- 11,807
- 7,371
This time we'll be tackling revisions for the Soldier, Demoma, Pyro and Medic, along with some general revisions.
General
He should get the following abilities added:
General
- All the mercs should probably have Immortality (Type 2), as they can literally live for prolonged times without their heart. (Especially Demoma [who can literally function without his lungs and stomach], Heavy [As shown in Meet the Medic] and Scout [Who is completely fine with a living dove accidently in his chest])
- All should get Transmutation via the Saxxy and Golden Pan
He should get the following abilities added:
- Multiple Personalities (via this)
- Energy Projection and Fire Inducement with the Cow Mangler
- Intangibility for the Righteous Bison projectile
- Rage Power (via the Battalion's Backup)
- Healing (can fix broken necks)
- Resistance to Pain Manipulation (Can endure hours of torture)
- Pseudo-Flight via Sticky Jumping
- Explosion Manipulation
- Body Control (via this)
- Resistance to Corrosion Inducement (via this) and Poison Manipulation (via this)
- Explosion Manipulation (via the Detonator and Scorch Shot)
- Resistance Negation for Fire Manipulation (via the Gas Passer)
- Breath Attack (via the Rainblower taunt)
- Resistance to Explosion Manipulation and Fire Manipulation via the Vaccinator
- Multiple Personalities via the Second Opinion
- Information Analysis via the Solemn Vow