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Lou Albano did the exact same thing and y'all never complained.
For better or worse, I did not grow up watching the Super Mario Bros Super Show.
Also:
Martinet's official debut as Mario was in the 1992 Super Mario Bros. pinball machine, despite being uncredited for the role. However, most were first exposed to Mario's voice in the landmark 1996 game Super Mario 64.

The last episode of The Super Mario Bros Super Show (Mama Luigi) aired on December 7, 1991.

Meaning Lou predates Mario being voiced by Charles Martinet. He couldn't have violated a precedent that wasn't set yet. & while yes, that does mean he was the original, I'd say Super Mario 64 was more official than DiC's spin-off cartoon Nintendo barely acknowledges, IIRC.
 
Hey I'm making a Bob-omb profile I still need to fill out Standard Tactics, Stamina, and I'm probably missing some Powers and Abilities. What do you guys think of it so far? Is there anything I should change or add?
 
Hey I'm making a Bob-omb profile I still need to fill out Standard Tactics, Stamina, and I'm probably missing some Powers and Abilities. What do you guys think of it so far? Is there anything I should change or add?
They vary in power drastically, I think you'd need a key for every game they appear in. They also have 0 reason to just compare to other minions
 
I feel like a key for every single game would be a bit drastic.

Their able to fight alongside other minions in Minion Quest and Bowser Jr.'s Journey and are able to harm them with their ramming attacks.
I feel like assuming all of them scale to each other would be drastic. They have harmed Wario before, same for Mario and other cast members so you should scale them to tier 3 instead if you wanna do this
 
I feel like assuming all of them scale to each other would be drastic. They have harmed Wario before, same for Mario and other cast members so you should scale them to tier 3 instead if you wanna do this
Fair, Should their tier should be unknown physically then?
 
I feel like assuming all of them scale to each other would be drastic. They have harmed Wario before, same for Mario and other cast members so you should scale them to tier 3 instead if you wanna do this
I would consider harming someone like Wario an outlier. Every enemy can harm the player characters for the sake of gameplay, but almost no regular enemy, let alone a typical Bob-omb is treated as a boss level threat, so I don't think it has reason to scale to the same tier as the casts' best feats.
 
Fair, Should their tier should be unknown physically then?
Varies

I would consider harming someone like Wario an outlier. Every enemy can harm the player characters for the sake of gameplay, but almost no regular enemy, let alone a typical Bob-omb is treated as a boss level threat, so I don't think it has reason to scale to the same tier as the casts' best feats.
No, they harmed him in a cutscene though its not that much, it can't be tier 8. Bowser was sent flying a massive distance by dozens of Bob-ombs in the RPG game. In Mario vs Donkey Kong, bob-ombs hurt Donkey Kong. Bowser also uses them in combat and they can harm him, Waluigi and Wario. It wouldn't make sense for Bowser to use something many times below his AP
 
Varies


No, they harmed him in a cutscene though its not that much, it can't be tier 8. Bowser was sent flying a massive distance by dozens of Bob-ombs in the RPG game. In Mario vs Donkey Kong, bob-ombs hurt Donkey Kong. Bowser also uses them in combat and they can harm him, Waluigi and Wario. It wouldn't make sense for Bowser to use something many times below his AP
& yet they're treated as fodder in many of those same RPGs & platformers (Like Super Mario 64 with it's whole battlefield of them).

Bowser has armies of things like Goombas & Koopas & routinely sends them to fight Mario, despite them being no match for Mario & other player characters. Heck, pretty sure there's been battles where he summons fodder in his boss battles to fight against Mario. That shouldn't change whether they're effective or ineffective.

Also, aren't the versions of Mario vs Donkey Kong versions toy versions, or am I confusing its lore with another entry's?

I can kind of understand advocating for Varies Tier, but weren't you just saying they should be Tier like player characters, Bowser, etc.?
 
& yet they're treated as fodder in many of those same RPGs & platformers (Like Super Mario 64 with it's whole battlefield of them).

Bowser has armies of things like Goombas & Koopas & routinely sends them to fight Mario, despite them being no match for Mario & other player characters. Heck, pretty sure there's been battles where he summons fodder in his boss battles to fight against Mario. That shouldn't change whether they're effective or ineffective.

Also, aren't the versions of Mario vs Donkey Kong versions toy versions, or am I confusing its lore with another entry's?

I can kind of understand advocating for Varies Tier, but weren't you just saying they should be Tier like player characters, Bowser, etc.?
You kinda proved that they get a varies tier

In my opinion Bob-omb should be "8-C physically, Varies Self-Destruction"
But why are they comparable to monty moles?
 
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I don't like Peach's voice. Kinda deeper than in the games, & less soft.
Chris's Mario isn't that great, either.
I don't like how it implies a large number of Toads will be prominent. (Also I disagree on the idea that they're adorable. I've always found Toads bland.)
 
I don't like Peach's voice. Kinda deeper than in the games, & less soft.
Chris's Mario isn't that great, either.
I don't like how it implies a large number of Toads will be prominent. (Also I disagree on the idea that they're adorable. I've always found Toads bland.)
I respect your opinion. Personally, I think Chris and Anna's voices suit the characters, and Chris does a great job saying Mario's catchphrase despite lacking the accent.

As for the Toads, maybe it's because I grew up with New Super Mario Bros. Wii, but I love how the Yellow & Blue Toads are going to be prominent (and maybe the Toads being adorable is an in-movie verse thing - it was never stated in the games that they're supposed to be adorable).
 
Hey guys I'm working on a Shy Guy profile and I your guy's opinion on something. Should minions be Peak human speed with At least Peak Human LS (Goomba is the only profile to have this) or Superhuman speed with Average Human LS (all the other minion profiles have this). I'm planning on making Shy Guy Average Human likey Peak Human LS with At Peak Human likely Superhuman speed but I want to know what you guys think before I make it.
 
Hey guys I'm working on a Shy Guy profile and I your guy's opinion on something. Should minions be Peak human speed with At least Peak Human LS (Goomba is the only profile to have this) or Superhuman speed with Average Human LS (all the other minion profiles have this). I'm planning on making Shy Guy Average Human likey Peak Human LS with At Peak Human likely Superhuman speed but I want to know what you guys think before I make it.
I'm a bit sleepy, so I won't chime in just yet, but I'd like to later.
Hopefully others are willing!
 
Hey guys I'm working on a Shy Guy profile and I your guy's opinion on something. Should minions be Peak human speed with At least Peak Human LS (Goomba is the only profile to have this) or Superhuman speed with Average Human LS (all the other minion profiles have this). I'm planning on making Shy Guy Average Human likey Peak Human LS with At Peak Human likely Superhuman speed but I want to know what you guys think before I make it.
Their power would vary as well. I'd reccomend looking for actual feats instead of guesswork
 
Seems accurate as 8-C is agreed to be where they scale seems to just be missing a lot of equipment based powers and variants.
 
I'm gonna work a revision for the minions soon. It's gonna change all the minions to Peak human speed and LS due to speed superhuman not being sourced and because all minions should at least be comparable to Goomba's peak human LS. I also would like to add statements to the few minion profiles that are missing them like spike and Chain Chomp.
 
I'm gonna work a revision for the minions soon. It's gonna change all the minions to Peak human speed and LS due to speed superhuman not being sourced and because all minions should at least be comparable to Goomba's peak human LS. I also would like to add statements to the few minion profiles that are missing them like spike and Chain Chomp.
Koopas should have tier 3 durability
 
It pains me that the city is predominantly Toads. But it's pretty fun otherwise.
I feel like I should try harder to listen to any of the background dialogue.
 
The minions should have like, Class 10 LS from feats I can recount at worst. For example, a bunch of them pushing a large statue in Bowser's Inside Story and matching up to Bowser's LS (though knowing this wiki they'd treat that as an outlier) but even without Bowser just the statue itself can give a LS to every minion there.

There's also feats in Mario Party where fodder can hold up multiple stone blocks and much more.

And for speed Fodder imo should compare to the main cast. Maybe in power they're inconsistent but this isn't Sonic and all there's no good evidence the fodder enemies can't keep up with the cast and get blitzed. If anything it's consistent that they DO keep up.
 
The minions should have like, Class 10 LS from feats I can recount at worst. For example, a bunch of them pushing a large statue in Bowser's Inside Story and matching up to Bowser's LS (though knowing this wiki they'd treat that as an outlier) but even without Bowser just the statue itself can give a LS to every minion there.

There's also feats in Mario Party where fodder can hold up multiple stone blocks and much more.

And for speed Fodder imo should compare to the main cast. Maybe in power they're inconsistent but this isn't Sonic and all there's no good evidence the fodder enemies can't keep up with the cast and get blitzed. If anything it's consistent that they DO keep up.
The statue pushing can probably be calculated and I think that Fodder should be superhuman likey Massively FTL+
 
If we need a dedicated tier upgrade for speed there's been a few supersonic stuff like fodder keeping up with or outpacing the sound waves from the enemies in SPM who literally utilize sound as their attack. There's also plenty cannonball dodges and projectiles like arrows and the like I recall being able to be dodged.

And MFTL+ reactions for the fodder would be supported by Magikoopas blocking star bits in Galaxy as like an actual feat plus the fact they're rarely if ever blitzed and keep up in practically all their appearances.
 
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