To be fair, we don't know much about the guy. He could just be exceptionally skilled, or perhaps left behind from some other mission. Or maybe he's just a rando.
There were PED Troopers but they were not the bulk of the army. Correct me if I'm wrong, but I also believe we see Troopers fighting Space Pirates near the beginning of the game. And prior to Zero Mission it took the Pirates years to gain what was at most a few hundred worlds, while the Federation owns 140,328
solar systems.
Other M is a very cinematic game. Literally any comment about how they seem greatly stronger than usual. Or, well, Federation humans not fighting against them on a regular basis.
1.36g is perfectly survivable, you regularly achieve 2g on roller coasters. In fact I think roller coasters are constantly at a minimum of 2g or something like that. And, yeah, if it was 960g they would be easily crushed. You would be crushed from constant 10g much less 96x that.
No. That's why I didn't include the countdowns in any Metroid aside from Prime 3. Because that's just a clock on the screen, pure game mechanics. In Prime 3 you have a
character directly tell you "There are 3 minutes until this meteor hits", and despite this you're still moving as slow as ever.
I wasn't referring to radar range, rather weapon range, which we never see exceed a few kilometers. In fact, while this is ground-weaponry, lore places Samus' weapon range at a mere 3 to 10 meters.
He uses the portals to move his hands in and out of the dimension. We can somewhat see this in his
concept art, where there's dark rings around where the vapor becomes a solid.
Considering that a crash of pure KE would not make a fireball (you can test this yourself by watching a video of cars be dropped from a large height) then
something in the ship blew up. We don't know what it is, but something did.
While I'm aware gravity can just be whatever the devs want it to be, the fight with Nightmare would've had actual thought put into it. It could've easily been 960g and it wouldn't have made a difference at all. Someone at Nintendo
had to program in a 7.88g acceleration into the game. Of note is that Other M also depicts similarly low gravity that still hampers Samus greatly.
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Also, since the figure comes from Prime I'd like to bring up this quote from Sakamoto:
"We wanted to explore Metroid's possibilities as subjective (first person) action game. A member of Nintendo mentioned Retro, a studio that had great experience in this field.
I didn't participate a lot in these games: I supervised that they maintained the essence of the franchise, but we gave them
a lot of liberty with the plot. In fact, I have always seen the story of the Primes as alternative and
not integrated in the story of the other Metroids, that's the reason they had total liberty when creating it. And Samus was different, tougher."
This is further backed up in Other M, where Samus states that this is her first team-up with the Federation since Zero Mission, despite them working together heavily in Prime 3. I know a guy who has more evidence towards Prime likely being an alt. timeline or an AU, but he isn't home yet.