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we need a value for it thenWe obviously see that the storm clouds in Onigashima are regular storm clouds akin to what we get IRL. So, for the sake of lowball, why don't we take the density of the least dense naturally occurring storm clouds IRL, and use that density for the OP storm clouds. Since, they're akin to our IRL storm clouds, they shouldn't be less dense than our least dense IRL storm clouds.
That's sumn y'all would have to do research to find out.we need a value for it then
Or maybe use the average Japanese storm cloud density, since Wano is based on Japan and Oda is Japanese.
This.If DT is too busy to participate here, maybe we get some more active CGM to come up with a solution and when DT gets time in the future he can continue to revise this if he wants. There’s absolutely 0 reason we should hold up a thread for months for a single dude
Honestly yeahAre you saying we take the density of just the cloud itself for this, and ignore the density of the air as there is no way of safely calculating it?
Honestly that might not be a bad way to lowball the feat rn, just calc the density from the water contribution of a storm cloud and leave the air density unknown for the time being.Are you saying we take the density of just the cloud itself for this, and ignore the density of the air as there is no way of safely calculating it?
That may be worth a try.Honestly that might not be a bad way to lowball the feat rn, just calc the density from the water contribution of a storm cloud and leave the air density unknown for the time being.
I think we should give Arc's suggestion a go.Can't we just use the air density from a part of the planet that the feat is below?
Yeah that's trash. Calcing only the movement of water is like ignoring 90% of the feat.I think we should give Arc's suggestion a go.
Would it be better than not calcing it at all?Yeah that's trash. Calcing only the movement of water is like ignoring 90% of the feat.
Damage, let's not use "calc barely any part of the feat or not calc it at all" as the ultimatumWould it be better than not calcing it at all?
I'm just saying that Arc7's suggestion may work as a lowball. I don't think it's a perfect method of course.Damage, let's not use "calc barely any part of the feat or not calc it at all" as the ultimatum
That's like saying since you can't find a specific shape of an object for a KE calc you use it with the volume of a damn molecule of air as a "lowball"
What's the issue with my suggestion?
How about you try using both methods as different ends?Bump
Is my method fine to use?
I think KT isn't opposed to that. He mentioned how your suggestion could be a lowball and his could work as a midball afaikHow about you try using both methods as different ends?
Sure, that's fine then. I'm curious to see both in action.I think KT isn't opposed to that. He mentioned how your suggestion could be a lowball and his could work as a midball afaik
high end thenI know I shouldn't comment here, but using just the water is too much of a downplay and is almost deleting the feat in itself.
Counting that One Piece's atmosphere clearly does not work linearly like ours, can't we simply take the lowest air density humans can survive and end it? It would prevent uneccessary assumptions and headaches.
So now OP cloud calcs have a low-end, a mid-end, and a high-endhigh end then
Now, why does the crack stretch that far when it only "hit" the center? Energy can move in methods akin to that, like when long cracks happen from one focused attack, and we see the lightning didn't stretch all the way to the screen
So it mainly hit the center and spread from there