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Versus Thread Removal Requests 10

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maybe not so much remove but change the description for this thread on both profiles

Devilman no longer has a 5-B key, but all the stuff it had is now in his 8-A key
 
Kakine vs Itachi should also be removed as Itachi can't kill him due to his regen
 
Yea that one too. Totsuka can bypass regen but that's an endgame move.

The Valkyrie match could probably go as well. It seems inconclusive comes from bodily possesion as she needs a host before 24hrs. Kakine's constructs however are inorganic and autonomous objects. In addition to that, the incompatibility of esper and magic power make Cain unable to use Dark Matter without detonation even if she could control.
 
Until then though I can say this her fight with Bog is a stomp due to his regen
 
Arrogant Schmuck said:
https://vsbattles.com/vsbattles/2069879
Now that Irene is over 3x stronger and more durable than Tohru, there's really not many ways for the latter to win. Irene is resistant to magic, which makes up a vast majority of everything in Tohru's arsenal, and she can ignore durability against dragons which makes it even more blatantly stacked against her. And even without that hefty AP/Durability advantage there's no way for Tohru to resist being possessed, something that evidently is made even easier if the opponent is a magic user. The only way Tohru could win is by pushing her into a portal which would require Irene to be hyper-uncharacteristically dumb.

All this to say this match is a stomp now and ought to be removed.
 
Lavos can blow up the planet, which ***** over Kharn.

Gorechild can permakill Lavos given that it permakills Greater Daemons. I canexplain why that's so potent If you want.
 
Kharn should have that, actually. He wouldn't die just from being in space considering he was in the Eye of Terror for 10 thousand years.

However, we don't know how he moved around, and as such he doesn't have flight. This means having the planet blown up leaves him stuck floating around in space, which is an incap.
 
If planet busting would grant him the win Lavos would do it as his starting move because of his time base nigh omniscience. So it would need to be removed because Lavos would BFR Kharn as soon as the battle starts, so the match is not valid

And yes, Gorechild would be able to put down Lavos
 
Khorne has negated things like that, before. He nulled a dude's inherent psychic sense so that the first he knew of Kharn was from hearing his footsteps, and in general would not be too fond of precog type stuff.
 
Wokistan said:
Khorne has negated things like that, before. He nulled a dude's inherent psychic sense so that the first he knew of Kharn was from hearing his footsteps, and in general would not be too fond of precog type stuff.
Lavos thing is very different from precog.

Precog is seeing the future, Lavos' thing is that he's already in the future, so he knows what happens by being there
 
Something like that is within the power of Khorne to negate, though. "Future" isn't a constant thing for a Warp God, and given that Kharn's so inextricably tied to one who wouldn't even be too fond of an ability like that in the first place and has the power to just say no...

At this point, we're derailing. Feel free to continue on my wall, though.
 
Only Tzeench through consulting the oracle of Kairos can know the future, Khorne has no such ability or possibility, future IS a constant thing in the warp, it's just it's time in relation to real space that change and even then, it's mostly stable or just the warp having time passing faster, which in itself is just an excuse to have as many Chaos troupe and war machines as the campaign or book need.
 
But there's also Lavos being connected to infinite versions of himself, which would allow Lavos to see the course of action needed to win, aka blow up the planet

And arguably it wouldn't even work, as Kharn could likely just use the pieces of the planet as platforms to reach Lavos or throw his axe at him
 
Future not being constant or stable is the reason that Tzeentch needs Kairos to actually view it accurately despite being Tzeentch. At such a level, concepts such as time and causality break down.

"Beyond the boundaries of physical space, unrestricted by time or causality, there is a dimension utterly incomprehensible to mortal minds. It lies on the other side of dreams and nightmares, infinite in scope but without form or structure." ― Codex: Chaos Daemons, pg 6

"It is a churning ocean of chaos, raw emotion and madness given form, where the laws of physics, time and nature are meaningless concepts and nothing is as it seems." ― Warhammer 40k Rulebook (4th ed.), pg 122

Timeless and ever-shifting, this psychic expanse is known as the Realm of Chaos, the Warp, the Immaterium or Warp space. It is a dimension parallel to our own, a universe devoid of consistency and unbound by the laws of time and space, a random, unstructured panorama of pure energy and unfocused consciousness. It is Chaos in its truest sense, unfettered by the limits of physics and undirected by intelligent purpose. Warp space is Chaos, Chaos is Warp space; the two are indivisible." ― Codex: Chaos Daemons, pg 6

"It is a roiling, howling maelstorm of force and energy, utterly unpredictable and not subject to the rational laws and linear flow of time in the way that physical reality is." ― Horus Heresy Book I: Betrayal, pg 16

"In warp space there is no time, no distances, only a constantly flowing stream of immaterium." ― Battle Fleet Gothic Rulebook, pg 85

At the centre of the Eye of Terror, the powers of the Warp run strongest, meaning the laws of space, time and reality do not apply. Some worlds are flat, floating planes spinning in the ether, others are surrounded by fireballs, while tiered worlds rise up, supported by intertwining pillars. No one can say how these realities exist, save that the pure power of Chaos washes over them and has made them so. Those worlds most steeped in chaotic energy are the abodes of Daemons, and are considered outlying colonies of the Warp, while the outermost planets upon the fringes of the Eye of Terror cling to more of the physical laws of the galaxy. In the centre, time not only does not flow, but also does not exist as a concept, save for when such trivialities might please the Dark Gods themselves." ― Index Chaotica


There's more similar quotes, but I think you get the point. If you wish to continue discussing, feel free to hit me up on my wall though.
 
Wokistan said:
Wall of text
Litteraly 99% of what you've quoted are litteraly canonicaly just the gibbering from chaos cultist, imperial propanga and mad psykers, GW's official stand on that is that they aren't reliable, the only thing that is reliable is how warp is portrayed by the Gods or by the novels and even the novels are iffy since half of them are also supposed to be imperial propaganda but litteraly everytime we see characters actualy interact with what the quotes are about, things like physics and time works perfectly normaly (just take Tuska's WAAAAGH for exemple or those books about the crusades in the eye of terror)

Also the Eye of terror doesn't even exist anymore, it was replaced by a bigger warp nonsense that basicaly cut a big 'scar' of warp while being a bigger eye of terror in the galaxy and multiple faction use it and time works normaly for all of them
 
Please don't quote gigantic blocks of text, it can slow down weaker devices. We should really put that in the site rules.

I will respond to that later, but this thread is not the place for it. This is the vs thread removal requests, not Warhammer discussion thread.
 
We already have rules against quoting each other back and forth, but it could be elaborated to also mention not to have long quotes period yes.
 
Wokistan said:
Kharn should have that, actually. He wouldn't die just from being in space considering he was in the Eye of Terror for 10 thousand years.
However, we don't know how he moved around, and as such he doesn't have flight. This means having the planet blown up leaves him stuck floating around in space, which is an incap.
I can add it to his profiles
 
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