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Quick Grim Dawn Additions

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Been playing the hell out of Grim Dawn recently, and was pretty surprised to see it has a few pages here. While I might put time into doing a larger revision eventually, here's a few things that'll hopefully be uncontroversial. Yes I was too lazy to get footage for most of these.

The Player:

-Portal Creation/BFR: I mean... Do I even need scans for this? Portal creation is basically their whole thing. For BFR, during the Lost Father quest, you have the option to forcefully push a guy through a rift gate.

-Resistance to Acid Manipulation: Their poison resistance mentions that it extends to acid as well, no reason not to add it.

Korvaak:

-Teleportation/Poison/Acid/Electricity Manipulation

-Portal Creation/Summoning since he can create eldritch rifts that continually summon his servants)

-Ice Manipulation

-Resistance to Fire Manipulation, Ice Manipulation, Electricity Manipulation, Poison Manipulation, Acid Manipulation, Durability Negation, Blood Manipulation, Energy Manipulation, Status Effect Inducement, Chaos Manipulation, Life Manipulation, Absorption, Sleep Manipulation, Petrification, Mind Manipulation, Fear Manipulation, Power Nullification, Social Influencing, and Statistics Reduction (seen here and here)

-Immortality (Type 8), since he could potentially be brought back by the faith of his remaining followers, and if he is truly forgotten, he will be no more.
 
Seems good...never thought to look at their stats like that and only went for the lore and item descriptions. I will also do a crt in the future once I finish some other verses as since I posted the profiles there have been over 20 patches/fixes (like a lots of abilities were revisioned/changed/had some parts removed or added...same for itemes)...and this is not going for whats new added.

Plus adding the Constellation.
 
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