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I will make this revision relatively short and straightforward since it isn't too complicated to understand and thus doesn't need an in-depth explanation.
Currently, we grant Absolute Zero to anyone who is stated or shown in some way to have attacks or abilities involving hitting foes with absolute-zero cold. While this is obvious and basic logic, my problem is that we treat such abilities as ignoring conventional durability altogether, because anything heated down to Absolute Zero would have their internal entropy and molecules stopped to a literal halt.
The concept of anything heated down to Absolute Zero ignoring durability is reasonable in itself. I am not questioning that anyone who has shown the ability to cool their opponent down to Absolute Zero directly should be capable of ignoring their enemy's dura via the previously illustrated concept.
The problem here is:
Anyone with sufficiently powerful skin would be able to weather a large Absolute Zero object being tossed at them. And by sufficiently powerful, I mean anything remotely tier 8.
Therefore, I propose we drop Durability Negation for any Absolute-Zero wielders, unless said wielders directly manipulate the body heat of their foe through some means, disregarding the need for attacks. Anyone who is AZ via having AZ magical attacks or weapons wouldn't qualify for Durability Negation.
Currently, we grant Absolute Zero to anyone who is stated or shown in some way to have attacks or abilities involving hitting foes with absolute-zero cold. While this is obvious and basic logic, my problem is that we treat such abilities as ignoring conventional durability altogether, because anything heated down to Absolute Zero would have their internal entropy and molecules stopped to a literal halt.
The concept of anything heated down to Absolute Zero ignoring durability is reasonable in itself. I am not questioning that anyone who has shown the ability to cool their opponent down to Absolute Zero directly should be capable of ignoring their enemy's dura via the previously illustrated concept.
The problem here is:
- Being HIT by an ATTACK that has Absolute Zero heat doesn't replicate the effects of being cooled down to such a temperature.
Anyone with sufficiently powerful skin would be able to weather a large Absolute Zero object being tossed at them. And by sufficiently powerful, I mean anything remotely tier 8.
Therefore, I propose we drop Durability Negation for any Absolute-Zero wielders, unless said wielders directly manipulate the body heat of their foe through some means, disregarding the need for attacks. Anyone who is AZ via having AZ magical attacks or weapons wouldn't qualify for Durability Negation.