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When they merged after the Merge, they did not share the same space, which is why they did not destroy each other. However, since they are very close now, they sometimes try to share the same space (which will eventually lead to the end of the world), which is the reason why Mergequake occurs. If you close the Mergequake, you simply stop Realms from merging each other.The stuff you're saying doesn't make sense and seems to go against standards.
You're saying that two timelines are merging once, and then they're trying to merge again (but not finishing), and then you "close that mergequake" which demerges them?
Two timelines can't merge and then merge again.
If two timelines are currently merging, then halting and reversing that partial process is not tier 2, since it's not a complete merge that's being undone, only a partial one, and such small-scale space-time effects aren't tier 2.