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You're right; I misinterpreted it.I don't think it's coming out too soon. They mentioned that there's still loads of work left for it.
I can bring more info after I finish today's stream.
Fair point, but this should still give epithets, wild magic, and anything created by them some kind of Abstract Existence as they are the physical manifestations of concepts.They're not altering the concept itself, they're instantiating objects in line with a particular concept.
No? AE requires a thing to lack a physical form, or to be able to regenerate indefinitely due to a conceptual basis. The powers themselves aren't out there in the conceptual aether, they just give characters the right to access certain concepts. Objects created by them are even further away, as they have physical existences.Fair point, but this should still give epithets, wild magic, and anything created by them some kind of Abstract Existence as they are the physical manifestations of concepts.
No, they change which people can invoke objects from which concepts.Also, I still think things like the Arsene Amulet and Rick’s powers should still have concept manipulation as, while they can’t change the concepts themselves per-se, they do directly control what objects are “participating” in them.
The non-physicality only really needs to apply to type 1 AE, there’s plenty of characters who physically exist and still are fundamentally connected to a concept or idea.No? AE requires a thing to lack a physical form, or to be able to regenerate indefinitely due to a conceptual basis. The powers themselves aren't out there in the conceptual aether, they just give characters the right to access certain concepts. Objects created by them are even further away, as they have physical existences.