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Hello, as an avid fan of Sonic the Hedgehog, it's come to my attention the major problems on his profile and of how the verse is treated in general. Some of these revisions have been discussed before but were dismissed under arguments I can easily counter but wasn't able to because I wasn't there, so forgive me if bringing this up annoys any of you. I'll make this as orderly as possible.
Differentiating Classic Sonic and Modern Sonic
It is blatantly obvious for anyone who's played the main series of games from Sonic the Hedgehog (1991) to Sonic Generations, that Sonic has grown considerably in power from classic times to modern times. Generations outright shows this through Modern Sonic having more abilities, such as the homing attack, an attack Sonic News Network describes as Sonic's trademark attack in the modern era and obviously where many of his feats would lie. Therefore, Classic and Modern Sonic need separate keys. I believe they had separate keys before (correct me if I'm wrong). But in any case this is a must if we want to properly and accurately index this iconic character.
Classic Sonic
Classic Sonic should be 7-B, comparable to Modern Sonic's current tier. Playing through the classic games, in terms of feats, there's little that are in your face. At most we have Sonic destroying the Death Egg Robot, which is like… High 8-A (maybe, not an expert on very low tiers) however Generations offers us more insight on Classic Sonic's abilities. Not sure how to gauge Sonic defeating Super Mecha Sonic in Sonic 3, I suppose that was both an outlier and that feat originally belongs to Knuckles anyway who from a lore standpoint was likely Hyper Knuckles during that encounter anyway.
Classic Super Sonic
This is where even I scratch my head. Classic Super Sonic doesn't have any feats as far as I'm aware of in the classic era due to serving more as a amped up gameplay mechanic for Sonic. He's obviously much faster, stronger, and nigh invulnerable (nothing can hurt him in the game, only killable via drowning or falling offscreen). However he has the feat of defeating Time Eater alongside his modern counterpart but that is part of a later section so I'll go on to Modern Sonic.
Modern Sonic
Modern Sonic has shown to clearly get stronger overtime. Perfect Chaos, an enemy Sonic originally had to go super form to defeat in Sonic Adventure, Sonic is able to defeat in base form in Generations. This is not an outlier nor does hitting his weak spots change anything. In the previous installment, Sonic Unleashed, base Sonic is capable of hurting Imperfect Dark Gaia who is greater than or equal in power (theoretically) to Perfect Chaos both are tied to the lore of the Chaos Emeralds btw. Furthermore, let us remember the feat Dark Gaia caused simply by waking up. Sonic is not outright 5-B but he is portrayed as being in between his 7-B showings and 5-B ones. Also "Sonic has struggled against weaker enemies" is hardly an argument. Sonic occasionally holds back a LOT of power due to his cockiness. This is easily shown when he gets serious how the feats he is capable of drastically improve. Superman does the same thing but for a different reason.
Modern Super Sonic
This will get very controversial. In order to gauge Super Sonic's power, we have to go by what is established in the main series of games. Every contradiction thus far has been found in spin offs that are questionably non canon (Sonic Chronicles is a BIG example.). Why use it to downplay the character? The chaos emeralds, simply put, turn thoughts into power. Positive emotions grant more power than negative emotions. One empowered by the emeralds using positive emotions can even neutralize one empowered by the emeralds using negative emotions. This is canonically factual as stated in Sonic Adventure, proven in Sonic 06 with Elise reviving Sonic and even stated in Sonic X (not relevant to the games but furthers my point). Super Sonic having a variable tier should not be an issue by any means. It is supported by the verse's lore. This is why he defeated enemies anywhere from Large Planet level to Multiversal. Super Sonic's tier should variable to this degree or compromised to at least fit the lore. Again, this is only contradicted by spin off games with questionable canonicity. Comparing the Chaos Emeralds to the Power of the Stars but then disregarding the Super Emeralds but accepting Hyper Sonic does not look good. The emeralds have been consistently portrayed since Sonic 3 and Knuckles and because Takashi Iizuka said this, I doubt the canonicity of the spin offs that contradict this and with good reasoning.
Conclusion
Sonic the Hedgehog needs to be revised. Classic and Modern Sonic need to be differentiated. Why should Modern Sonic's variable tier to be dismissed but Mario is allowed to have a variable tier that reaches Tier 4? The Super Forms have a variable tier as well as proven by the lore. While this seems to cap at 2-B, where it begins is likely at least 5-A scaling off Base Sonic's should be 5-B high end. Of course this likely will change some other characters as well but no character will scale to Base Sonic's full power as he is considered the most powerful hero, yes even beyond Shadow's capabilities.
Please note that, I cut this thread down considerably because it was originally far too long and leave further explanations for our discussion.
Differentiating Classic Sonic and Modern Sonic
It is blatantly obvious for anyone who's played the main series of games from Sonic the Hedgehog (1991) to Sonic Generations, that Sonic has grown considerably in power from classic times to modern times. Generations outright shows this through Modern Sonic having more abilities, such as the homing attack, an attack Sonic News Network describes as Sonic's trademark attack in the modern era and obviously where many of his feats would lie. Therefore, Classic and Modern Sonic need separate keys. I believe they had separate keys before (correct me if I'm wrong). But in any case this is a must if we want to properly and accurately index this iconic character.
Classic Sonic
Classic Sonic should be 7-B, comparable to Modern Sonic's current tier. Playing through the classic games, in terms of feats, there's little that are in your face. At most we have Sonic destroying the Death Egg Robot, which is like… High 8-A (maybe, not an expert on very low tiers) however Generations offers us more insight on Classic Sonic's abilities. Not sure how to gauge Sonic defeating Super Mecha Sonic in Sonic 3, I suppose that was both an outlier and that feat originally belongs to Knuckles anyway who from a lore standpoint was likely Hyper Knuckles during that encounter anyway.
Classic Super Sonic
This is where even I scratch my head. Classic Super Sonic doesn't have any feats as far as I'm aware of in the classic era due to serving more as a amped up gameplay mechanic for Sonic. He's obviously much faster, stronger, and nigh invulnerable (nothing can hurt him in the game, only killable via drowning or falling offscreen). However he has the feat of defeating Time Eater alongside his modern counterpart but that is part of a later section so I'll go on to Modern Sonic.
Modern Sonic
Modern Sonic has shown to clearly get stronger overtime. Perfect Chaos, an enemy Sonic originally had to go super form to defeat in Sonic Adventure, Sonic is able to defeat in base form in Generations. This is not an outlier nor does hitting his weak spots change anything. In the previous installment, Sonic Unleashed, base Sonic is capable of hurting Imperfect Dark Gaia who is greater than or equal in power (theoretically) to Perfect Chaos both are tied to the lore of the Chaos Emeralds btw. Furthermore, let us remember the feat Dark Gaia caused simply by waking up. Sonic is not outright 5-B but he is portrayed as being in between his 7-B showings and 5-B ones. Also "Sonic has struggled against weaker enemies" is hardly an argument. Sonic occasionally holds back a LOT of power due to his cockiness. This is easily shown when he gets serious how the feats he is capable of drastically improve. Superman does the same thing but for a different reason.
Modern Super Sonic
This will get very controversial. In order to gauge Super Sonic's power, we have to go by what is established in the main series of games. Every contradiction thus far has been found in spin offs that are questionably non canon (Sonic Chronicles is a BIG example.). Why use it to downplay the character? The chaos emeralds, simply put, turn thoughts into power. Positive emotions grant more power than negative emotions. One empowered by the emeralds using positive emotions can even neutralize one empowered by the emeralds using negative emotions. This is canonically factual as stated in Sonic Adventure, proven in Sonic 06 with Elise reviving Sonic and even stated in Sonic X (not relevant to the games but furthers my point). Super Sonic having a variable tier should not be an issue by any means. It is supported by the verse's lore. This is why he defeated enemies anywhere from Large Planet level to Multiversal. Super Sonic's tier should variable to this degree or compromised to at least fit the lore. Again, this is only contradicted by spin off games with questionable canonicity. Comparing the Chaos Emeralds to the Power of the Stars but then disregarding the Super Emeralds but accepting Hyper Sonic does not look good. The emeralds have been consistently portrayed since Sonic 3 and Knuckles and because Takashi Iizuka said this, I doubt the canonicity of the spin offs that contradict this and with good reasoning.
Conclusion
Sonic the Hedgehog needs to be revised. Classic and Modern Sonic need to be differentiated. Why should Modern Sonic's variable tier to be dismissed but Mario is allowed to have a variable tier that reaches Tier 4? The Super Forms have a variable tier as well as proven by the lore. While this seems to cap at 2-B, where it begins is likely at least 5-A scaling off Base Sonic's should be 5-B high end. Of course this likely will change some other characters as well but no character will scale to Base Sonic's full power as he is considered the most powerful hero, yes even beyond Shadow's capabilities.
Please note that, I cut this thread down considerably because it was originally far too long and leave further explanations for our discussion.