Bobsican
He/Him- 21,628
- 6,273
Yeah, but it's not just multiplying damage taken by half, it triggers a not very effective flag, which is notable as this is different from stuff like Multiscale on not being mitigable by hitting a weakness. This is just supporting evidence anyways.Checking for a type immunity, AKA, a multiplier of 0, otherwise, trigger as normal.
& nonetheless this doesn't seem to me like strong evidence of a connection to immunities.
I think other basises are needed.
The timeline appears to get rather blurry in terms of time passed since Gen 7, and there's also some inconsistencies regardless, so this may depend on how we approach that and alternate timelines as well. In any case it'd be worth reminding that the Gen 9 main character is the one responding to the weird claims themselves with a specific region name, in particular nothing about Hisui is directly brought up elsewhere IIRC.Interesting. I think we would need to check with other timeline evidence however, to see if it is plausible someone of the S/V player character's apparent age could be reincarnated in the time between those, though.
In the event of a possible contradiction from such, it may be worth noting that Pokemon has a variety of weird NPCs.
That wasn't what I meant to say, I meant on this translating to Arceus being able to Terastallize or not has no major impact on the metagames the developers care about.But they still design Tera Raids & promote online competitions, including timed event 7 Star Raid Battles. To say there isn't a designed meta for this is silly.
Plus, many rare, often Legendary or Mythical Pokemon have been featured in Raids, IIRC.
Which further adds to the point as it's trivial to do, if there wasn't an intent on Multitype having less priority than a Terastallized type, that'd have been the case already.They also haven't restricted Terastallization for almost any Pokemon.
Yeah, it's just supporting evidence as well.The idea that Arceus & Tera Stellar have a connection because it's good specifically in Tera Raids, when Tera Stellar was designed for Tera Raids seems like weak evidence to me.
Oh no, that was regarding the "what were they cooking?" bit.You suspect they scrapped a 2nd regional gimmick for Paldea?
Probably, it's not like the normal actions (selecting moves at random) is much better in any case.Perhaps? Dendra says it in the context of a class, which has courses focused on Tera Raids; As a series of large tutorials, or very similar, I could believe game mechanics being involved in explaining this aspect.
Though, it not being game mechanics might mean that Tera Raid Pokemon are prone to patterned, specific sets of actions, no?
Considering that it's also stated around that most trainers don't get more than about 4 badges that doesn't sound too extraordinary either.Well if it's not anything supernatural nor persuasiveness, that gives the unfortunate implication that trainers in Tera Raids are easily dismayed by Tera Shields.
Perhaps plausible, but a little disappointing, I suppose, no?