So... Remember the
Sonic Earth calculation, the one that was modified like 100 times?... I found a small error (I think)
The error is not in the calculation itself, but
in the calculation of the diameter of Lost Hex (the result of which is used in the calculation of Sonic's Earth)
Basically in the end, in
the pixel scaling
In short, some things that aren't attached to the rest of the land has different heights, including the piece used to define the end of the pixel scaling line, which I think is quite noticeable that it is higher than what the diameter surface should be.
I think the best thing would be to use something like a circle surrounding Lost Hex to define where the circumference of it actually is, and use the created limit as the end point of the pixel scaling.
Then, use it in the result of the high end of the Earth calc
Is probably only LITTLE downgrade
Again, is only something I thing
Please, don't kill me