos or Kratos)only thing worse than that is profiles with unexplained ways of scaling someone to specific tier like i want to know how is someone N dimensional and the only feat shown is fighting someone or relative to someone and thats all
This is nothing
Super Mario 64 has a parallel universe and portrays it in-game and has to move at ridiculous speed to cross across to reach parallel universe just to move 5 meters or cross a wall to circumvent blockage by using speed above lightspeed
CounterpointPet Peeve:
Seen this happen a few times, where someone will aggressively argue a match-up is a “stomp” the moment their arguments on why a character wins are dismantled.
The compete 180 turn just so their guy doesn't get a loss on their profile.
My profiles in nutshellA big pet peeve of mine is whenever a profile's only scaling is "should be comparable to this character", without actually explaining why they are comparable
Old genshin profilesA big pet peeve of mine is whenever a profile's only scaling is "should be comparable to this character", without actually explaining why they are comparable
Literally what i was thinking ofOld genshin profiles
Voting for a character in a match you made. It just feels weird, even if there's nothing wrong with it.
I guess they rly like their charactersTruth... I just can't ever see that being valid
I think being a part of this website has made me dislike vs debates elsewhere. Here, we have the profiles to go by, and if we disagree with something, we make content revision threads to try and fix what we thought was wrong. Elsewhere, it's kind of a free for all.Ngl being really into battleboarding has kind of ruined my enjoyment of VS fights, not just here but in general
That is ultimately why I gravitated to this site rather than others, because the same arguments will just repeat themselves forever without that model. Not that there aren't repeated arguments but I think its a huge improvement.I think being a part of this website has made me dislike vs debates elsewhere. Here, we have the profiles to go by, and if we disagree with something, we make content revision threads to try and fix what we thought was wrong. Elsewhere, it's kind of a free for all.
In many other places it quickly devolves into "You're wrong because I say so", "Your arguments are invalid because I don't believe in them", then more concerned about the other person being wrong than actually proving anything.I think being a part of this website has made me dislike vs debates elsewhere. Here, we have the profiles to go by, and if we disagree with something, we make content revision threads to try and fix what we thought was wrong. Elsewhere, it's kind of a free for all.
Yeah you actually have to put more thought and effort into the dishonesty here.dishonesty is not an option unlike most battleboarding sites