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Rewatching the genocide route ending, I feel a lot of this issue here comes from a bit of ambiguity.
It is repeatedly implied that there are countless possible timelines that exist and can exist based on the slightest variations.
During the fight with Sans, he states that multiple timelines have been stopping and starting, along with jumping all over the place before ceasing to exist. This is your doing, as you are the one playing around with timelines and then erasing them to move onto a new one. He also implies that Chara will consume timeline after timeline until there is nothing left.
However, at the end of the game, Chara says, "Let us erase this pointless world, and move onto the next" (3:37). They do not use the word "timeline". Once Chara obliterates the "world" (with your consent or against your will), there is nothing left but an empty void. It is unlikely this would have been the case if Chara had only gotten rid of one timeline, as the game shows that once a timeline is erased, the player simply moves on to another one.
In order to actually return to the game, the player must offer their soul to Chara, who will then restore the world, but will infect every timeline (9:51). This can be seen when, in all subsequent endings, Chara will make an appearance, showing that they now have control of you. No timeline is free of Chara, after this.
This does lead to the possibility that, in the genocide ending, Chara did indeed get rid of every timeline, and the next "world" they were referring to was another reality/RPG. Undertale makes it very clear that Chara is connected to the player's soul, regardless of where they go, and Chara reveals that they are "the demon who appears when people call its name" that exists as the killing intent of every protagonist in, well...every RPG in which you choose to kill.
It is not exactly far fetched for this to be the case, as Omega Flowey does something similar. While I listed him as "at least 2-C" to be conservative, it is likely he's much higher than that. At the start of the genocide route, Flowey reveals that obtaining the six human souls (which are what turn him into Omega Flowey) would make him stronger than Chara. When he does this in the neutral ending, he crashes your game. When you return, just as when you return after Chara destroys the world, you find yourself in a black void. However, it is made clear that Flowey is the one who brought you back, as he just wanted to torture you and he is in complete control, unlike Chara, who wanted your soul. He even makes this clear by destroying the timeline you had previously been in right in front of you.
Then we get to Asriel. Despite having the least impressive feats of the three, Asriel is easily the most powerful (Omega Flowey is directly stated to be superior to Chara, and Asriel is Omega Flowey with literally infinitely greater power). Asriel, while using only the tiniest fraction of his power, is infinitely superior to Omega Flowey. During the battle, he also destroys the current timeline. However, when he does so, you aren't left in an empty void as you were with Flowey and Chara. This strengthens the idea that Chara and Flowey didn't just destroy a single timeline, but literally everything. Also, during the battle, the words "The world is ending" are used, "world" being the same way Chara potentially described all existence, collectively.
The world only becomes an empty void when Asriel begins to use his full power, which is infinitely beyond his previous state, which as I already said, is infinitely beyond Chara and Flowey. At this point, Frisk finds themself not only unable to access prior timelines, but also unable to create any new ones, meaning it is indeed likely this empty void symbolizes the end of everything.
tl;dr
After reviewing info, yes, the characters are likely much higher than I previously placed them (or at the absolute least, Asriel is).
It is repeatedly implied that there are countless possible timelines that exist and can exist based on the slightest variations.
During the fight with Sans, he states that multiple timelines have been stopping and starting, along with jumping all over the place before ceasing to exist. This is your doing, as you are the one playing around with timelines and then erasing them to move onto a new one. He also implies that Chara will consume timeline after timeline until there is nothing left.
However, at the end of the game, Chara says, "Let us erase this pointless world, and move onto the next" (3:37). They do not use the word "timeline". Once Chara obliterates the "world" (with your consent or against your will), there is nothing left but an empty void. It is unlikely this would have been the case if Chara had only gotten rid of one timeline, as the game shows that once a timeline is erased, the player simply moves on to another one.
In order to actually return to the game, the player must offer their soul to Chara, who will then restore the world, but will infect every timeline (9:51). This can be seen when, in all subsequent endings, Chara will make an appearance, showing that they now have control of you. No timeline is free of Chara, after this.
This does lead to the possibility that, in the genocide ending, Chara did indeed get rid of every timeline, and the next "world" they were referring to was another reality/RPG. Undertale makes it very clear that Chara is connected to the player's soul, regardless of where they go, and Chara reveals that they are "the demon who appears when people call its name" that exists as the killing intent of every protagonist in, well...every RPG in which you choose to kill.
It is not exactly far fetched for this to be the case, as Omega Flowey does something similar. While I listed him as "at least 2-C" to be conservative, it is likely he's much higher than that. At the start of the genocide route, Flowey reveals that obtaining the six human souls (which are what turn him into Omega Flowey) would make him stronger than Chara. When he does this in the neutral ending, he crashes your game. When you return, just as when you return after Chara destroys the world, you find yourself in a black void. However, it is made clear that Flowey is the one who brought you back, as he just wanted to torture you and he is in complete control, unlike Chara, who wanted your soul. He even makes this clear by destroying the timeline you had previously been in right in front of you.
Then we get to Asriel. Despite having the least impressive feats of the three, Asriel is easily the most powerful (Omega Flowey is directly stated to be superior to Chara, and Asriel is Omega Flowey with literally infinitely greater power). Asriel, while using only the tiniest fraction of his power, is infinitely superior to Omega Flowey. During the battle, he also destroys the current timeline. However, when he does so, you aren't left in an empty void as you were with Flowey and Chara. This strengthens the idea that Chara and Flowey didn't just destroy a single timeline, but literally everything. Also, during the battle, the words "The world is ending" are used, "world" being the same way Chara potentially described all existence, collectively.
The world only becomes an empty void when Asriel begins to use his full power, which is infinitely beyond his previous state, which as I already said, is infinitely beyond Chara and Flowey. At this point, Frisk finds themself not only unable to access prior timelines, but also unable to create any new ones, meaning it is indeed likely this empty void symbolizes the end of everything.
tl;dr
After reviewing info, yes, the characters are likely much higher than I previously placed them (or at the absolute least, Asriel is).