Soupywolf5
Any/All- 6,127
- 885
What kind of tree is it? (We also never see the distance between the wall and the tree)
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Standard pixel scaling would workSoupywolf5 said:(We also never see the distance between the wall and the tree)
Standard pixel scaling, you mean counting the pixels between the tree and the wall.Soupywolf5 said:I meant that we don't even get the where the tree was rooted and the wall on screen together, so you can't scale the distance (Also What do you even mean by "standard pixel scaling"is there some elite pixel scaling only done by top tier calc members?)
Something like that too, though I consider a backward Four a cursed image cause of how Four's four shape always faces the screen. It's really just an established style to me, since they did the same with Two. The point is, Four has a body control feat in BFB 16.Psychomaster35 said:It could be laziness for animating him, though, or it is just weird.
And I debunked every single one of your argumentsSoupywolf5 said:I've already explained why not (Also we haven't even applied the Lifting Strength upgrades yet, this would never get done)
1. It proves it's inconsistent, so you can't assume all of the constestants tanked the same wind force. Also, wind does matter since this is the whole argument your trying to makeSoupywolf5 said:Such aggressio
That's exactly what I'm saying, you say because the wind wasn't relativistic on-screen a single time when it threw Teardrop, that they weren't being thrown at those speeds (And a thing not being a certain speed on screen a single time isn't a reason to downgrade the verse)
Pin was still thrown into said wall, and Teardrop being thrown into a tree wouldn't make it much better (Especially considering she was then thrown into a wall almost immediately after)