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Roblox: What tier would this be?

EmbalmerMaster9000

VS Battles
Retired
1,249
370
I am not too keen about posting this here, so I should wait for staff input on this.

I'm deciding to make profiles for Roblox games on this wiki since this thread recently passed (With unanimous votes agreeing with my proposition at that, too).

I'm deciding to make profiles for Arcane Adventures once this calculatio passes. But for now, I will ask a question regarding possible tierings for later-game (at the exact end of the game, specifically), to be precise. This will be one huge wall of text that points out things that may be obvious, but I would like some input on whether or not these could be correct.

Durza, the main antagonist of the game, was stated to have launched a massive attacked at Theos (one of the protagonists), which then missed and hit the ground - which then split lands apart into small islands and killed off 80% of the human race in the process.

This undoubtedly seems like something that would be within the tier 6 range, probably around the 6-A mark (Continent level) if we "Arcane Chronicles Arcane Chronicles" part of the lore:

"The attack had messed up the world's weather and sea, causing tornadoes and whirlpools to be more common, and clouds to become dense enough to hold entire islands on them. No one knew what had caused the continent to split into islands, and eventually everyone forgot that the islands used to be joined as one."

This is undoubtedly tier 6, Durza was capable of causes a huge continent (Or even multiple continents according to this page, where it states that "It is the reason why the sun rises in the north, and it is the reason why there are no massive continents in this world") into very little islands as well as screwing up the weather. Adding onto that, going by the statement of "It is the reason why the sun rises in the north" could imply that it screwed up Earth's rotation too, but very barely is implied at that in this case, so it could go even higher than that, or at least warrant a "Possibly higher" or whatever rating that could have.

So, for this feat alone, I'm betting that the god tiers of the verse for Arcane Adventures are around High 6-A. While it was stated that Durza used up his combined curses against Theos for the attack that split the continents:

"The dark wizard used the rest of his strength, combining the powers of all curses and magics he had absorbed and fired it at the man".

It was later stated that he most likely regained his power over the hundreds of years that he devastated the continents:

"The dark prince was not bound to this place, however. He had been traveling to the different islands, absorbing more curses and mutations and still is to this day."

This could possibly scale to the protagonist at the end of the game due to becoming more powerful over the events of the game, thus being able to fight Theos at 1/10th of his power before obtaining his second magic. It was also planned in the lore that the player was able to defeat Durza alongside his entire army singlehandedly:

"After reaching the Seventh Sea the player finds Durza and defeats his entire army single handedly, and also defeats Durza himself."

To simplify it, every god tier (comparable to Durza) of arcane adventures should most likely be "At least High 6-A" or something on the lines of that.

To simplify it even further:

>inb4 steven universe matchups
 
I think that this seems to make sense, but it is probably best to wait for more input.
 
Well, I think that this makes sense, but we still need more input.
 
Yes, as of what we can gather from the lore, for now, the Player, Durza and Theos would all be High 6-A.

Cursebeard should be High 6-A, likely higher due to the fact that he is still considered immensely beyond the powers of Durza and Theos combined, and as an expert of controlling magic and curses, he killed the gods of Mount Olympus, only sparing Hades and Poseidon.

As for the speed of characters in-game, I believe that the absolute God tiers are at the speed of lightning, Cursebeard and Durza. Durza possesses the Lightning Curse, and Cursebeard possesses the Blaze Curse, which is described as controlling immense flames in the form of lightning. I believe the Player's reaction speed was calced.

I could go ahead and make a draft profile and submit it for approval, all I need confirmation on is the speeds of the characters.

EoG player is likely far higher than even high 6-A, considering that the Eleven Unknowns, a group of extremely powerful wizards that have achieved the God state of their magic, are stated as capable of destroying the Earth and permanently damaging the entire solar system by simply clashing one of their attacks (even the weakest), and the strongest is above this. The player after having absorbed the Absorption Curse and mastering their magic over several hundreds of years is likely comparable to at least the weakest of them.

The God Tiers are all listed here: https://trello.com/c/M1ftmJbM/59-worlds-strongest-people-for-reference

Everyone above the A.G Fleet Admirals is God Tier. The Eleven Unknowns and Cursbeard are both higher than High 6-A, however.

The player's power list is also quite insane but I will detail that in a separate post if need be.
 
Dragontime said:
As for the speed of characters in-game, I believe that the absolute God tiers are at the speed of lightning, Cursebeard and Durza. Durza possesses the Lightning Curse, and Cursebeard possesses the Blaze Curse, which is described as controlling immense flames in the form of lightning. I believe the Player's reaction speed was calced.
If the lightning curse users can turn into electricity (Via elemental intangibility, presumably), then I'm probably going to say that the god tiers can be MHS+. Given that lightning magic users already have lightning that works very identically to actual CTG lighting already, lightning curse users should be even more so.

Anywho, you could probably make the draft and place that reasoning on there, then just wait for staff input on whether or not such is usable.
 
@Ant, is there any place I could post the link to my draft profile so that it can get looked at by a staff member, or should I just post on a staff member's message wall?

Also, if I do need to provide a list of magics/curses/mutations the players can obtain, can I link to other wikis?
 
We do not really have a profile draft inspection service. Sorry. We just expect our members to either know what they are doing or get their profiles deleted.

I suppose that you can probably link to other wikis, as long as it is not in the powers & abilities section, but it depends on what it would look like.
 
Well the links would be under Standard Equipment...

I guess I'll go ahead and post to the Calc Requests thread and see if anything good related to speed comes out of it, due to the original calc getting rejected.
 
The standard equipment section should probably be fine.
 
Dragontime said:
Well the links would be under Standard Equipment...

I guess I'll go ahead and post to the Calc Requests thread and see if anything good related to speed comes out of it, due to the original calc getting rejected.
Small Building level earlygame is still a possibility, higher if we take into account that the rocks get larger with higher magic level. If we take into account that, during the first sea, the player can fight Verdies in the first sea, we can possibly calculate the kinetic energy released by his frigate being thrown up into one of the sky islands (Which are essentially clouds), which he survived:

"There was chaos all over the sea, flinging a pirate Captain Verdies' frigate up onto a sky island"

The clouds that the sky islands are on appear to be Nimbostratus clouds, which are usually 2,000 meters off of the ground.

Since there aren't any exact timeframes as to how long this took to happen, I will assume 8, 4, and 2 seconds respectively.

The mass of a pirate frigate is usually around 1,000 tons (I'm assuming US tons for this), or 907185 kilograms.

Low-end - 8 seconds

2000 / 8 = 250 M/S

0.5 x 907185 x 250^2 = 28349531250 joules, or 6.7757005855641 Tons of TNT

Large Building level+


Mid-end - 4 seconds

2000 / 4 = 500 M/S

0.5 x 907185 x 500^2 = 113398124999.999939 Joules, or 27.1028023422562 Tons of TNT

City Block level


High-end - 2 seconds

2000 / 2 = 1000 m/s

0.5 x 907185 x 1000^2 = 453592500000 joules, or 108.411209369025 Tons of TNT

Multi-City Block level


The Multi-City Block level result is easily supported if we take into account that Wind magic users can create tornadoes. Profiles like Horsea are MCB+ due to this calc due to being able to create such winds in the first place. Then again, the tornadoes in the pictures appear quite small in comparison to the tornadoes the calculation appears to be talking about, so I would probably have to calculate the kinetic energy of the tornado ult myself sometime. But the 'ravaging winds' move states that it can create a whirlpool if it collides with water, so it sounds definitely possible to calculate the rotational kinetic energy generated by the whirlpool that the move would generate by contacting the water.

Likewise, there are a plethora of other feats we're probably not taking into account that are also possible.
 
I mean the best result we could possibly get is out of Tidal Dragon, which generates a massive wave when it hits the surface of the water.

There's also Twin Meteors, which generates a much larger amount of rock.

I have 4 accounts on Arcane, with every magic, so I can record videos of speed feats if you want. Keep in mind that they are in varying locations though.

Also, the MCB rating can also be supported by destruction feats in the 1st sea (fragmenting/vaporizing buildings), surviving Kraken's waves, Ramses II's Sand Tornado which can fling players several kilometres, Verdies' attack which covers an entire island, Marua's large Shadow Bomb from what I can get off the top of my head.
 
I now have much more concrete evidence due to having discovered some other lore, as well as the addition of power levels into the game.

These power levels are consistent with how the characters are ranked in lore, as well as the official wiki created by the game creator, but are only useful for scaling NPCs between each other (as the player's power level widely fluctuates, the only reasoning to be used is if they can beat the opposing character/NPC).

Here is the new bit of lore I found, which could potentially change the rating of First Sea Player, although I still have to do a speed calc. (Although I presume that by fighting those that can control Light and Lightning, rather than obeying game limitations, as it is Roblox, we could have Massively Hypersonic+ to SoL reaction time. I will determine the actual combat/travel speed myself)

In the present day, one of the AG Admirals, Argestes, is in a heated naval battle against one of the commanders of the One Shot Pirates, the strongest and largest pirate group on the sea. Argestes is a master of Wind and Gravity Magic, and one of the original founders of the AG. He releases a massive tornado using his full power, easily ripping through the pirate's galleon and continuing for miles over the horizon. This attack sparked the beginning of what would once again, change history. There was chaos all over the sea, flinging a pirate Captain Verdies' frigate up onto a sky island, and even hitting Theos' ship causing it to crash into Newground Island.

Verdies survived this attack, and we can defeat him as the player in the First Sea.

Also, the in-game scale must be considered. The books state that Theos was flung several thousands of kilometres by Durza's attack, therefore most of the islands within the game are much larger than they actually appear. The player can cover entire islands with their attacks, eventually being able to fight Theos. The next update for the game is supposed to contain the first island that is actually supposed to be country-sized, implying that all we have seen so far are, well, island-sized islands.
 
I fear, my friend. That the world has passed you by. The endless wells of dreams, once bountiful is now crushed to smithereens by reality. Perhaps a day will come that will once again instill hope. But for now, all thats left, is the sad and meagre almost hopeful, too hopeful question:

”Bump?”
☠️☠️☠️ I was wondering if Arcane Adventures had a wiki page so I went to Google, and found this old ass thread
 
Should I close this thread?
 
Okay. Never mind then.

So what, if anything, was decided to be applied here previously?
 
Arcane Adventures was a nice game, but I don't find it anymore, was it deleted or something? If not, do you have the link of the game?
Game was taken down due to hackers, the sequel to it is called World of Magic. Currently the game isn’t too popular because the creator has been preparing a massive overhaul for the game for over a year
 
Okay, and what statistics and abilities should it have, and based on what reasoning?
 
Okay. As long as we accepted it earlier, that is probably fine.
 
Arcane Adventures was a nice game, but I don't find it anymore, was it deleted or something? If not, do you have the link of the game?
That's a fun topic. Arcane Adventures was broken due to the forced implementation of Filtering Enabled. FilteringEnabled makes it so any changes made on the player's client no longer replicate to the server, only a few things such as player movement replicate to the server. In other words, people had to abide by a proper client-to-server model for their games. This makes games more secure and, most importantly, prevents someone from just changing the skybox to a pornographic image, but requires huge code changes to have it work for older games. Since Arcane Adventures was a huge game, Vetex ended up shutting it down from access since fixing it would be a monumental effort involving learning how client-server stuff works.
There are serveral remakes of Arcane Adventures including Arcane Reborn and Arcane Legacy. The latter (Legacy) is more focused on replicating the lore, but Arcane Reborn inches away from the lore in favor of extending on the lore in its own way. I don't believe both would be usable for profiles here as they involve another creator's interpretation of Vetex's Trello lore
The game also has its own webcomic (Trello here) not made by Vetex himself. They take a lot of things from the lore and primarily follow it iirc. Not sure if you can make a profile for any of the characters from them. My idea would be something like Theos (Webcomic) for an interpretation of Theos from the webcomic.


Game was taken down due to hackers, the sequel to it is called World of Magic. Currently the game isn’t too popular because the creator has been preparing a massive overhaul for the game for over a year
Hackers were a problem with the original AA due to the reasons I mentioned above, for anyone wondering. There isn't much to do after getting to a high enough level and the lack of updates (to the revamp in progress) definitely drove away most players. I think it's good that the game gets like 200 players on average, though. I should definitely play through the game again though, I do like some of the magic types. I will say that the bosses in WoM were really well made.

I was considering a WoM player profile at some point. Bare minimum they're like, 9-B. Some of their magic attacks get up to 9-A through breaking terrain with their attacks.
 
Lmao, good times when I was an Exploit user
Exploits still aren't super hard to do from what I've seen. Since the game, by default, splits physics calculations between each client, the client can make their character do weird things with their character and the server will say a-okay to it unless you either make your own physics engine entirely (ironic) or make the server have ownership of the physics calculations instead of the client whenever it changes.
There is also the ability for people to hide scripts in any of the free models that devs can use that have server-sided scripts on them, meaning that it's still 100% possible to do stuff like the "pornographic image as skybox" thing provided that 1). there is a malicious script in one of the free models the dev put into their game that they haven't removed and 2). provided the image has not been moderated yet.
 
So what should we do here currently?
 
Okay. As long as it has been accepted by our staff here previously, that is probably fine.
 
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