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Roronoa Zoro vs SCP-076 (TWO MORE VOTES)

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WeeklyBattles

VS Battles
Retired
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Zoro
Demon Zoro
Summary

Roronoa Zoro is the nineteen year old swordsman of the Straw Hat Pirates; he utilizes Santoryu (literally "Three Sword Style") in battle, wielding one in each hand along with one in the mouth. Mostly drinks and sleeps in his spare time (when he's not training), but becomes a real demon in battle that can defeat five hundred Mooks in two seconds. Often wears a green bandanna on his forearm that he ties around his head when he gets dangerous.

Similar to Luffy's goal, Zoro wishes to become the greatest swordsman in the world. Unlike Luffy, however, he needs only to defeat Dracule "Hawk Eyes" Mihawk, the current greatest swordsman in the world, to do so. He actually meets up with Mihawk fairly early in the story, but failed to land a single hit and was sliced by Mihawk's Yoru for his trouble. Mihawk, however, held back just enough to leave Zoro alive, and told him to challenge him again when he was ready. In a strange twist of events, he is trained by Mihawk to be a stronger swordsman to protect his crew. For giving up his pride for the sake of others impresses Mihawk enough to agree.

His bounty is 320,000,000 Berries.

Powers and Stats
Tier: High 8-C

Name:
Roronoa Zoro, epithet "Pirate Hunter"

Origin: One Piece

Gender: Male

Age: 19 pre-timeskip

Classification: Human, Swordsman of the Straw Hat Pirates, Supernova, Former Bounty Hunter

Powers and Abilities: Superhuman Physical Characteristics, Exceptional willpower, Superb Swordsmanship, Can generate wind blades with sword slashes, can also create tornadoes of wind blades, can create tangible illusions (presumed to be illusions by Kaku), Resistance to cold temperatures.

Attack Potency: Large Building level

Speed:
Supersonic (Can keep up with Luffy and Arlong)

Lifting Strength: Class K

Striking Strength:
Large Building Class (More or less equal to Luffy)

Durability: Large Building level

Stamina:
Extremely high, was able to withstand Kuma's Ursus Shock and get up only moments after, in conjunction with this and other beatings he took in the length of the battle against Oz, he also shouldered the strain and fatigue the the shadows and Gears had put on Luffy's body (who had fallen asleep by then, as is his custom once he defeats the main villain of the arc) and still managed to remain standing afterwards and survive long enough for Chopper to see to his wounds

Range: Extended melee range with swords, 500 meters with ranged slashes

Standard Equipment: His three katanas; Shusui, Wado Ichimonji and Sandai Kitetsu (all renowned high grade swords)

Intelligence: Combat genius (developed the sword styles he utilizes (including Santoryu, which is a style unique to him) by himself and grows at a very fast rate, at times even improves notably in the middle of battle), perceptive and adept fighter (quick to grasp the rhythm of battle and applying himself accordingly to gain benefit by the developments) and a man of canny tactical ability (has on more than one occasion pulled through with a victory with smart thinking), is, much like his captain, he's as thick as a plank outside of battle however and has an amazingly poor sense of direction (i.e. climbing up buildings when told to go north and getting lost in a straight hallway).

Weaknesses: Zoro has a very poor sense of direction.

Notable Attacks/Techniques:

Santōryü (Three Swords Style):
Zoro's trademark; his primary sword style, created by himself. It is a style of sword fighting that deals with the wielding of three Katana; one in each hand and one in the mouth. There are many different techniques for this sword style, including Iaido, simultaneous slashing techniques with all three of his swords, compressed air projectiles etc.

  • Oni Giri (Demon Slash): A three-way simultaneous slashing attack. Zoro crosses his two swords across his chest and places the blade in his mouth horizontally behind them. Zoro then approaches the target (usually at high speed) and cuts through by swinging the swords across his chest, resulting in a descending diagonal-crossing slash from both swords while the mouth blade performs a horizontal cut from either the left or right, depending on which side of his mouth he positioned the sword's main blade at.
  • Enbima Yonezu Oni Giri (Charm Demon Sleepless Night Demon Slash): A stronger variation of "Oni Giri" where the swords are twisted during the slash for added force, resulting in this attack striking multiple opponents instead of one
  • Tora Gari (Tiger Hunt): Zoro puts his hand swords over his mouth blade and swings forth a forward descending slash with them. At close-range, this can incapacitate at least two average foes at once.
  • Toro Nagashi (Sword Wolf Floating): At a close range, Zoro leans toward the opponent, using two of his swords to block the opponent's attacks while twisting his body around as he is continuously moving to approach and dodge other attacks (if there are any) and eventually cutting through the opponent's stomach with the third sword.
  • Tatsumaki (Twister): Zoro spins with his swords to create a dragon-like tornado that both slashes and blows away the target(s).
  • Ushi Bari (Bull Horns): Zoro executes a multi-hit running attack with two swords held out like a bull's horns.
  • Gazami Dori (Crab Seize): All three swords are horizontally parallel, suddenly clamping down on the target like a crab's claw for a guillotine like effect that would normally cut a person's head off.
  • Hyakuhachi Pound Ho (Phoenix of the 108 Earthly Desires/108 Pound Cannon): Same principle as the thirty six version of the same attack. Holding his two swords horizontally above the shoulder and the other in his mouth in the same direction, and then performs a circular swing that launches three air compressed projectiles spiraling towards the target instead of one or two, tripling the power of the technique, but with Shuusui, the air compressed projectiles instead fuse and become a larger and more powerful, compressed air projectile.
  • Karasuma Gari (Demon Crow Hunt): Zoro performs a flying multiple slash technique.
Gyuki: Yuzume (Cattle Demon: Brave Hoof): The swords are positioned pointing at the enemy. Zoro lunges forward and hits the enemy with great impact. This was first seen being used to shatter T-Bone's sword. This attack can also be done on air.

  • Ichi Gorilla (One Gorilla): Zoro flexes his left or right bicep, in preparation for Nigori-zake.
    • Ni Gorilla (Two Gorillas): Zoro flexes his right or left bicep, in preparation for Nigori-zake, as a follow-up for the above technique. As above, the pun is "two great strength" and gorilla. This was first seen being used against Kaku.
    • Nigori-Zake (Two-Arm Strength Slash): After using both Ichi and Ni Gorilla, Zoro swings his swords so that the tips meet when they hit the opponent, with the swords in his mouth and left hand being held at the same level and the right's hilt dropping at an angle.
  • Hyo Kin Dama (Leopard Koto Ball): Zoro jumps forward while spinning in the air, forming a ball shape with his blades. This is basically a feinting maneuver, so even if the target manages to read the pattern of this attack and move out of Zoro's trajectory, they will still be cut as Zoro careens past them.
  • Daibutsu Giri (Great Buddha Cut): A series of horizontal sword slashes that are powerful enough to cut apart a small building. This is the first new Santoryu technique Zoro has used since losing Yubashiri. This move can also be performed vertically.
  • Yasha Garasu (Yaksa Crow): Zoro spins like a rolling wheel at an enemy with his swords, eventually coming to a head with a tornado-like move while continually thrusting the swords at the opponent. This attack leaves cuts shaped like crows' feet.
  • Santoryu Ogi: Sanzen Sekai (Three-Sword Style Secret Technique: Three Thousand Worlds): Zoro holds two of his swords at an angle against each other and rotates them rapidly while running towards his opponent to create momentum; he then slices up the foe with full speed and power.
  • Santoryu Ougi: Rokudo no Tsuji (Three Swords Style Secret Technique: Crossing of Six Paths): Zoro manages to bend his body, and swing the swords in the form of an inverted "S" shape while performing a vertical spin, slashing the opponent six times simultaneously so fast that he did not seem to move at all.
  • Santoryu Ogi: Ichidai Sanzen, Daisen Sekai (Three Sword Style Secret Technique: Three Thousand, Great Thousand worlds: Zoro spins the two swords in his hands at an increasing momentum, he then imbues his hands and swords with Haki and slices the opponent with sheer strength, speed and accuracy. This technique could be used while running, or while airborne.
Nitōryü (Two Sword Style): A complementary stance to Zoro's Santōryü, which encompasses dual-wielding two of his katanas.

  • Taka Nami (Hawk Wave): While airborne, creates a powerful gust of wind to knock opponents over.
  • Sai Kuru (Rolling Rhino): Zoro holds his swords in front of him pointing up, like rhinoceros horns, and spins quickly.
  • Nitoryu Iai: Rashomon (Two Sword Style Draw and Resheath Technique: Castle Gate): A dual sword drawing technique so powerful that it can split large obstacles in half. Zoro draws his swords, and sheathes them quickly, able to split two train carriages in half.
  • Nanajuni Pound Ho (Phoenix of the 72 Earthly Desires/72 Pound Cannon): Same principle as the 36 Pound Cannon. Holding his two swords horizontally above the shoulder, Zoro then performs a circular swing that launches two air compressed projectiles spiraling towards the target instead of one, making it twice as powerful.
  • Nigiri (Double Slash): A stance where two swords are held parallel so that the tips are pointing to his right or left side, this stance is necessary to perform:
    • Toro (Climbing a Tower): Two air-based projectile slashes are sent upwards while jumping as Zoro swings his swords in an upward motion.
    • Otoro (Reply Climbing a Tower): Two air-based projectile slashes are sent downwards while falling as Zoro swings his swords downwards, with the gravity complimenting the force of the attack.
    • Hirameki (Flash): Two air-based projectiles are sent forward after swinging both swords from the left or right side.
    • Samon (Sand Drawing): Two air-based projectiles are sent diagonally down and to the left or right after swinging both swords from the left or right.
    • Maguma (Demon Bear): A simple downward pound into the opponent with both swords.
  • Hiryu: Kaen (Flying Dragon: Blaze): Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then bursts into flames.
  • Sanjuroku Pound Ho (36 Pound Cannon): This attack uses the air itself to slash the target from a distance.

076
Scp 076 able by scarletdesires-d5gdzxq
Credit to ScarletDesires

Summary
SCP-076 consists of two components: a stone cube (SCP-076-1) and a humanoid entity contained within (SCP-076-2).

SCP-076-1 is a 3 m cube made of black speckled metamorphic stone. All surfaces outside and within SCP-076-1 are covered in deeply engraved patterns corresponding to no known civilizations. Radioisotope analysis indicates that the object is approximately ten thousand (10,000) years old. A door is located on one side, sealed with a lock 0.5 m in width, surrounded by twenty (20) smaller locks in a circular pattern. As of yet, none of the keys have been found, making the door impossible to lock once closed. Interior temperature is approximately 93 Kelvin, and cannot be altered by any means, internal or external. Directly in the center of the room is a 2.13 m tall stone coffin, held in place and sealed shut by several chains of unknown make and substance, which are attached to the inner corners of SCP-076-1.

SCP-076-2 resembles a lean Semitic human male in his late twenties. Hair is black, and eyes are gray, skin tone olive. Subject is 1.96 m in height and 81.65 kg in weight. Numerous tattoos depicting arcane and occult iconography are present all over the body (mostly in the form of leering demonic faces) and ranges from subtle to openly ostentatious. Subject, when encased inside SCP-076-1, is technically dead. However, occasionally SCP-076-2 will awaken, effectively "reanimating", complete with all vital processes needed to sustain a living human being. Subject will then attempt to leave SCP-076-1. If successful, subject will enter a trance state and seek out the nearest human being, ignoring all other living things in the process. Upon coming into contact with living humans, SCP-076-2 will enter a rage state in which it attempts to engage and kill all human beings encountered. To date, only the subject's death has been shown to be effective in ending these rampages. Terminating SCP-076-2 is often problematic due to its significant physical abilities. Subject has superhuman strength and speed, and although not invulnerable, has shown a remarkable ability to ignore pain and shock, pressing on despite what would be debilitating wounds in normal humans. Upon death, SCP-076-2's remains will putrefy rapidly, until reduced to dust. SCP-076-1 and the coffin within will then slam shut with great force, and the lock will rotate, sealing it shut. SCP-076-2 will then reform within the coffin, a process taking anywhere from six hours to twenty-five years. What posthumous analysis of SCP-076-2 exists shows that it has a internal system highly different from our own.

Powers and Stats
Tier: High 8-C

Name:
SCP-076, "Able"

Origin: SCP Foundatio

Gender: Male

Age: Late 20's physically, older than time chronologically

Classification: Keter Class Anomalous Entity, Son of Adam and Hawwah, Former Protector and Champion of the People of the Two Trees

Powers and Abilities: Superhuman Physical Characteristics, High resistance to pai, Resistance to Age Manipulation (Was unaffected by an SCP that aged humans to death in minutes), Can summon weapons from a pocket dimension, Skilled swordsma, Skilled in hand-to-hand combat (Specifically Krav Maga, though he knows multiple forms of martial arts not recorded on Earth), Berserk Mode, Regenerationn (Low-Godly, though this takes anywhere from 6 hours to 25 years and thus would not be combat applicable)

Attack Potency: Large Building level (Can bring down a reinforced steel door within 4 minutes of continuous assault, Shattered a mans jaw with a foam sword, Dealt serious damage to SCP-682)

Speed: SuperHuman (Ran 64 meters under three seconds) with Supersonic+ reactions and combat speed (Was able to swat handgun and assault rifle-caliber bullets out of the air with a length of steel rebar, several of his training regiments while part of Pandora's Box included him facing groups of soldiers using live ammunition while he only wielded a foam training sword, and he was never injured once)

Lifting Strength: At least SuperHuman (Can easily wield weapons as large as himself)

Striking Strength: Large Building Class

Durability:
Large Building level (Survived being shot on the head several times with .50 BMG rounds, Survived continuous fire from multiple heavy machine guns, Took numerous hits from SCP-682)

Stamina: Superhuman (Able to kill several people without stopping or slowing down, Can continue fighting even with severe damage to the cerebellum, Can survive for over an hour without oxygen, Never shown to be tired to this day, Continued to fight after having the skin on his back shredded, being dealt multiple deep gashes to his limbs and torso, and having his arm bitten off)

Range: Extended melee range to several dozen meters with weapons

Standard Equipment: Black bladed weapons

Intelligence: High (Has great knowledge of human anatomy, military tactics of open warfare, metallurgy, and livestock management, Is a highly skilled swordsman and martial artist, Knows several modern languages as well as several dialects of ancient Sumerian. For a time, SCP-076 was a head member of Mobile Task Force Omega-7 "Pandora's Box", a covert team consisting of trained operatives wielding and working alongside SCPs for tactical use, and was tasked with training the rest of the members of the task force in combat. SCP-076 is responsible for the deaths of over 100 task force members during his numerous containment breaches, and has even posed a threat to SCP-682. In his previous life as Hevel-Ab-Leshal, he was regarded as the most skilled soldier of the Daevite army, leading the Scarlet King's armies against gods like Mekhane and emerging victorious.), though this drops significantly when he enters his Rage State

Weaknesses: Reckless and overly brutal, Will avoid lesser targets if he finds someone he deems a "Worthy opponent"

Notable Attacks/Techniques:

  • Weapon Summoning: SCP-076-2 has the ability to apparently materialize bladed weapons out of nowhere. Slow-motion video footage reveals that the blades in question are actually pulled from a miniature dimensional rift described as a "small hole in space." Where this portal leads is unknown, as is how SCP-076-2 is capable of generating said rifts. Footage of the blades in question shows them to be made out of a completely non-reflective black material appearing as a "black void in space." As the blades rapidly vanish after leaving the subject's possession, no structural analysis is possible at this time. The weapons SCP-076 have produced to date are:
  • A two-handed claymore with the edges covered in miniature saw blades
  • A six-foot mace with a head covered in automated spikes
  • A set of multiple large charkams with edges covered in miniature saw blades
  • A large axe
  • Daggers with edges covered in miniature saw blades
  • A large pair of mechanical scissors with the inner blades covered in miniature saw blades
  • A longsword with the edges covered in miniature saw blades
Zoro is looking for a challenges and he comes across this tattooed man who can pull swords from thin air. In character, no prior knowledge or prep time, SPEED EQUALIZED. East Blue Saga Zoro, The Thorn is restricted. Who wins?

Zoro - 0

Able - 8 (Stefano4444, EMagolorSoul, Hl3 or bust, Mr. Bambu, Landon Avery, TheLuffyPlayer, KazuiK, KinkiestSins)

Inconclusive - 0
 
Probably Able would likely win, due of having much more combat experience and be more skilled in combat.

While Zoro had at disposal more type of attacks and had likely more endurance than him, it wouldn't be enough.
 
076 based on combat experience and superior ability overall. "older than time" versus "nineteen".
 
@Landon for reference, it requires anywhere from 6 hours to 25 years to activate (although it would more likely be sooner rather than later, as it seems to function faster when he is around humans- noting the fact that it activated soon after he was discovered).
 
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