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So, here is the big CRT that I have been working on over the last two weeks. This thread covers mostly just stuff that happened in the last 1.5 volumes/arcs, with a few notable exceptions.
My full proposal of changes can be found by reading through my quote gathering blog. That thing has like 80 sections, because I wrote down literally everything I want to add. Every. Single. Minor. Addition. So that blog contains stuff like a character gaining a skill, which makes them slightly better at fighting using a staff. Just another kind of weapon mastery, which would probably never come up in a debate.
So, for those who really want to know everything I wish to add, the blog is there.
For those who want to spend their time more efficiently, I will briefly summarize all the big changes and point to the corresponding sections in the quotes blog. What are big changes? Anything that changes the P&A section in any way and anything I would consider particularly useful/powerful. Additionally, I will mention stuff that I think might be controversial.
With that said, here's the list:
My full proposal of changes can be found by reading through my quote gathering blog. That thing has like 80 sections, because I wrote down literally everything I want to add. Every. Single. Minor. Addition. So that blog contains stuff like a character gaining a skill, which makes them slightly better at fighting using a staff. Just another kind of weapon mastery, which would probably never come up in a debate.
So, for those who really want to know everything I wish to add, the blog is there.
For those who want to spend their time more efficiently, I will briefly summarize all the big changes and point to the corresponding sections in the quotes blog. What are big changes? Anything that changes the P&A section in any way and anything I would consider particularly useful/powerful. Additionally, I will mention stuff that I think might be controversial.
With that said, here's the list:
Gufadgarn
- Limited Extrasensory Perception -> Extrasensory Perception: See "Can sense teleportation" and "Can see through invisibility"
- Enhanced Senses: See "Enhanced Senses and additional Extrasensory Perception"
- Weather Manipulation: See "Weather Manipulation"
- NPI: See "NPI"
- Attack Reflection: See "Attack Reflection + In-Character State of Mind"
- Accelerated Development: See: "Accelerated Development"
- Pseudo-Invisibility: See "Entrance Selection + (Pseudo) Invisibility"
Legion
- Absorption: See "Corpse Absorption and Duplication" & "Absorption and Puppetiering"
- Duplication: See "Corpse Absorption and Duplication"
Knochen
- Barrier-Piercing: Has the Demon King's Bones (See "Number of bones + demon king bones") and like all demon king stuff that's very durable and can pierce barriers (See "Barrier Piercing" for example)
Darcia
- Staff can turn into bow: See "Transforming Staff"
General
It's minor stuff about skill and explanation for abilities. Since it applies to many profiles I still want to mention it, though. I believe all profiles those apply to have the corresponding abilities themself already.Vandalieu
- Darkness Manipulation: See "Darkness Manipulation"
- Unbreakable Chains: See "Restraints using Dungeon Walls"
- Social Influencing: See "Social Influencing"
- Range upgrade to several kilometers: See "Range upgrades"
- Accelerated Development: See "Accelerated Development"
- Corruption: See "Corruption + Some details"
- Resistance to Body Puppetry: See "Resistance to Body Puppetry"
- Acid Manipulation + Kunais: See "Combat Technique 1 + Acid Manipulation + Minor Eqip Addition"
- Limited Information Analysis: See "Limited Information Analysis" & "Self-Analysis"
- Natural Weaponry: See "Natural Weaponry"
- Mind Reading counters: See "Multi Tasking + Indirect Mind Reading Resistance" & "No Brain = No Mind Reading + Slight Regen upgrade"
- Regeneration upgarde to At least Mid, likely High-Mid: See "No Brain = No Mind Reading + Slight Regen upgrade"
- Curse Manip + Perception Manip + Statistics Reduction + Pain Manip: See "Curse Creation + Perception Manip + Statistics Reduction + Pain Inducement" & "Self-Pain Increase"
- Barrier Piercing: See "Barrier Piercing"
- Minor Spatial Manipulation -> Spatial Manipulation: See "Minor Spatial Manipulation -> Spatial Manipulation"
- One of the illnesses he creates inherits his resistances: See "Killing Bloodlust is hard"
- Illusion creation via holograms: See "Holograms"
- Electricity Manipulation: See "Lightning Transformation"
- Power Absorption: See "Power Absorption"
- Power Bestowal: See "Power Bestowal"
- Dream Manip: See "Less limited Dream Manipulation"
- Some Additions to what his Enticement skill applies to: See "Charming Skill applies to many insects and some plants" & "Can charm dragons"
- Attack Speed Upgrade to Lightspeed for some techniques: See "Lightspeed Attack Speed"
- Eisen + Kühl: See their sections.