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So while replaying Undertale, I realized Sans probably does have time manipulation along with his spatial manipulation. During a pacifist/neutral run in which Papyrus is spared, Sans will invite Frisk to join him at Grillby's as soon as they reach Waterfall. After Sans takes a "shortcut" to Grillby's, he shares some small talk with Frisk. However, there is a point at which Sans suddenly wishes to have a serious and rather secretive conversation to see if Frisk knows anything about a talking flower, and when he initiates this conversation, everything around the two of them suddenly stops. The music ceases, and everything seems to come to a halt, as even Grillby's flames, which are otherwise constantly moving, freeze in place. It is highly unlikely this is done for dramatic effect, as nothing even remotely similar happens in other parts of the game, or in other serious conversations with Sans.
However, something important to note about this instance is it is the only serious Sans conversation which occurs amidst a crowd of people, and as soon as he gets down to business, time seems to stop. This would make sense, as he's very secretive, and likely doesn't want anyone who might be listening in hearing this info. Sans being able to manipulate space-time on this scale is also reinforced by stuff like he and Frisk materializing in MTT Resort's restaurant despite walking away from an entrance and no time passing, him vanishing out of said restaurant while walking towards a wall, and the fact that during his fight, there are times when the Player will simply "blink" out of reality before suddenly being surrounded by a much different attack, which would not have been possible to set up so quickly, otherwise.
But of course, most importantly, this explains why it is literally impossible to for Chara to hit Sans actually breaking the established rules of the game/world, even if he's asleep or they've reset the timeline hundreds of times.
Basically, all I'm saying is Sans should probably have Time Stop/Time Manipulation added to his Powers and Abilities.
However, something important to note about this instance is it is the only serious Sans conversation which occurs amidst a crowd of people, and as soon as he gets down to business, time seems to stop. This would make sense, as he's very secretive, and likely doesn't want anyone who might be listening in hearing this info. Sans being able to manipulate space-time on this scale is also reinforced by stuff like he and Frisk materializing in MTT Resort's restaurant despite walking away from an entrance and no time passing, him vanishing out of said restaurant while walking towards a wall, and the fact that during his fight, there are times when the Player will simply "blink" out of reality before suddenly being surrounded by a much different attack, which would not have been possible to set up so quickly, otherwise.
But of course, most importantly, this explains why it is literally impossible to for Chara to hit Sans actually breaking the established rules of the game/world, even if he's asleep or they've reset the timeline hundreds of times.
Basically, all I'm saying is Sans should probably have Time Stop/Time Manipulation added to his Powers and Abilities.