Pikaman
He/Him- 6,525
- 5,211
It is kinda common knowledge among the WWE supporter-base that the “higher” AP rating currently applied for finishers kinda sucks lmao
It does it’s job fine in practical senses but it’s vague and not particularly accurate.
Ok, so we are prepped with the current knowledge:
A: Scale them all to >> 5,367,524.97 Joules, making the assumption all finishers are created equal
B: Scale each remaining finisher above the No Chin Music, with the level of superiority decided by the position in the scaling chain it’s user is
C: Scale each remaining finisher to, above or below the No Chin Music through the process of creating a separate scaling chain for finishers, with the intent to analyse which finishers have the best kick-out rates, most notable opponents pinned etc. and sort them by how “protected” they are.
Granted, there wasn’t much to be done about it, or at least that’s what I thought, but apparently you can just do a multiplier based on the wiki’s AP numbers.
A tired James Ellsworth nearly one-shot AJ Styles with his finisher, No Chin Music. AJ Styles holds a 17.273828403x AP advantage over Ellsworth normally. While I’m still sceptical about this (it frankly feels too good to be true) you could then argue that finishers should have a >>17.273828403x multiplier (factoring in both the fact Ellsworth was tired having just taken a beating, and that it came just shy of one-shotting AJ) compared to their user’s other moves. And yes, all finishers would scale to this since Ellsworth is a joke character designed to be comically weak, and equivalently would also have the weakest finisher, as he is the weakest in literally everything.
That would lead to the following AP values for finishers
Supernatural Tiers: >>> 92717705.2804 Joules, or >>>0.02216006340353728 Tons of TNT (9-A, could maybe upscale to Baseline 9-A+ given how absurdly high above the figure it scales, but probably not)
God Tiers: >>92717705.2804 Joules, or >>0.02216006340353728 Tons of TNT (9-A)
Top Tiers: >>49094418.9948 Joules, or >>0.01173384775210325 Tons of TNT (9-A)
Mid Tiers: >>17273828.403 Joules, or >>0.00412854407337476 Tons of TNT (Baseline 9-A Probably)
Low Tiers: >> 5,367,524.97 Joules, or 0.00128286925669216 Tons of TNT (9-B, Baseline 9-B+ if you wanna push it)
So those are the AP numbers that we’d have with this multiplier, now time to find out if it works lol
It does it’s job fine in practical senses but it’s vague and not particularly accurate.
Ok, so we are prepped with the current knowledge:
- No Chin Music scales to >> 5,367,524.97 Joules
- No Chin Music is possibly the weakest finisher, as it belongs to a joke character who’s gimmick is being laughably weak
- Some finishers have better records than others, but given the multi decade history of WWE, this could be argued as a drop of water in the ocean
A: Scale them all to >> 5,367,524.97 Joules, making the assumption all finishers are created equal
B: Scale each remaining finisher above the No Chin Music, with the level of superiority decided by the position in the scaling chain it’s user is
C: Scale each remaining finisher to, above or below the No Chin Music through the process of creating a separate scaling chain for finishers, with the intent to analyse which finishers have the best kick-out rates, most notable opponents pinned etc. and sort them by how “protected” they are.
A tired James Ellsworth nearly one-shot AJ Styles with his finisher, No Chin Music. AJ Styles holds a 17.273828403x AP advantage over Ellsworth normally. While I’m still sceptical about this (it frankly feels too good to be true) you could then argue that finishers should have a >>17.273828403x multiplier (factoring in both the fact Ellsworth was tired having just taken a beating, and that it came just shy of one-shotting AJ) compared to their user’s other moves. And yes, all finishers would scale to this since Ellsworth is a joke character designed to be comically weak, and equivalently would also have the weakest finisher, as he is the weakest in literally everything.
That would lead to the following AP values for finishers
Supernatural Tiers: >>> 92717705.2804 Joules, or >>>0.02216006340353728 Tons of TNT (9-A, could maybe upscale to Baseline 9-A+ given how absurdly high above the figure it scales, but probably not)
God Tiers: >>92717705.2804 Joules, or >>0.02216006340353728 Tons of TNT (9-A)
Top Tiers: >>49094418.9948 Joules, or >>0.01173384775210325 Tons of TNT (9-A)
Mid Tiers: >>17273828.403 Joules, or >>0.00412854407337476 Tons of TNT (Baseline 9-A Probably)
Low Tiers: >> 5,367,524.97 Joules, or 0.00128286925669216 Tons of TNT (9-B, Baseline 9-B+ if you wanna push it)
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