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This is off topic but I wanted to ask, how did you guys get introduced to this series?
I can't exactly recall since it was a while ago (quite literally, I think it was when I was 4 or 5), but I believe my mom got me Sonic Mega Collection and I played Sonic 3D Blast on it.
Demo of the Mobile version of Sonic Unleashed
 
This is off topic but I wanted to ask, how did you guys get introduced to this series?
I can't exactly recall since it was a while ago (quite literally, I think it was when I was 4 or 5), but I believe my mom got me Sonic Mega Collection and I played Sonic 3D Blast on it.
Watched Sonic OVA at school, saw a friend playing Sonic Battle on his GBA and played then Sonic R at summer camp and the rest is history (Sonic Rush was the first game I bought for myself tho).

Helps mom was a fan too.
Demo of the Mobile version of Sonic Unleashed
I remember playing that version of Unleashed on my Blackberry, I could never get past the first werehog stage... good times.
 
This is off topic but I wanted to ask, how did you guys get introduced to this series?
I can't exactly recall since it was a while ago (quite literally, I think it was when I was 4 or 5), but I believe my mom got me Sonic Mega Collection and I played Sonic 3D Blast on it.
I remember this question being asked recently and I couldn’t pin down an answer, but now I’m like 99% sure it was DS version of Mario & Sonic at the Olympic Games.

I think Sonic being the only one with the power to defeat Solaris implies Shadow and Silver couldn't power up that far by themselves, ngl...
Interesting theory tbh. It could also line up with Tails and Knuckles being on Sonic’s level when they went against Metal Overlord, when it honestly feels a teensy bit unrealistic in the case of the former. Probably not enough evidence to truly justify that take, but meh it’s still an interesting thought.
 
Interesting theory tbh. It could also line up with Tails and Knuckles being on Sonic’s level when they went against Metal Overlord, when it honestly feels a teensy bit unrealistic in the case of the former. Probably not enough evidence to truly justify that take, but meh it’s still an interesting thought
What would your answer to the question be then?
 
This is off topic but I wanted to ask, how did you guys get introduced to this series?
I can't exactly recall since it was a while ago (quite literally, I think it was when I was 4 or 5), but I believe my mom got me Sonic Mega Collection and I played Sonic 3D Blast on it.
I saw Sonic Underground via a Red Box DVD, and then saw advertising for games like Unleashed and Black Knight. I recognized Knuckles, but was saddened by the lack of Sonia and Manic back then. First games I recall were the Classics or Unleashed.
 


I don't know about y'all, but I find it pretty gratifying to see people putting Sonic in Shadow Generations after years of people putting Shadow in other Sonic games. Like it's surreal to see that we don't have to mod Shadow into a game, he's already in one.
 
You know I’m looking over Bowser’s page, and he has possible mid-high regen cuz of the 3D World firework thing.

Why doesn’t Eggman…
Because while the Nega Wisp Armor blew up into fireworks while Eggman was in it, but there's no evidence the same happened to Eggman. Bowser's mid high regen is VERY questionnable, but Eggman would be even more so. You're free to try to push for it in your next CRT if you want though.
 
Four questions regarding part 2 of the Shadow Gens CRT:

1: Does this count as a supplementary tier 2 feat for the base cast to scale to?:

2: Should we add a note to the Time Eater profile to adress the common misconception that he got downgraded?

3: What's the deal with Biolizard? He kept up with Modern Sonic in Generations 3DS and with Modern Shadow in Shadow Gens. This makes him more consistantly scale to modern opponents than Adventure ones, and considering he was created by successfully infusing the infinite power of the Chaos Emeralds into a living thing, this actually kind of makes sense. As crazy as it sounds, could base Adventure Shadow beating it in SA2 be an outlier for Shadow? If not, then why doesn't the base cast already scale to 7 Emeralds by this point already?

4:
• "Void Manipulation (After Shadow became Complete, Doom was able to alter White Space as a whole and temporarily render it under his control)"
This will also be non-existance interaction once Omega's thread is accepted, right?
 
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Please tell me if I'm wrong, but both versions of the script are supposed to be canon in Sonic games, right?
That would mean that even if the Japanese version is changed or not, the English script must also be taken into account?
If I understand correctly what I've read so far (probably not) the Japanese version says worlds, while the English version specifies timeline, wouldn't that end up in us having to accept timelines because it's more specific? (I'm only talking about how we handle the scripts, because I also understand that "just the timeline" contradicts some things in the game")
 
Also,
I haven't seen anything of the game since it originally came out, I only know what they've said in this thread and the death battle one,
How does the appearance of characters work in the game, for example are there more than one version of the characters or bosses in the white space in canon?
I ask mostly because I heard that Shadow fights against biolizard, but Sonic does it in generations 3ds too
 
Please tell me if I'm wrong, but both versions of the script are supposed to be canon in Sonic games, right?
That would mean that even if the Japanese version is changed or not, the English script must also be taken into account?
If I understand correctly what I've read so far (probably not) the Japanese version says worlds, while the English version specifies timeline, wouldn't that end up in us having to accept timelines because it's more specific? (I'm only talking about how we handle the scripts, because I also understand that "just the timeline" contradicts some things in the game")
In the context of the game, Eggman is clearly talking about the Hypertimeline, as he is still refering to it even in the Time Eater's lair, which is outside the entire normal multiverse + it is said like, over 15+ times that all of space time was destroyed by the Time Eater, so "normal" timelines should be currently erased during Gens
 
Also,
I haven't seen anything of the game since it originally came out, I only know what they've said in this thread and the death battle one,
How does the appearance of characters work in the game, for example are there more than one version of the characters or bosses in the white space in canon?
I ask mostly because I heard that Shadow fights against biolizard, but Sonic does it in generations 3ds too
Multiple points in time = multiplr version of characters in each point
 
The problem with using timeline to refer to a single space time continuum, is that other Sonic media discussing the time eater explicitly mentions it affecting all of time and space or all of reality, which definitely consists of multiple space time continuua
 
In the context of the game, Eggman is clearly talking about the Hypertimeline, as he is still refering to it even in the Time Eater's lair, which is outside the entire normal multiverse + it is said like, over 15+ times that all of space time was destroyed by the Time Eater, so "normal" timelines should be currently erased during Gens
See, I think this would be important to note in Time Eater's profile. Don't you agree?
 
Four questions regarding part 2 of the Shadow Gens CRT:

1: Does this count as a supplementary tier 2 feat for the base cast to scale to?:

2: Should we add a note to the Time Eater profile to adress the common misconception that he got downgraded?

3: What's the deal with Biolizard? He kept up with Modern Sonic in Generations 3DS and with Modern Shadow in Shadow Gens. This makes him more consistantly scale to modern opponents than Adventure ones, and considering he was created by successfully infusing the infinite power of the Chaos Emeralds into a living thing, this actually kind of makes sense. As crazy as it sounds, could base Adventure Shadow beating it in SA2 be an outlier for Shadow? If not, then why doesn't the base cast already scale to 7 Emeralds by this point already?

4:
• "Void Manipulation (After Shadow became Complete, Doom was able to alter White Space as a whole and temporarily render it under his control)"
This will also be non-existance interaction once Omega's thread is accepted, right?

Sure. We might add the "moving through the dimension of time" statement for more immeasurable evidence and a note on why Time Eater destroying one timeline doesn't make sense.

Biolizard might get a Modern key since in Shadow Gens the big lizard is visibly stronger than before.

Isn't void manipulation already manipulating non-existence?
 
2: Should we add a note to the Time Eater profile to adress the common misconception that he got downgraded?
"Note: Despite claims that Sonic x Shadow Generations downgraded the Time Eater to affecting a single timeline, this idea is contradicted by repeated statements that it erased all of space-time. Additionally, the Japanese script of Sonic Generations has remained unchanged compared to the original release." Something like this works. It's actually ridiculous how many times they said Time Eater erased all of space-time, we should gather all like 8+ statements and shove it in an imgur bundle lol.
> 3: What's the deal with Biolizard? He kept up with Modern Sonic in Generations 3DS and with Modern Shadow in Shadow Gens. This makes him more consistantly scale to modern opponents than Adventure ones, and considering he was created by successfully infusing the infinite power of the Chaos Emeralds into a living thing, this actually kind of makes sense.
I have a twofold answer for you.

  • Headcanon: Because time heals itself, those that are thrust forward or backward in time will auto-adjust to the general strength of those around it. This explains why Classic can jump to and fro Tier 5 and Tier 2, or why returning bosses like Biolizard and Mephiles can fight "current" Shadow with no issue.
  • Reality: Sega didn't think that hard on it so now Biolizard gets a Modern Era key.

> 4: "Void Manipulation (After Shadow became Complete, Doom was able to alter White Space as a whole and temporarily render it under his control)" This will also be non-existance interaction once Omega's thread is accepted, right?
Yes.
Isn't void manipulation already manipulating non-existence?
Kinda, but a "baseline" because it's simply "nothing" most of the time. I assume this would likely specify he can interact plainly with non-existent stuff, which is basically Void Manip but better
 
Please tell me if I'm wrong, but both versions of the script are supposed to be canon in Sonic games, right?
That would mean that even if the Japanese version is changed or not, the English script must also be taken into account?
If I understand correctly what I've read so far (probably not) the Japanese version says worlds, while the English version specifies timeline, wouldn't that end up in us having to accept timelines because it's more specific? (I'm only talking about how we handle the scripts, because I also understand that "just the timeline" contradicts some things in the game")
Those things are only contradictions if you want them to be, but they don't need to be. For some reason, there's this common interpretation that if two things don't say the same things, their coexisting is a contradiction and one needs to be chosen over the other when that isn't really the case.

Just take Shadow Generations, in Dark Beginnings Shadow goes to the Ark on his own for no other reason than just a feeling. In Shadow Generations we have Shadow saying that G.U.N detected biosignatures on the Ark and he was there to investigate. Does Shadow Generations directly contradict Dark Beginnings? No, the two pieces of information can coexist and they don't need to be seen as contradictory, but complementary.

Does Eggman say "The Time Eater can only affect one singular 4-dimensional timeline, it can't affect anything beyond that"? No, he just mentions it can affect a timeline, not "it's all it can affect". If the Time Eater were to be said to have erased all of time and space across all timelines, saying "I'll erase the timeline and make a new one", of course still fits with that". Basically, no they are not contradictions. If Ian wanted to keep things on singular because it flows better or just is how he likes to write, that doesn't contradict other material that states things on a large scope. The small scope exists inside the large scope, so the mention of small scope only contradicts a large scope if it's stated the small scope is all there is, if not, any statement about the small scope can be included under affecting the large scope and so it's not a contradiction to say small scope while the actual thing being a much larger scope.

It takes a lot more to have two absolutely contradictory pieces of information, but for some reason, people still think that if two things don't say the exact same thing, they are contradictory. I would use once again the example of Knuckles's storyline on Sonic Frontier which has two completely different focus for Knuckles, but they are not contradictory just because they have Knuckles feeling and saying different stuff about himself, they coexist and are not really contradictory.
 
  • Headcanon: Because time heals itself, those that are thrust forward or backward in time will auto-adjust to the general strength of those around it. This explains why Classic can jump to and fro Tier 5 and Tier 2, or why returning bosses like Biolizard and Mephiles can fight "current" Shadow with no issue.
I feel like Perfect Chaos and Metal Overlord stand in the way of this.

( I also personally feel that there isn't much supporting the idea of time altering the strength of characters, but I'm not trying to bash your own idea or anything. )
 
I feel like Perfect Chaos and Metal Overlord stand in the way of this.
Those are unsalvagable regardless.

Perfect Chaos requires Super Sonic, then jobs to Modern Sonic a a decade later, Chaos 0 puts up a better fight 2 games after, then Perfect Chaos goes back to one-shotting Modern.

Metal Overlord required 3 Supers using an amp to even damage him, then gets put down like a dog by Shadow after being insulted that he'll never reach Sonic's level (Fraud? WATCH.)
( I also personally feel that there isn't much supporting the idea of time altering the strength of characters, but I'm not trying to bash your own idea or anything. )
Nah, I don't even believe it myself, it was just based off something Ian inferred in a Bumblekast.
 
Those are unsalvagable regardless.

Perfect Chaos requires Super Sonic, then jobs to Modern Sonic a a decade later, Chaos 0 puts up a better fight 2 games after, then Perfect Chaos goes back to one-shotting Modern.

Metal Overlord required 3 Supers using an amp to even damage him, then gets put down like a dog by Shadow after being insulted that he'll never reach Sonic's level (Fraud? WATCH.)

Nah, I don't even believe it myself, it was just based off something Ian inferred in a Bumblekast.
And that Gerald said as well during Shadow Gens
 
3: What's the deal with Biolizard? He kept up with Modern Sonic in Generations 3DS and with Modern Shadow in Shadow Gens. This makes him more consistantly scale to modern opponents than Adventure ones, and considering he was created by successfully infusing the infinite power of the Chaos Emeralds into a living thing, this actually kind of makes sense. As crazy as it sounds, could base Adventure Shadow beating it in SA2 be an outlier for Shadow? If not, then why doesn't the base cast already scale to 7 Emeralds by this point already?
I don’t see why having two Generations fights would really mean anything. Every other boss that doesn’t come from the “present” (or whatever the right word would be in Silver’s case) are also treated as keeping up with the character they fight, despite them not scaling to the same level as Generations Sonic or Shadow. The Biolizard having two doesn’t mean it’s more special or anything, it just happens to have two since both Gens 3DS and Shadow Gens wanted to make a boss for it.
 
Four questions regarding part 2 of the Shadow Gens CRT:

1: Does this count as a supplementary tier 2 feat for the base cast to scale to?:

2: Should we add a note to the Time Eater profile to adress the common misconception that he got downgraded?

3: What's the deal with Biolizard? He kept up with Modern Sonic in Generations 3DS and with Modern Shadow in Shadow Gens. This makes him more consistantly scale to modern opponents than Adventure ones, and considering he was created by successfully infusing the infinite power of the Chaos Emeralds into a living thing, this actually kind of makes sense. As crazy as it sounds, could base Adventure Shadow beating it in SA2 be an outlier for Shadow? If not, then why doesn't the base cast already scale to 7 Emeralds by this point already?

4:
• "Void Manipulation (After Shadow became Complete, Doom was able to alter White Space as a whole and temporarily render it under his control)"
This will also be non-existance interaction once Omega's thread is accepted, right?

It's almost like the fight involves hitting the big weak spot that is it's life support system and all other attacks Shadow throws at it are shrugged off.
 
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