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So, back from the dead.
Decided to go back on the very first character I've revised when I got here: Heaven Ascension DIO.
Today I am here to finally fix some stuffs that always were stuck in my head, but was never too bothered to change until now.
Attack Potency of Reality Overwrite + renaming of the keys
I plan to make his last key "3-A, likely Low 2-C", if not just the latter, as his 3 tiers that he has now are just the result of a very messy compromise which was made at the time of the CRT. Anyway...
The point is very simple to make. His current justification in the 2nd key is this:
at least Multi-Solar System level, possibly Universe level to Universe level+ with Reality Overwrite (His Reality Overwrite is far superior to before. With the power gained from absorbing the souls and the Complete Holy Corpse was about to conquer and overwrite the reality of the main world as also implied from Enrico Pucci and DIO himself various times. World here / means universe / in context)
Basically, the scans here kinda imply that Dio intented to overwrite the main JJBA timeline into his liking. I do not understand here why is 4-A even considered here, given that... it would totally contradict the plot of the game itself. Dio intended to gather the power of the souls in order to ascend to an ever higher level of existence, and thus extend his Reality Overwrite to whole new levels of power. Why would he even want the Souls if he'd still be stuck at the same level of before? This premise alone should make the RO Universal in potency just for this. Heck, there's this even longer explanation on why "world" means universe here, given that it's basically Valentine describing parallel universes.
I might argue for a straight Low 2-C due to Pucci describing Dio's plan as reaching a "true Heaven", where everyone would knee before Dio's "new reality", which would make his own now unnecessary, but idk, might be overthinking.
Also, I'd like to rename the keys from "Pre-Absorption | Post-Absorption" to "Base | With 36 souls", as that's kinda what happens in the game, and current name kinda is underwhelming imo.
Edit: Another point I'd like to bring for a full Low 2-C is the fact that time abilities in Jojo are stated multiple times to affect all the space, ending up High 3-A ranged at minimum, as said in this CRT of mine. 3-A would mean that Dio would be able to affect only an arbitrary portion of space, while his Time Stop not really, which kinda seems weird.
Return of Infinite speed
The whole reason why Heaven Dio isn't Infinite speed anymore is this:
Note: Although DIO countered Gold Experience Requiem's Return to Zero, it's not clear if he nullified it before its activation, in the moment it was activated, or after it, and other characters and Stands could react to and match The World Over Heaven's speed, with Star Platinum even landing a blow at DIO before he could defend himself.
This is the most dishonest way to see to a character's stats that was ever made, tbh. Let's see it piece by piece.
TLDR
Decided to go back on the very first character I've revised when I got here: Heaven Ascension DIO.
Today I am here to finally fix some stuffs that always were stuck in my head, but was never too bothered to change until now.
Attack Potency of Reality Overwrite + renaming of the keys
I plan to make his last key "3-A, likely Low 2-C", if not just the latter, as his 3 tiers that he has now are just the result of a very messy compromise which was made at the time of the CRT. Anyway...
The point is very simple to make. His current justification in the 2nd key is this:
at least Multi-Solar System level, possibly Universe level to Universe level+ with Reality Overwrite (His Reality Overwrite is far superior to before. With the power gained from absorbing the souls and the Complete Holy Corpse was about to conquer and overwrite the reality of the main world as also implied from Enrico Pucci and DIO himself various times. World here / means universe / in context)
Basically, the scans here kinda imply that Dio intented to overwrite the main JJBA timeline into his liking. I do not understand here why is 4-A even considered here, given that... it would totally contradict the plot of the game itself. Dio intended to gather the power of the souls in order to ascend to an ever higher level of existence, and thus extend his Reality Overwrite to whole new levels of power. Why would he even want the Souls if he'd still be stuck at the same level of before? This premise alone should make the RO Universal in potency just for this. Heck, there's this even longer explanation on why "world" means universe here, given that it's basically Valentine describing parallel universes.
I might argue for a straight Low 2-C due to Pucci describing Dio's plan as reaching a "true Heaven", where everyone would knee before Dio's "new reality", which would make his own now unnecessary, but idk, might be overthinking.
Also, I'd like to rename the keys from "Pre-Absorption | Post-Absorption" to "Base | With 36 souls", as that's kinda what happens in the game, and current name kinda is underwhelming imo.
Edit: Another point I'd like to bring for a full Low 2-C is the fact that time abilities in Jojo are stated multiple times to affect all the space, ending up High 3-A ranged at minimum, as said in this CRT of mine. 3-A would mean that Dio would be able to affect only an arbitrary portion of space, while his Time Stop not really, which kinda seems weird.
Return of Infinite speed
The whole reason why Heaven Dio isn't Infinite speed anymore is this:
Note: Although DIO countered Gold Experience Requiem's Return to Zero, it's not clear if he nullified it before its activation, in the moment it was activated, or after it, and other characters and Stands could react to and match The World Over Heaven's speed, with Star Platinum even landing a blow at DIO before he could defend himself.
This is the most dishonest way to see to a character's stats that was ever made, tbh. Let's see it piece by piece.
- Although DIO countered Gold Experience Requiem's Return to Zero, it's not clear if he nullified it before its activation, in the moment it was activated, or after it
Ok so this is the trickiest part to counter here... The infamous scene is this, and I'd like to say that arguing that DIO's Reality Overwrite worked only after RtZ's activation is completely faulty and dishonest.
RtZ, when triggered, causes the visual effect of the action being completely blocked, and then a very wacky "cloning" of the target which will see themselves reverted over and over until their action is completely nulled.
This is the manga version:
This is the anime version:
In the game RtZ instead is pretty weird, but when used from GER, it visually locks the opponent in a state of paralysis(?).
But besides this point, if Dio activate it after, we'd see RtZ actually activating first, something that didn't happen. We see instead some weird glitching around TWOH and GER's fists, but that's it.
It couldn't have had activate it before either, as in this scene, after that Dio has 1st beat the crap outta everyone, we see everyone complaining that despite the usage of their techniques, none of them worked. Why excluding GER from this? We saw TA4 hitting Dio then failing, we saw SP hitting Dio then failing, so why GER is the only one who is "nulled before attacking"? Giorno himself would have noticed if he was completely prevented from using RtZ, but it's clearly not the case, as we indeed saw the glitching around their fists, hinting that the powers of both were indeed activated at the same time.
EDIT: As pointed out from @DRW001 below, there is other evidence of GER and TWOH's powers having activated at the same time:
To add to this, I think it's fairly evident that GER and TWOH activated their powers at the same time, not before or after:
RtZ, when triggered, causes the visual effect of the action being completely blocked, and then a very wacky "cloning" of the target which will see themselves reverted over and over until their action is completely nulled.
This is the manga version:
This is the anime version:
In the game RtZ instead is pretty weird, but when used from GER, it visually locks the opponent in a state of paralysis(?).
But besides this point, if Dio activate it after, we'd see RtZ actually activating first, something that didn't happen. We see instead some weird glitching around TWOH and GER's fists, but that's it.
It couldn't have had activate it before either, as in this scene, after that Dio has 1st beat the crap outta everyone, we see everyone complaining that despite the usage of their techniques, none of them worked. Why excluding GER from this? We saw TA4 hitting Dio then failing, we saw SP hitting Dio then failing, so why GER is the only one who is "nulled before attacking"? Giorno himself would have noticed if he was completely prevented from using RtZ, but it's clearly not the case, as we indeed saw the glitching around their fists, hinting that the powers of both were indeed activated at the same time.
EDIT: As pointed out from @DRW001 below, there is other evidence of GER and TWOH's powers having activated at the same time:
To add to this, I think it's fairly evident that GER and TWOH activated their powers at the same time, not before or after:
- Giorno explicitly states that "Requiem has the power to prevent any reality from happening. When my Stand's fist hit his Stand, I'm sure that Requiem activated. And yet... My attack was negated, as if I never had such an ability in the first place!", thus confirming that Requiem activated when their fists collided. So reality overwrite can't have activated beforehand. And as OP said above, it can't have been after either since the effects of RTZ didnt occur.
- Giorno says his and Dio's stands are alike: "I have a feeling DIO's power and my Golden Wind Requiem's power have something in common... My Requiem has the power to negate an opponent's will and actions, and prevent them from reaching reality. However, his power is the reverse of that. Perhaps it allows him to turn whatever he wishes into reality."
- and other characters and Stands could react to and match The World Over Heaven's speed, with Star Platinum even landing a blow at DIO before he could defend himself.
The scene is this and... no. This has to be the most decontextualized way to look at how the game was (awfully) written. Jotaro in this game is simply overhyped as hell, to the point that Valentine himself says that only Jotaro can defeat Dio, other than him being generally considered the strongest of all the cast. There are also other cases pointing on why this would be just straight PIS:
- The only other ones that fought Dio were:
- Giorno and Johnny, but we saw before that Dio has not only easily countered both, but also blitzed them alongside Jotaro like an instant later, calling them weak on top of that.
- Valentine, but the fight happened off-screen, so we can't say anything on it.
- Jolyne, but not only she was aided from a Jotaro who just got also the Over Heaven powers, but she was easily outsped and one shotted from Dio.
- Jotaro himself later on was completely powerless against Dio before reaching Over Heaven, being blitzed multiple times and uncapable of actually fighting back, clearly showing that Dio was only toying with him all the time, thus repeating the entire ordeal that allowed Jotaro to defeat Dio in Part 3. I know it sounds bad, but the story is just that dumb.
TLDR
- Dio's keys get renamed to "Base | With 36 souls"
- Post-Absorption Heaven Dio and EoH Jotaro's Reality Overwite become from "4-A, possibly 3-A to Low 2-C" to "3-A, likely Low 2-C" or just Low 2-C
- Dio gets back to have Infinite reactions speed and full Infinite speed for TWOH, same with Jotaro and SPOH
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