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ZespeonGalaxy

He/Him
1,483
923
A While ago there was a whole revision thread that brought Mario to Tier 6. Sounds crazy right? My main goal today is to remove or at least have the tier 6 ratings be invalid for now. I'll be debunking the blog that got bing bing wahoo at tier 6 hell.


Section 1: The Reason why you're here
1-3: Super Mario Odyssey - Mario and Bowser are KO'D by a long fall at the end of the final boss fight. Mario is also staggered by being knocked off New Donk City Hall by Mechawiggler.

So if you skip over the video yes it looks like the fall hurt bowser, however. Let's get one thing out of the way. Bowser was ALREADY incapped / KO'd before hand. It's quite hard to believe that this got not looked over. So there's issue one. Off to an interesting start. Also, "Mario being KO'D" by a fall where he literally loses no HP so throw the antifeat out the window.
Lastly, the Mechabug staggering Mario literally should not qualify as an antifeat, the site currently scale the Mechabug to the same tier as Base Mario. This makes no sense to be an Antifeat. (Really I debunked 3 Antifeats already off to a great start)


4: New Super Mario Bros. Wii - Bowser is initially defeated by a fall, before Kamek powers him up
Why would Loud Thud be an Anti Feat? Bowser has never shown us that he can climb huge walls, think of BFR where except the bridge is the stage and Mario just took the bridge away from him so he's not killed. This has nothing to do with bowser's durability what so ever.


5: New Super Mario Bros Wii - Giant Bowser can walk just fine in ankle-deep lava, but is burned by it when dunked in it completely.
Quite interesting, bowser is just sinking really, he is not really a good lava swimmer really. He looks just about the same as the castle falling on him. He just sinks with the Lava really. And even then he does not have himself turn into Dry Bowser.


6: “New" Super Mario Bros. 2 - Bowser is initially defeated by a fall, before the Koopalings power him up
By a fall? This is not a great example that could have been used considering Mario with the gold flower bopped Bowser…? Even then a fall just incaps. Not kill. We been over this already less than 5 minutes ago

7: Super Mario World - Mario is hurt by an explosion that levels Roy's castle - Tier 8
Hurt…? If he is so hurt why didn’t Mario die…? This is just Mario having black smog on his face…? It’s just a gag like when someone like Wile E Coyote gets black smog on (inb4 someone says this is whataboutism)

8: Super Mario World - Mario needs multiple attacks to destroy Morton, Lemmy and Wendy's castles - Tier 9/8
I dont know if this is an antifeat or struggle, these cutscenes are clearly meant to be gags. Cause really Mario would not be as tall as the castle. Which in game, the castles are much much bigger than Mario.

9-10: New Super Mario Bros. DS - Bowser falls hard enough to kick up a lot of dust and small fragments, and this knocks him out. - Tier 8
Also, the dust and small fragments stuff happens, yes, however. Knocking him out is just a possible one, could just be tired since Mario can KO Bowser with fireballs in NSMBDS


11: New Super Mario Bros Wii - Bowser's castle falls on him in the ending. He shouts in fear as it happens and then yells in pain afterwards, - Tier 9.
So if anything yeah Bowser has the most antifeats sure you know what. Either way his sounds comes off as tired or too bothered to care.


12: Mario Golf: Toadstool Tour - Bowser, Wario and Waluigi all panic as a castle-sized explosion happens, which bruises them. - Tier 8
Look and observe carefully, Mario knocked the bomb and forced Bowser to drop a bomb. He gave his force to the golf ball which strikes Wario and Waluigi with his own force, while also hitting bowser. They were bruised already. Huge oversight if you ask anyone.

13: Super Mario Run - Bowser is defeated by tossing Bob-Ombs back at him.
Oh yeah lets ignore striking strength then. What is gonna hurt more? A 5 year old throwing a baseball at you with full force or a grown man throwing a baseball at you with full force. The SMR Bowser “Antifeat” is so comparable to the baseball one I made just now.

14: Super Mario 64 - Bowser is defeated three times by being thrown into small bombs. - 9-B
Or it just hurts when bowser is thrown into stuff by Mario. Who is juiced up by Stars. (In 64 Mario needs 8 Stars to reach and beat bowser)

15: Super Mario Galaxy 2 - Bowser Jr. is scared of his Boomsday Machine's imminent explosion, and yells in pain once it does blow up - Tier 9
Scared of a grandstar? Thats… quite reasonable to be afraid of, one of the most powerful stars.

16: Super Mario Galaxy 2 - Bowser visibly hurts his own hand by punching a small meteorite - Tier 9/8
He is just pulling his hand out. What do you mean. Just. What? This is just Bowser pulling out his hand, nothing should indicate in the slightest that bowser was harmed

17: Super Mario 3D World - Bowser's car is damaged and destroyed by bombs - 9-B
Again this completely ignores striking strength since Mario Luigi Toad Peach and Rosalina are capable of hurting bowser without amps. It’s also explosives and not statics entirely.

18: Super Mario Odyssey - Is injured by a beam from a comparable foe that breaks, but doesn't destroy, the Odyssey - 9-B unless you wanna argue the Odyssey is super-durable which it could be but there isn't much evidence to.
“Injured” You see, no scratch on either Cappy or Mario. And either way this is probably another case of a Boss being a fodder 6-C or 3-C whatever you wanna call it. King Bob-Omb, Lava Piranha. Goomboss are rated 6-C As well so scaling the dragon from odyssey to 6-C Is not surreal at all. All that was done was disabling the odyssey ship. All was done was shock Mario with likely electricity manipulation.

19: Super Mario Odyssey - Mario tries to dodge and is eventually “hurt” by cannonballs - 9-B
Good ol chum, lemme tell you, he just gets knocked away. Not entirely sure about hurt, also you can argue it's bowser's creations. So idk he doesnt die just gets launched by the impact cause a canonball is likely heavier and has more mass than Mario.


20: Super Mario RPG - A giant Bob-Omb crushes a boss the party was facing, and Mallow states that the explosion is a threat, and it does seemingly hurt them though in a toony way. - Tier 8-ish for the explosion at best.
So I’m not sure if you watched the whole clip but yes, Mallow does state the explosion is a threat. Sure, but please just show me where in the dialogue that Mallow, Geno, Or Mario indicates that it was hurting them or left them damaged. They are just covered in ashes or black smog.

21: Super Mario RPG - Mario is sent flying from Bowser's Castle to his home and is briefly KOd by this, or at least left dizzy - Tier 9 to 8 depending how you calc it.
He gets knocked out by Exor. You know, the big bad boss who Bowser and Mario had to fight against? Exor penetrated the castle and sent them flying. This is no Antifeat. I argue the odyssey cannonball feat is a BIGGER antifeat than this.


22: Saper Mario: The Thousand Year Door - Mario is shot to the Moon with a cannon and is not only distressed as he flies but hurt by the landing, as evidenced by the noise he makes, and so are his partners - Tier 7.
Ok so not only do Koops and Mario get back up like nothing happened, they just flap their arms while flying, the just make a sound while they land, if they really were hurt Koops would have said something.

23: Super Paper Mario - Luigi is shot into space and falling down hurts him - Tier 7.
And he gets back up like normal, no one if this was such an antifeat he would have not gone up wouldn’t he?

24: Super Paper Mario - Bowser is stunned and groggy after an explosion that obliterates his castle
Ok first of all, Boomer who is a Pixl in Super Paper Mario. Who likely scales to Mario. (Why would an ordinary explosion mean anything to bowser and Mario planted boomer) So it's not an ordinary explosion like you'll think, the explosion makes bowbow fly and just bother him. Like an "woah who blew this up"

25: Mario & Luigi: Superstar Saga (DX) - Mario & Luigi are knocked out by an explosion. This is a scripted event that will KO them no matter their health. 9-A-ish
While at 1HP Tanking the hit or what not. This could be argued as a 6-C / 3-C Fodder I guess? If you claim it to KO them then that's fine probably

26: Mario & Luigi: Partners in Time - Luigi gets flattened by a large block falling on him - Tier 9.
Yes Luigi is flattened, but if you read closely the block is doing it’s job, supposed to alter its shape to match the size of the heart of the one who strikes it. How is this an antifeat? If Anything Luigi puts his energy to a block and the block emulated Luigi’s strength. Hell the star EVEN says "it can alter it's shape to match the size of the heart of the one who strikes it"

27: Mario & Luigi: Superstar Saga (DX) - An explosion that destroys an airship injures and temporarily KOs Luigi - Tier 8-y
KO? He lays there, gets back up, no HP digit decreased. Also keep in mind that Fawful caused the explosion, he was blowing the ship up

MARIO PARTY - The entire Mario Party series is chock-full of minigame anti-feats, there's genuinely dozens, most in the tier 9 range (a)
28: The first bomb ping pong whatever “antifeat” is ignoring striking strength.

29: Mario & Luigi: Paper Jam - Roy and Mario smash a rock towards and above each other repeatedly and it only breaks after several exchanges. It falling also hurts Mario if he doesn't deflect it.
Not only does this literally contradict itself being an antifeat "smashing a rock towards each other" Roy is clearly throwing a large rock at Mario. Who is clearly the same tier as Mario.

30: Mario & Luigi: Paper Jam - Mario, Green Mario and Flat Mario panic as a giant iron ball falls on them and knocks them out - 9-Aish
A Bowser ball, and you see the koopalings right? They probably threw it. Roy Ludwig Wendy and Larry who are. 6-C Characters by the way

31: Mario Power Tennis - Bowser, Wario and Waluigi all panic as a stadium-sized explosion happens, which knocks them all out. Roughly high tier 8/low tier 7
If you watched beforehand, Mario is doing striking strength here and is the reason why the explosion even happened. Which makes sense to knock out Wario Bowser and Waluigi.

32: Luigi’s Mansion 2 A boss capable of harming Luigi is defeated by launching bombs into his mouth - 9-B maaaybe 9-A
Harm?? Harm?? Harm?? Luigi just falls, he loses NO HP. Not a single digit of HP. He does not even look phased. Also the boss could just have low durability.

33: Paper Mario Origami King - Mario and Olivia are hurt by an elevator falling hard enough to destroy the doors near it - Tier 9
They just, fall, and take no damage. The most they do is dust themselves off.

34: Super Mario 64 - Mario is hurt and staggered upon being fired against a wall hard enough to break it in Bob-Omb Battlefield. This is a scripted sequence and the only way to get the star without glitches. - 9-A?
I mean Mario throws himself, imagine shooting yourself out of a canon at a wall? That would hurt. This does not really make any sense to label as an Anti Feat.


35: New Super Mario Bros. DS - Bowser is infamously burned to the bone by lava.
He just turns into Dry Bowser and sinks because he can’t swim. I guess. And also, bowser is capable of surviving of being dunked into lava and jumping back in like nothing happened.

Lava Stuff (See Below)
Super Mario Bros 1/The Lost Levels/All-Stars - Bowser is defeated by being dunked into lava. This is obviously a very common thing among the Mario games but it is still an anti-feat, ultimately durability equals to similar levels of heat resistance and if this is the primary way to defeat Bowser, well, he should be able to survive that if he was 3-C. Tier 9 heat resistance. Since this kind of anti-feat is all the same I'm just gonna list them all now. There's a bit of inconsistency in that it sometimes just hurts him, and sometimes he's straight-up killed by it, but lava can vary in temperature.
  • 36: New Super Mario Bros Wii - Giant Bowser can walk just fine in ankle-deep lava, but is burned by it when robdunked in it completely.
  • 37: Super Mario 3D Land - Bowser is defeated by falling into lava.
  • 38: Super Mario 3D Land - Dry Bowser is defeated when dunked in lava.
  • 39: Yoshi's Tilt 'N Tumble - Bowser is injured by falling in lava.
  • 40: Super Mario Bros - Bowser is defeated by being dunked into lava. This is obviously a very common thing among the Mario games but it is still an anti-feat, ultimately durability equals to similar levels of heat resistance and if this is the primary way to defeat Bowser, well, he should be able to survive that if he was 3-C. Tier 9 heat resistance. Since this kind of anti-feat is all the same I'm just gonna list them all now. There's a bit of inconsistency in that it sometimes just hurts him, and sometimes he's straight-up killed by it, but lava can vary in temperature.

    Bowser is likely a bad lava swimmer, but even then. If you count the other lava “antifeats” half of the time Bowser is in a weakened state, since he loses to Mario all the time. To where Lava is the finishing blow, even then, in Mario Kart characters often fall in lava and just have no effect. This happens in EVERY Mario Kart title. There are currently 8 Mario titles where all of the characters (Including Bowser) can fall into Lava and not show any signs of scratch, Which would nullify all of the current Lava Arguments. Hell .
    We even see that Bowser is not completely evaporated or killed by lava. And bowser returns not burned or completely hopeless. (Except that his plan fails and he mourns it)

    41: Mario & Luigi: Paper Jam - Mario, Luigi and the other Mario panic and run at the sight of giant papercraft creations falling on them - Paper doesn't fall like that so hard to estimate
    This would not even count as an anti feat, anyone would run away if they saw a giant object falling. Literally so many characters would run away. Also these were weapons made to destroy enemies.
    42-44: Super Mario 64 - Bowser is defeated three times by being thrown into small bombs. - 9-B

    Again it just once again hurts when Bowser is thrown into stuff by Mario. Its just striking strength really.

    45: Super Mario Odyssey - The entire ending sequence of Odyssey is a giant anti-feat, Mario needs Bowser's strength to get past large stone walls, and the collapse of the cave threatens to kill all three,
    Its just that the game wants you to break and beat the game as Bowser. Nothing flatout tells us that Mario can not break the walls in time before the cave kills all of them.

    46: Paper Mario: Origami King - Olivia was knocked out by that same boulder falling on her - Tier 9/8
    Bobby is a partner. Who could reasonably scale to Mario in base form at the very least. Of course Olivia who also scales to Mario would be hurt by an explosion who scales to Mario Should also Mention that Bobby literally says “She’s ok!”

    47: Mario Party Cast can not break a large rock of
    In SuperStar Saga, Galaxy, Mario can break crystals, this is a party game so everyone is gonna be breaking stuff in a slower faster and using such as an anti feat does not truly compute or seems entirely reasonable when outside of party those anti feats do not exist. The rocks break eventually either way

    48
    : Mario & Luigi: Bowser's Inside Story (DX) - Fails to destroy a particularly tough boulder. Tier 9
    I mean, he does, but again he is capable of punching large rocks and boulders either way. However,,,, Bowser is in a rather nerfed state

  • rendered unconscious and nearly killed by his own mechanized castle falling on him. In fact all giant battles start this way, with Bowser near death or at least unconscious, so let's get them out of the way - From tier 9 to tier 7
    50: Nearly killed by Tower of Yikk stomping on him
    51: Nearly killed by the Fawful Express smashing him against a wall and is, as a bonus, hurt when he's rammed through large rocks.
    52 Mario & Luigi: Bowser's Inside Story (DX) - Bowser is briefly rendered unconscious by the explosion of a large group of Bob-Ombs

    Also, in Inside Story, its quite noticable how depowered Bowser is. Considering he eats a mushroom that fawful provided to him, which while gives bowser the ability to inhale. It has it's drawbacks. Such as KO'ing Bowser. It does not end there, even in mid battle bowser states the weird mushroom makes him feel cruddy. Which would explain why bowser wouldn't be able to withstand the following anti feats.

    53: Super Mario Bros 3 - Bowser is defeated by a long fall. Note that the result for this might be higher than a generic "max fall speed impact" feat due to Bowser's massive size and weight. - Tier 9. Again common feat so let's go through 'em, with the exception of falling feats that cause destruction as they are their own, more impressive feat.
    Not sure why is this listed as an antifeat where it just as stated more than once. Incaps Bowser. BFR but not really.

    54: ""New"" Super Mario Bros. U - Bowser is initially defeated by a fall, before Kamek powers him up.
    Same argument as 53 applies to here.


    And, thats just about done with the AntiFeats debunk. Quite a lot huh?

    Section 2: But as a man once said, but wait! There's more!.
    Toad’s profile not having a tier 4 key is gross considering he can use stars. Not only can Toad weld stars but Birdo, Shy Guy, and even Koopa Troopa can as well.



    Closing notes
    I been on and off with debating if I wanted to do this, and I figured it would not hurt to try. Took around 4 days to make, if you have any questions or concerns shoot a reply. And now, we wait. Thank you so much for reading and in a future thread I'll mayyybeeee yap about where Mario and co should scale.


    Agree:
    Disagree:
    Neutral:
 
Last edited:
Disagree FRB (I place my faith in Armor-sama)

A lot of these are just like. Not very good debunks, to be blunt. For example:
45: Super Mario Odyssey - The entire ending sequence of Odyssey is a giant anti-feat, Mario needs Bowser's strength to get past large stone walls, and the collapse of the cave threatens to kill all three,
Its just that the game wants you to break and beat the game as Bowser. Nothing flatout tells us that Mario can not break the walls in time before the cave kills all of them.
"Nothing flatout tells us" Yes it does, Mario objectively can't break the blocks preventing his escape. Bowser isn't optional, he's not a suggestion, the game is quite explicit about Bowser's strength being necessary to break those blocks. Cappy can't break them, you can't ground pound them to dust, and as a matter of fact I'm pretty sure this is one of the few moments where you are hard required to possess an enemy in order to progress.
 
Disagree FRB (I place my faith in Armor-sama)

A lot of these are just like. Not very good debunks, to be blunt. For example:

"Nothing flatout tells us" Yes it does, Mario objectively can't break the blocks preventing his escape. Bowser isn't optional, he's not a suggestion, the game is quite explicit about Bowser's strength being necessary to break those blocks. Cappy can't break them, you can't ground pound them to dust, and as a matter of fact I'm pretty sure this is one of the few moments where you are hard required to possess an enemy in order to progress.
Its just that the game wants the player to use bowser. I dont see why the game making the player posses bowser should qualify as an antifeat.
 
Its just that the game wants the player to use bowser. I dont see why the game making the player posses bowser should qualify as an antifeat.
I mean, okay? I didn't argue against that. That doesn't really change the feat, and a game wanting a player to do things in a specific way doesn't invalidate the feats (or anti-feats) that go along with it. Imagine if I said Mario throwing Bowser into space in Mario Party was invalid because "the game wants you to do that".
Also, may I know what else you disagree with?
I'm gonna remain neutral until either Armor gives his response (I hope he'll respond, anyways) or I get a chance to read through everything in full.
 
You know what, a good chunk of these can be resumed to "Well he was hurt...But he wasn't reduced to red mist, so not an anti feat". For example
Ok so not only do Koops and Mario get back up like nothing happened, they just flap their arms while flying, the just make a sound while they land, if they really were hurt Koops would have said something.
KO? He lays there, gets back up, no HP digit decreased. Also keep in mind that Fawful caused the explosion, he was blowing the ship up
So if anything yeah Bowser has the most antifeats sure you know what. Either way his sounds comes off as tired or too bothered to care.
By a fall? This is not a great example that could have been used considering Mario with the gold flower bopped Bowser…? Even then a fall just incaps. Not kill. We been over this already less than 5 minutes ago
23: Super Paper Mario - Luigi is shot into space and falling down hurts him - Tier 7.
And he gets back up like normal, no one if this was such an antifeat he would have not gone up wouldn’t he?
 
You know what, a good chunk of these can be resumed to "Well he was hurt...But he wasn't reduced to red mist, so not an anti feat". For example
I think you're misunderstanding. Point to where I said "where he was hurt but" I stand by the belief that most of these are not the "not hurt but" and your assumption is not what Im thinking or even saying like at all. I disagree with how you reached and interpreted such.
 
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