• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

One-man army(Esdeath{Akame ga kill} vs Azir {League of Legends})0-1-0

latest

Esdeath(Akame ga kill)
latest

Azir(League of Legends)-1

Distance: 4 kilometers
Speed equal
1 day prep for both
SBA for the rest
 
Last edited:
Oooh, now this is an interesting fight.

So right off the bat, AP goes to Esdeath. Azir scales to 2.07 teratons, which is nothing to scoff at and would definetely scale above Esdeath's High 6C key at 550 gigatons. However, Esdeath should partially scale to her Ice Storm feat, which would at the very least put her at 1.58 petatons of TNT, far above anything Azir could do, even if we suggest he upscales from 2 teratons. Point goes to Esdeath.

Since speed is equal, there isnt much to say in regards to say here, however Azir can amplify his speed and reduce the speed of his opponents through some of his abilities, so minor point for Azir there.

However, given both characters's abilities and the fact there is prep time, a significant factor in this battle would likely be the armies both can raise. So who's army would be bigger or better?

Well, Esdeath had an army of 10000 Ice Cavalry soldiers, but that required a prep time of at least 3 or more days, not just a single one, so at most Esdeath could only make about 3300+ soldiers, potentially more if she was only casually creating them and not with all her power, but that is a big if.

Azir on the other hand is a different story. We do know he can raise entire sand army's with a wave of his hand, but that doesn't give us an exact estimate of his forces. So instead, I'll use game knowledge instead to see if we can get a potential estimate, even though its not entirely accurate to Lore!Azir's capabilities

So, Azir's [Arise!] ability creates a single soldier and has a cooldown of 6 seconds. A single day concists of 24 hours, which in turn is 1440 minutes, which is 86,400 seconds, so 86400/6 = 14,400 soldiers in a single day.

Of course, this isn't exactly accurate for Azir's abilties, but this is still higher than the number of soldiers Esdeath can make in a single day. This is also technically a low ball as well, as assuming Azir could instantly make a entire army that could serve a country (and using Ancient Egypt's army count as a symbolical stand in for Shurima, given the similarities), Azir could make approximately 100,000 soldiers at once.

Of course, size isn't everything, and given that a standard Ice Calvary Soldier possess 1/4th of Esdeath's power, they would be stronger individually than Azir's army soldiers, which would obviously be weaker than Azir himself. However, Azir has the advantage of being able to make more soldiers whenever he want's, while Esdeath's cannot be easily replaced due to it relying on Esdeath's own power. Azir can also create Sun Disks that are powerful enough to harm the likes of Azir himself (and possibly higher power opponents), and can provide ranged support for his army, which is something Esdeath lacks. So in terms of armies, Azir would win with quantity and the ability to make more.

Last but no least, the final point would be for hax and abilities. Esdeath's ability to freeze opponents to the point of bypassing durability and her Mahapadma time stop are ridiculously busted, but Azir's Regeneration abilities would trump anything Esdeath can dish out. Azir can regenerate from sand alone, and at the point of his first ressurection, he was able to restore himself after his body and soul was destroyed, before he was fully Ascended. Sure, Esdeath is stronger than Azir, but Azir can keep going thanks to his Ascended body granting limitless stamina, while Esdeath herself, while superhuman, still has a limit on how much she can fight.

Ultimately, I think Azir wins due to a battle of attrition. Esdeath is stronger by most accounts and so are her soldiers, but like the Sands of Shurima, Azir and his armies are essentially endless and can keep going against Esdeath's more limited army and her own limited stamina.
 
Last edited:
Oooh, now this is an interesting fight.

So right off the bat, AP goes to Esdeath. Azir scales to 2.07 teratons, which is nothing to scoff at and would definetely scale above Esdeath's High 6C key at 550 gigatons. However, Esdeath should partially scale to her Ice Storm feat, which would at the very least put her at 1.58 teratons of TNT, far above anything Azir could do, even if we suggest he upscales from 2 teratons. Point goes to Esdeath.

Since speed is equal, there isnt much to say in regards to say here, however Azir can amplify his speed and reduce the speed of his opponents through some of his abilities, so minor point for Azir there.

However, given both characters's abilities and the fact there is prep time, a significant factor in this battle would likely be the armies both can raise. So who's army would be bigger or better?

Well, Esdeath had an army of 10000 Ice Cavalry soldiers, but that required a prep time of at least 3 or more days, not just a single one, so at most Esdeath could only make about 3300+ soldiers, potentially more if she was only casually creating them and not with all her power, but that is a big if.

Azir on the other hand is a different story. We do know he can raise entire sand army's with a wave of his hand, but that doesn't give us an exact estimate of his forces. So instead, I'll use game knowledge instead to see if we can get a potential estimate, even though its not entirely accurate to Lore!Azir's capabilities

So, Azir's [Arise!] ability creates a single soldier and has a cooldown of 6 seconds. A single day concists of 24 hours, which in turn is 1440 minutes, which is 86,400 seconds, so 86400/6 = 14,400 soldiers in a single day.

Of course, this isn't exactly accurate for Azir's abilties, but this is still higher than the number of soldiers Esdeath can make in a single day. This is also technically a low ball as well, as assuming Azir could instantly make a entire army that could serve a country (and using Ancient Egypt's army count as a symbolical stand in for Shurima, given the similarities), Azir could make approximately 100,000 soldiers at once.

Of course, size isn't everything, and given that a standard Ice Calvary Soldier possess 1/4th of Esdeath's power, they would be stronger individually than Azir's army soldiers, which would obviously be weaker than Azir himself. However, Azir has the advantage of being able to make more soldiers whenever he want's, while Esdeath's cannot be easily replaced due to it relying on Esdeath's own power. Azir can also create Sun Disks that are powerful enough to harm the likes of Azir himself (and possibly higher power opponents), and can provide ranged support for his army, which is something Esdeath lacks. So in terms of armies, Azir would win with quantity and the ability to make more.

Last but no least, the final point would be for hax and abilities. Esdeath's ability to freeze opponents to the point of bypassing durability and her Mahapadma time stop are ridiculously busted, but Azir's Regeneration abilities would trump anything Esdeath can dish out. Azir can regenerate from sand alone, and at the point of his first ressurection, he was able to restore himself after his body and soul was destroyed, before he was fully Ascended. Sure, Esdeath is stronger than Azir, but Azir can keep going thanks to his Ascended body granting limitless stamina, while Esdeath herself, while superhuman, still has a limit on how much she can fight.

Ultimately, I think Azir wins due to a battle of attrition. Esdeath is stronger by most accounts and so are her soldiers, but like the Sands of Shurima, Azir and his armies are essentially endless and can keep going against Esdeath's more limited army and her own limited stamina.
So should I count this as a vote for Azir then?
 
Ok, so...Azir wins. Possibly stomps, in fact.

Esdeath, despite being stronger, has no way to put him or his army down. Azir's regen means he laughs off any of Esdeath's attack should she actually get any on him and he actually resists Makahadoma and her fear aura. His limitless stamina means that he can just fight forever and will keep raising his armies to tie up the Ice Calvary.
He can literally down them in bodies!

While Azir cannot really do any damage, nothing can really be done to him and his army is truly endless. Hell, it's not even likely that Esdeath can incapacitate him, either. Limitless stamina means he can't be knocked out and he can just keep summoning more soldiers with simple gestures, effectively keeping the fight going even if he's pinned. Plus, he can buff his speed while slowing down the Ice Calavry's, meaning that it'll never be able to outmaneuver him, not to mention he can just summon a wall of soldiers anytime he wants even if they get close. He only has to watch for Esdeath herself and she can't really do much to him, even if she catches him.

Azir just has to play the waiting game and Esdeath will drop from exhaustion eventually.
 
Ok, so...Azir wins. Possibly stomps, in fact.

Esdeath, despite being stronger, has no way to put him or his army down. Azir's regen means he laughs off any of Esdeath's attack should she actually get any on him and he actually resists Makahadoma and her fear aura. His limitless stamina means that he can just fight forever and will keep raising his armies to tie up the Ice Calvary.
He can literally down them in bodies!

While Azir cannot really do any damage, nothing can really be done to him and his army is truly endless. Hell, it's not even likely that Esdeath can incapacitate him, either. Limitless stamina means he can't be knocked out and he can just keep summoning more soldiers with simple gestures, effectively keeping the fight going even if he's pinned. Plus, he can buff his speed while slowing down the Ice Calavry's, meaning that it'll never be able to outmaneuver him, not to mention he can just summon a wall of soldiers anytime he wants even if they get close. He only has to watch for Esdeath herself and she can't really do much to him, even if she catches him.

Azir just has to play the waiting game and Esdeath will drop from exhaustion eventually.
Esdeath does have a wincon here. She can flash freeze Azir and leave him encased in ice, which he won't be able to break out off since Esdeath is the one with the higher Lifting Strength(Azir's Class G Lifting Strength is only with Sand Manipulation so I don't think he can use that to break out.)
 
Esdeath does have a wincon here. She can flash freeze Azir and leave him encased in ice, which he won't be able to break out off since Esdeath is the one with the higher Lifting Strength(Azir's Class G Lifting Strength is only with Sand Manipulation so I don't think he can use that to break out.)
That would be a big if though. It would have to rely on the idea that the two of them would fight directly and not through their armies like this fight implies. Also, Esdeath's combat range puts her at hundreds of meters (not counting Ice Storm Commander in Chief for obvious reasons), while Azir's range through sand control casually puts him at several kilometers.
 
Esdeath does have a wincon here. She can flash freeze Azir and leave him encased in ice, which he won't be able to break out off since Esdeath is the one with the higher Lifting Strength(Azir's Class G Lifting Strength is only with Sand Manipulation so I don't think he can use that to break out.)
Well, she has to get in range of him to even do that, and Azir's effective range is multiple times greater than Esdeath's and the starting distance favors him. Plus, Azir's ability to increase and buff his own speed, means that he'll always have the upper hand in reacting and keeping himself in a favorable position. Furthermore, Azir's entire fighting style is to stay at a distance, leverage position and command his summoned forces in battle. He's all about keeping himself out of the thick of the fight and directing his forces from afar. He has no reason to engage Esdeath personally and his MO means that would be the last thought on his mind. Plus, Esdeath is gonna have to get past the entire army and formations that Azir can summon at a moment's notice to put between the two of them.

Esdeath's only major wincon is go and take out Azir but it's his usual tactic to stay out of the direct fight and he's got the numbers and the buffs to make that happen. Every time Esdeath fails to take Azir out or gets bogged down trying run through the thousands upon thousands of soldiers, said soldiers' formations that can be summoned at any time and Sun Disk fortifications, she'll be expending precious stamina that Azir just doesn't have to worry about.

Tl;dr - Azir just has to fight like normal and he'll win eventually. Esdeath has one specific wincon that this scenario doesn't favor from the get-go and that her opponent is loathe to let himself ever be put in such a position even in normal circumstances, let alone one that he'll know favors him. This also assumes that Esdeath goes for freezing him first, if she ever gets in range.
 
That would be a big if though. It would have to rely on the idea that the two of them would fight directly and not through their armies like this fight implies. Also, Esdeath's combat range puts her at hundreds of meters (not counting Ice Storm Commander in Chief for obvious reasons), while Azir's range through sand control casually puts him at several kilometers.
While it's true that they would start the fight by engaging with their armies, Esdeath isn't really one to stay in the sidelines the entire time. At most she will observe the situation for awhile before joining in herself, and when she realizes that the sand armies' numbers aren't going down she will switch to targeting Azir directly. With that said, I think it's very likely that Esdeath will be able to reach Azir since while the Sand army would be able to match the Ice army with their superior numbers numbers they are not strong enough to stop Esdeath herself.
 
Last edited:
Well, she has to get in range of him to even do that, and Azir's effective range is multiple times greater than Esdeath's and the starting distance favors him. Plus, Azir's ability to increase and buff his own speed, means that he'll always have the upper hand in reacting and keeping himself in a favorable position. Furthermore, Azir's entire fighting style is to stay at a distance, leverage position and command his summoned forces in battle. He's all about keeping himself out of the thick of the fight and directing his forces from afar. He has no reason to engage Esdeath personally and his MO means that would be the last thought on his mind. Plus, Esdeath is gonna have to get past the entire army and formations that Azir can summon at a moment's notice to put between the two of them.

Esdeath's only major wincon is go and take out Azir but it's his usual tactic to stay out of the direct fight and he's got the numbers and the buffs to make that happen. Every time Esdeath fails to take Azir out or gets bogged down trying run through the thousands upon thousands of soldiers, said soldiers' formations that can be summoned at any time and Sun Disk fortifications, she'll be expending precious stamina that Azir just doesn't have to worry about.

Tl;dr - Azir just has to fight like normal and he'll win eventually. Esdeath has one specific wincon that this scenario doesn't favor from the get-go and that her opponent is loathe to let himself ever be put in such a position even in normal circumstances, let alone one that he'll know favors him. This also assumes that Esdeath goes for freezing him first, if she ever gets in range.
True, but as I explained above Esdeath likes to get in on the action herself, and while she would be smart enough to hang back for awhile she would eventually join in herself, in which case she will have realized that fighting the Sand army is pointless and go for taking out Azir directly.
 
While it's true that they would start the fight by engaging with their armies, Esdeath isn't really one to stay in the sidelines the entire time. At most she will observe the situation for awhile before joining in herself, and when she realizes that the sand armies' numbers aren't going down she will switch to targeting Azir directly. With that said, I think it's very likely that Esdeath will be able to reach Azir since while the Sand army would be able to match the Ice army with their superior numbers numbers they are not strong enough to stop Esdeath herself.
This is under the assumption that Esdeath can make it past Azir's Army to do so, or that it wouldn't risk her by doing trying to go after Azir.

Look at it this way: Esdeath has an Army of at least 3300+ soldiers, while Azir's Army ranges anywhere between 14,000 to 100,000 soldiers. Esdeath's soldiers are stronger than Azir's own by a wide margin, but they have the downside of essentially being finite: they can't be easily replaced, and for Esdeath to replenish her numbers, it requires that she uses her own power in the process, which weakens Esdeath by doing so.

Azir's own summons on the other hand don't drain his power; even if they supposedly drain his stamina, Azir's stamina is limitless, which means he can keep summoning them no problem, and given that he's already been stated to summon army with a single hand wave, Azir's army can continue to get larger over the course of a fight while Esdeath's would get weaker with every Ice Soldier lost. Even if Esdeath tries to cut the middle man and makes a move towards the shuriman emperor, Azir could very easily summon an army to deal with Esdeath if the latter attempts to attack him directly, while simultaneously dealing with the latter's Ice soldiers with another one.

Also as previously mentioned, Azir's power have a much more effective combat range, by kilometers no less. Even if Esdeath was to try and go after Azir, the latter would likely encounter Azir's army before even seeing the emperor himself, much less attack him.

Also, look at it this way: Esdeath is meant to serve the Emperor of her homeland, Azir IS the emperor of his own. Its only logic.

So yeah Azir wins through attrition.
 
This is under the assumption that Esdeath can make it past Azir's Army to do so, or that it wouldn't risk her by doing trying to go after Azir.

Look at it this way: Esdeath has an Army of at least 3300+ soldiers, while Azir's Army ranges anywhere between 14,000 to 100,000 soldiers. Esdeath's soldiers are stronger than Azir's own by a wide margin, but they have the downside of essentially being finite: they can't be easily replaced, and for Esdeath to replenish her numbers, it requires that she uses her own power in the process, which weakens Esdeath by doing so.

Azir's own summons on the other hand don't drain his power; even if they supposedly drain his stamina, Azir's stamina is limitless, which means he can keep summoning them no problem, and given that he's already been stated to summon army with a single hand wave, Azir's army can continue to get larger over the course of a fight while Esdeath's would get weaker with every Ice Soldier lost. Even if Esdeath tries to cut the middle man and makes a move towards the shuriman emperor, Azir could very easily summon an army to deal with Esdeath if the latter attempts to attack him directly, while simultaneously dealing with the latter's Ice soldiers with another one.

Also as previously mentioned, Azir's power have a much more effective combat range, by kilometers no less. Even if Esdeath was to try and go after Azir, the latter would likely encounter Azir's army before even seeing the emperor himself, much less attack him.

Also, look at it this way: Esdeath is meant to serve the Emperor of her homeland, Azir IS the emperor of his own. Its only logic.

So yeah Azir wins through attrition.
Esdeath does actually have something she can use to easily go to Azir. It's this:
  • Flight via Ice Levitation and her pet dragon(standard equipment)
 
Esdeath does actually have something she can use to easily go to Azir. It's this:
  • Flight via Ice Levitation and her pet dragon(standard equipment)
Azir can shoot her out of the sky with his sun disks.

Quite frankly, the idea that Esdeath will even get in close enough to seal him is quite farfetched. While its not impossible for Esdeath, it basically boils down to Esdeath winning thanks to one win condition while ignoring any ways Azir could counter that strategy, while also assuming that Azir himself would allow Esdeath to get close enough to engage in a one on one fight.

On the topic of the sealing itself, its still not a garuanteed win for Esdeath. Assuming she just encases Azir in ice, It wouldn't kill Azir due to his Ascended body (merely restraining him) , nor would it impair his ability to control sand since its based on magic. He could very easily just use his sand magic to break the ice and free himself, and Esdeath can't use her ice to bypass his durabilty as his regeneration can restore his entire body, possibly even his soul.

Ultimately, Azir just has the edge in edurance. While Esdeath is stronger, Azir can keep going thanks to access to a limitless army and his very strong regen, while every Injury that Esdeath and her army takes will lead to her inevitable defeat as she gets tired and weakens.
 
Azir can shoot her out of the sky with his sun disks.

Quite frankly, the idea that Esdeath will even get in close enough to seal him is quite farfetched. While its not impossible for Esdeath, it basically boils down to Esdeath winning thanks to one win condition while ignoring any ways Azir could counter that strategy, while also assuming that Azir himself would allow Esdeath to get close enough to engage in a one on one fight.

On the topic of the sealing itself, its still not a garuanteed win for Esdeath. Assuming she just encases Azir in ice, It wouldn't kill Azir due to his Ascended body (merely restraining him) , nor would it impair his ability to control sand since its based on magic. He could very easily just use his sand magic to break the ice and free himself, and Esdeath can't use her ice to bypass his durabilty as his regeneration can restore his entire body, possibly even his soul.

Ultimately, Azir just has the edge in edurance. While Esdeath is stronger, Azir can keep going thanks to access to a limitless army and his very strong regen, while every Injury that Esdeath and her army takes will lead to her inevitable defeat as she gets tired and weakens.
Ok then, 2 questions:
1)How many Sun Discs can Azir put up at once?
2)What exactly is stopping Esdeath from either dodging the projectiles(since their not homing attacks) and/or intercepting them with her ice projectiles?

The only thing that Azir has in his arsenal to counter Esdeath when she's airborne is his Sun Discs. The rest of his abilities are all reliant on his soldiers.

Last time I checked Azir needs to use gestures in order to summon and/or control his soldiers, so if he's completely immobilized then wouldn't that mean his soldiers would be unable to move as well?

Also(Sidenote)Azir's Regeneration is only listed as Mid-High so there is no way he's regenerating from getting atomized, let alone having his soul destroyed.
 
Back
Top