• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
96iaj2at5fra1.jpg


Mustard:

Pyro:

---

R1: Pyro (Gravel War with original and standard equipment) vs. Mustard

R2: Pyro (Mann vs. Machine, maxed upgrading stats, 3 self ubercharge canteen cans, equipped with The Phlogistinator, The Third Degree, and The Manmelter.) vs. Mustard.
 
How are they dealing with Mustard's durability and immense AOE Sleep gas?
 
How are they dealing with Mustard's durability and immense AOE Sleep gas?
Pyro wears a gas-masked. Thus he's resistant to the gas produced by Mustard.

The Phlogistinator, Manmelter (is similar to the Cow Mangler, except it disintegrates living things, including robots made out of steel on a sub-atomic level), and the Third Degree (literally was stated to split atoms and burn people on a molecular level) bypasses conventional durability.
 
Pyro wears a gas-masked. Thus he's resistant to the gas produced by Mustard.
Okay, Mustard can simply hide inside the gas and wait to feel their presence, and then just shoot them down using his gun.

So I'm voting for Mustard.
 
Okay, Mustard can simply hide inside the gas and wait to feel their presence, and then just shoot them down using his gun.

So I'm voting for Mustard.
I don't think it's gonna be that easy, considering TF2 characters tend to have quite a high level of survivability.

If we bring in the in-game mechanics of the TF2 universe, some mercs manage to survive and still move even when they are being set ablaze by a fire so hot that it is able to melt them into charcoal.

Some mercs even survived a point-blank headshot that dealt critical damage (from the Spy's Ambassador) and still functionally moved without any injuries. Mustard could use the mist to his advantage, but it would take a lot more than a gunshot from a revolver to kill Pyro completely. Considering TF2 characters tend to have high survivability.
 
Mustard could use the mist to his advantage, but it would take a lot more than a gunshot from a revolver to kill Pyro completely. Considering TF2 characters tend to have high survivability.
Whats to say that Mustard doesn't unload an entire clip into pyro, who can still die to scout/engi using a pistol in game. Mustard wins FRA.
 
Ok but he can still die to bullets. I don't see what pyro's win con is here if he can't see to be able to land any ranged attacks.
yeah. but he can still survive a lot of bullets and take alot of damage, also what is the starting distance. if he shoots pyro from one angle what stops pyro from looking over to where he was shot and just shooting him with a flare?
 
yeah. but he can still survive a lot of bullets and take alot of damage, also what is the starting distance. if he shoots pyro from one angle what stops pyro from looking over to where he was shot and just shooting him with a flare?
The battle would start off with Pyro confronting Mustard at a very close range, like the usual range where two individuals are about to engage in close range fist fights.
 
The battle would start off with Pyro confronting Mustard at a very close range, like the usual range where two individuals are about to engage in close range fist fights.
In that scenario, Pyro stomps. Picking people off at range is all Mustard has.
 
Unless the Phlog could incinerate the sleeping agent or have the Manmelter suck it up, I don't really think Pyro can beat him since it's really just a matter of who ends up breathing the sleeping gas first, considering neither could damage each other directly. Maybe if he had a shotgun to more easily crack the mask, but that's about it.
 
have the Manmelter suck it up
I didnt even think about that. but yeah pyro should be able to suck up some of it, not all but some, it's able to suck up all enough fire to cover a mans body in a second.
also they should be able to hurt each other, neither are bullet proof and mustard isnt fire proof
 
At best, the smallest the AP gap can be is 42x (Joint Training Arch characters have 41.11x; the Manmelter has 1.073, and thats TF2's best AP feat)
 
At best, the smallest the AP gap can be is 42x (Joint Training Arch characters have 41.11x; the Manmelter has 1.073, and thats TF2's best AP feat)
against a blunt force attack from a weakened 8-B who was not attempting to kill that knocked him out instantly. not flames that burn your body it's a different type of damage being done. also, mustards only advantage in this fight is higher durability. pyro is stronger, smarter, more experienced, has better endurance, is more skilled. worst case scenario he has to just restrain him.
 
Also. It doesnt really matter, but why would Mustard's durability scale to that 41.11 ton feat when forest training camp testsu testsu one shot him?
 
One-shot is a strong word, considering that Mustard was seen conscious minutes after the event.

You can say he is downscaling from 26.67 tons (41 tons is for Joint Training Arc characters, and this was beginnings of saga Tetsu).
 
At best, the smallest the AP gap can be is 42x (Joint Training Arch characters have 41.11x; the Manmelter has 1.073, and thats TF2's best AP feat)
Regardless of which, it was already stated in the description that the Man-Melter bypasses conventional durability and burns you on a sub-atomic level. Most of the equipment I gave to Pyro in this match can bypass conventional durability in respective ways.
 
Back
Top