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They have special way of blocking because of already established lore behind those characters.As I said, they have special animations because of flair, that doesn't mean them being able to parry certain things is canon.
Lore that does not transfer to crossover games, nevermind that that would not be enough.They have special way of blocking because of already established lore behind those characters.
I am indeed denying that the gameplay a game designed for pvp balance reflects in any way what little lore the game has, yes.By canon logic of MVC, they can block anything or you are denying fundamentally how the fights works.
And those abilities used to block attacks are showed in the moveset of those characters, is undeniable canon, even if we ignore X abilitie can or can not block Y abilitie.
₩▪︎♧■¿?nani dafuq
To be fair, some key things that makes what the character is gets transfered.Lore that does not transfer to crossover games, nevermind that that would not be enough.
I am indeed denying that the gameplay a game designed for pvp balance reflects in any way what little lore the game has, yes.
Oh it's very deniable, watch me. There's no correlation between Phoenix being able to shoot fire and her being able to use that fire to react and block something.
And we need to figure out scaling-Make key for arcade mode (which includes the endings from MVC3).
-Key for canon lore (like MVCI includes a actual campaign/canon fights).
You didn't ping me, so a staff still needs to ping@deonment
@BlackDarkness679
@EFÍTÉ
@Genericstickman
@Dante_Demon_Killah
@Shmooply
@DaReaperMan
@Armorchompy
@The_Impress
did i really ping myself
@deonment
@BlackDarkness679
@EFÍTÉ
@Genericstickman
@Dante_Demon_Killah
@Shmooply
@DaReaperMan
@Armorchompy
@The_Impress
did i really ping myself
Anyway do what Saman said, then we talk it out, thats all to doFirst gather the viable feats, have them calculated and then we can determine what scales to who, what is canon to what and so on.
This thread is basically a place where to make this work in progress.
^First gather the viable feats, have them calculated and then we can determine what scales to who, what is canon to what and so on.
This thread is basically a place where to make this work in progress.
Thank you. Help with this is appreciated then.First gather the viable feats, have them calculated and then we can determine what scales to who, what is canon to what and so on.
This thread is basically a place where to make this work in progress.
Alright so basically this feat can be pretty much be beginning for MVC characters as profiles in terms of AP, considering there are no anti feats for it either.Necro but I calced one of the MVC feats.
Would be weird to assume Zangief here isn't the one who caused explosion, so probs this can be counted as the feat for characters who are not Galactus/Ultron-Sigma caliber.
That's ok.The main problem is that it comes from the first MvC, and the games aren't really connected by a real canon.
Afaik, there are no connections between MvC1 and 2.
Between 2 and 3 there's only a reference in the Days of Future Past stage.
Between 3 and Infinite there's nothing.
It doesn't help that, starting from MvC3, the universes are confirmed to be different universes, and in Infinite both were strangers to each other.
For this reason I have very strong doubts if we have to scale characters in this way, tbh.
I can provide links for what I've stated above once I reach my PC.
The universes being two in both games doesn't prove they're the same in both games.Probs to at least prove that MvC 3 connected with Infinite is exactly the fact that both games have a consensus there are 2 universes/worlds.
Capcom one and Marvel one.
Numeration doesn't really mean anything, a game being a sequel to another doesn't prove they're connected.Main factor for continuity of games being connected probably well...
Is the fact that it is a series with numeration of chapters, I mean, there's at least nothing to assume games were separated from each other. And since there are reference to each other, I can probably see games being connected to each other.
Would like to see a bit more about it, because as far as I remember characters in infinite seem to know each other. There's this:The universes being two in both games doesn't prove they're the same in both games.
In fact, the Marvel and Capcom universes were strangers to each other in Infinite, before the merging happened.
And until MvC3, there universe was supposed to be one.
X-Men vs Street Fighter, Marvel Super Heroes vs Street Fighter, Marvel vs Capcom and and Marvel vs Capcom 2 are all loosely connected, if not connected at all, and they seemingly take place in the same universe, or at least nothing suggests the opposite.
The references to two different universes colliding start in MvC3.