Sonic Frontiers was already one of my favorite 3D Sonic Game in a long time, but this new update basically shot it up even more.
Very much enjoyed almost everything it had to offer. Only contention was three points, Snake Trial was horrible, Master King Trial was awful, and I didn't know how to target The End's energy cord thing for way too long. I thought it wanted me to Perfect Parry everything, and I ended up learning the pattern of all of The End's attacks.
Was able to parry everything perfectly and still didn't get anywhere, felt like the biggest idiot in the world when I figured out what to actually do. Playing on hard mode and refusing to lower the difficulty at all is also completely my fault. The parry time feels frame perfect at this difficulty, not fully certain if it is though.
But I'm a stubborn bastard who doesn't know when to quit.
Amy, Knuckles, and Tails played very well, though them starting without any attacking abilities felt weird. But that was only for like the first ten minutes since I got all of their skills incredibly early by collecting those skill points I saw. It didn't take long at all to max them out.
Knuckles' glide was weird but I adapted to it pretty well actually and I found it to be really fun. I can't comment on any combat with them since I actually avoided it all together unless I was Sonic. I didn't hate the combat in the game I just saw no reason to fight any enemies with health bars if I wasn't Sonic who was maxed.
My best time outside of the Super Sonic battles were just exploring the island with each character, it's really fun just to run around in this world. I didn't have any issue with any platforming like I see others saying on Reddit. Did everything almost first try, one tower I fell down all they way but that was my own fault there.
Anything related to platforming was pretty standard, I admit to knowing how to cheese the engine and can launch myself stupidly high with a spin dash. Amy was probably my favorite out of all of them, her triple jump is great and her bouncing stomp can make any platforming a breeze.
Final Boss was incredible, excluding not knowing how to target the wire, it was everything you'd expect a final boss in this game would be. The End was a massive threat that help support Sage's statement on Super Sonic not being able to defeat it. Massive step up from the original final boss.
Super Sonic also has way too much attitude in that final battle, I love it! Was not expecting that cross arm beat down or that epic finger snap after cylooping. Him losing the transformation and gaining it back was way too epic for no reason.