And again we considere characters NOT using last drives unless specifiied on canon, we alredy treath several figthing games like that
No, when a character is acting like they are unable to beat someone at all, or that none of their moves would end a fight, we don't just act like their super move doesn't exist anymore for that moment. That'd be like taking any similar statements in Fate, and ignoring the existence of their NP because that's a super move.
There's a difference between not assuming they spam their super, and not assuming their move exists for any statements unless shown (what you're saying)
I don't see how this is an Outlier at all to be completely honest. Sure there are statements from within the games among other things that say "Oh yeah, I'm weaker than x character". But how exactly is this an outlier? If anything it would just apply some new scaling rather than be an outlier.
Because those X characters are explicitly far, far beneath that level, that's the issue. Its an outlier because its the
only feat around that level for some of them. Like if one character has a bunch of lower end things and that's their best stuff, and then suddenly one thing scales them to a god tier in a verse, you don't usually just accept that as "new scaling" that's just an outlier unless there's an absurd amount of context that makes it apply
Carnival Phantasm and Melty Blood are two completely different things and just because the rocket looks similar to the one in Carnival Phantasm doesn't mean it's the exact same and that it's as weak as it. That's just making assumptions.
I, huh? That's copium beyond all reasonable measures. "The identical rockets, piloted by the same person, with the same graffiti, is not the same rocket" this is despite not only the character being the same one, but also not really even having the ability to upgrade it (she states she's been ignored for the past 10 years, which she has)
This makes 0 sense. This is the equivalent of saying "Ben has Alien X why doesn't he just always use that." or "Beerus has the Hakai why doesn't he just kill all threats immediately." All this stuff is in the story mode and there wouldn't be a story if Neco-Arc just said "Oh let me nuke the galaxy with this rocket I have."
No, its quite a bit different. Its more like "the person who wants to do X doesn't do X with their ability that's very capable of doing it, and its not a one off thing, this is the case multiple times in a row". I could maybe see this Alien X equivalence if it was only "oh why didn't she just nuke the MB world" (doesn't really even work there, because Ben and Beerus both have reasons for not doing what you said, Neco Arc has numerous reasons to do it, and none to not), but no, it then goes into the Neco Ciel thing, and into the Akiha thing, etc
Why does this matter? I've seen characters go from tier 9 or 8 to 1 before.
Yes, and that's either with multiple feats, or a lot of supporting context. This has neither, this is "okay so there's this one attack with nothing supporting it besides visuals, and a ton of things against it being anywhere near what the character can actually do, lets use it." Its the equivalent of if a character who consistently tops off at wall busting, suddenly just had a one off statement that they could bust an infinite dimensional space or something. You don't just go "well, guess they're high 1-B" without a very good reason, that's how outliers work
This makes 0 sense. When Shiki uses his Last Arc the character doesn't just instantly die because he cut their lines or when Arc does the Moon Drop it doesn't destroy everything around it. Understanding that the game you're playing is a fighting game is important.
See, the issue with ignoring the visuals because "muh fighting game, wouldn't be balanced so lets handwave it" is that, funnily enough, the entire feat is
purely the visual of one frame. You can't argue to ignore the visuals in one case because its a fighting game, but then use them to get a feat. I could maybe understand if we saw at least some temporary superficial damage to the stage like other arc drives (debris existing for a few seconds at least), or actually saw the galaxy being destroyed, but no, all we see is a flash of light in the galaxy, and then we land on earth again. I'd be more of a fan of ignoring the lack of damage to the stage if we at least actually saw idk, the galaxy actually explode (which we don't), or maybe at least some rocks flying up from the damage this should have inflicted.
The difference between this and Shiki's last arc is that Shiki's last arc is an ability we know the potency and everything of, and we aren't trying to use as a feat when all there are are visuals that don't support themselves or the feat, same thing with Arc's moondrop. In this case, this is an attack that is trying to be argued as an actual feat, that then has contradictory visual effects if we assume the galaxy exploded despite that not being shown, additionally said attack is way beyond the paygrade of the character doing it, and has numerous issues in general with scaling, even if you try to handwave everything away by saying that people don't scale to tanking it in game.