Jinsye
She/Her- 10,461
- 1,585
Sans | ||||||
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Tier: 8-C Name: Sans the Skeleton (never capitalized when spoken by himself.) Origin: Undertale Gender: Male Age: Unknown, (though Word of God confirms he is likely older than his brother) Classification: Skeleton, Sentry, likely a scientist (hinted at through workshop), Professional Prankster Powers and Abilities: Superhuman Physical Characteristics, Energy Projection, Soul Manipulation, KARMA, Bone Manipulation, His attacks are intangible, Teleportation (Capable of teleporting himself, others, and his own attacks at will, using this ability to make opponents easier to hit or prevent them from moving), Telekinesis, Gravity Manipulation, Able to lock his opponent in place so neither of them will be able to do anything (Sans essentially, in gameplay terms, never takes his turn, forcing his opponent to be locked in an unwinnable combat situation. He was prepared to use this so both he and the player would be stuck in place forever, forcing them the reset and go on another route. This likely only works under the rules of Sans' own universe, which he exploited to do this.), Can attack an enemy's SOUL therefore damaging them on all physical and spiritual levels, Danmaku, Minor Resistance to Soul Manipulation (Like all monsters, he can defend against and take hits to his SOUL as if they were normal attacks) Attack Potency: Building level physically (The weakest monster who can be faced in combat, even below Monster Kid in terms of raw strength. However, he is still roughly comparable to the lowest tier monsters), Can ignore Durability to an extent via SOUL Magic. Speed: At least Massively Hypersonic+ attack speed (Able to consistently tag Chara/Frisk), far higher reaction speed (Capable of consistently dodging Chara/Frisk to such a degree that they could never land a hit on Sans, even if they reset and knew exactly what he would do and where he would be, even if he was asleep. Only hit after his opponent broke the rules of the game in order to do so. Should be one of, if not the, fastest non-Immeasurable characters in the game.) Lifting Strength: Unknow Striking Strength: Unknow Durability: At least Building level (Completely unaffected by the temperature in Hotland, which is hot enough to turn a styrofoam cup and the water inside of it into vapor, instantly. Should be at least somewhat comparable to zero DETERMINATION Frisk, who could tank an over exploding at more than 9000 degrees Fahrenheit without any damage whatsoever.) Stamina: Average, as he was able to repeatedly dodge blows from Chara/Frisk, though after a while, he showed obvious signs of tiring, such as sweating, heavier breathing, and eventually beginning to fall asleep. Despite this, he was still able to dodge after seeming to tire out. Range: At least dozens of meters via bone attacks, significantly higher via Gasterblasters and teleportation to an unknown extent Standard Equipment: Numerous bones and Gasterblasters (strange, skull-headed cannons that fire lasers, named after W.D. Gaster) Intelligence: Genius. While Sans is lazy, he's shown to be a genius, both in a tactical and scientific sense, if his workshop is any indication. He was shown to somehow run reports analyzing alternate timelines, as well as build what was likely some sort of time machine. Weaknesses: Incredibly lazy, Won't fight unless absolutely necessary (only fought in the genocide route, where he believes you to be a threat to all other timelines). Weak against murder intentions. Notable Attacks/Techniques:
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Arzon | |
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Tier: At least 7-B, higher in Typhoon Rage Mode Name: Arzon Origin: Rock Hard Gladiators Gender: Male Age: In his teens Classification: Human/Stickman Powers and Abilities: Superhuman Physical Characteristics, Martial Arts, Wind Manipulation (Can manipulate wind for attacking, enhancing his speed and power, making forcefields, flight, and creating various weapons, such as needles, throwing stars, drills, and razor sharp discs), Can transform into a more powerful state, Regenerationn (Low-Mid, Regenerated from being impaled through the torso by Bams and Cairis), Carries 2 healing potions Attack Potency: At least City level (Comparable to many other RHGs. Defeated Blazonkey, Cairis, and Tatsu. Injured Cade, Ane, and Matilda. Damaged Angous' organs and broke three of his ribs with his attacks and though he ended up losing, Gaku stated that he would have won had kept Angous at a distance. Fought Time Havoc and only lost due to forgetting about their fight due to an interruptio. Defeated Main Character with a single punch.), higher in Typhoon Rage Mode (Damaged Cade's shield, which was completely undamaged by any of his attacks in his base form. Defeated Nyem, who would have defeated Arzon's base form immediately had he not transformed from the very beginning. Defeated Bams) Speed: Massively Hypersonic+ (Capable of dodging lightning multiple times in rapid successio), higher with Wind Dance Attack (Blitzed Cairis, who could previously keep up with his attacks) Lifting Strength: Class T (Comparable to Bog and Larry) Striking Strength: At least City Class, higher in Typhoon Rage Mode Durability: At least City level, higher in Typhoon Rage Mode Stamina: Above average Range: Standard melee range. Up to several kilometers with wind attacks (can reach past the cloud layer with some attacks) Standard Equipment: Zash's Recovery Potion Intelligence: Average conventional intellect, Extremely High combat-wise (Arzon is a highly skilled wind manipulator, capable of manipulating his attacks to create a wide variety of both conventional and unconventional attacks, defenses, and weapons. He is skilled enough to go so far as to develop special techniques made specifically to counter certain fighting styles, such as countering shield and barrier users by sending his wind through the ground to attack from below, and even techniques to specifically counter his elemental weakness, fire. He has experience fighting a wide variety of opponents with varying weapons, abilities, and fighting styles, even defeating opponents with abilities that directly counter his own. His combat record is widely acclaimed as being one of the best in the Dojo, only losing three matches over the course of his career, two of which were lost due to the opponents (Matilda and Time Havoc) being forced to incapacitate him rather than defeat him outright, and one resulting in the opponent (Angous) suffering life threatening injuries as a result.) Weaknesses: Expending too much energy knocks him out for a short while, Fire based attacks (Though he is able to counter these with sufficiently powerful attacks) |
I think Arzon has other things going for him besides the shield, but I'm making this to be sure.
Speed is unequal for now... (I didn't watch RHG much so he's either Mach 2596 or 1981, idk but he also boosts himself to the point of blitzing comparable people with Wind Dance Attack, while Sans is >>>Mach 3091. Tell me if it needs to be equalized)
EDIT: I have no idea why I removed Arzon's 7-A tier from his profile
Who wins?
Sans: 0
Arzo: 0