GreyFang82
He/Him- 2,747
- 328
So I know there's a common sense assumption that someone's Durability Scales to their AP by default, or else they would break their hand by attacking.
But if someone does hurt themselves by punching someone, would that mean their AP can be scaled to be greater than their durability?
If so, how much stronger would someone's AP have to be?
Let's just say, a person with wall level durability punches someone, but by doing so they hurt themselves, making them flinching, but no long lasting damage. Would that scale to AP?
But if someone does hurt themselves by punching someone, would that mean their AP can be scaled to be greater than their durability?
If so, how much stronger would someone's AP have to be?
Let's just say, a person with wall level durability punches someone, but by doing so they hurt themselves, making them flinching, but no long lasting damage. Would that scale to AP?