- 556
- 175
Both 5-B.
Speed equalized.
- Mega Man (Classic): 5 (BruceTheBatman, The Smashor, DraycoMakargo, X Squared, Gargoyle One)
- Samus Ara: 5 (DarkDragonMedeus, Blake104, TheAccursedHunter01, Theglassman12, Veloxt1r0kore)
- Inconclusive: 1 (Ottermonk)
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1) Samus' Scan Visor wouldn't be completely usless since it would still give Samus a heads up on what weapons/abilities/equipment Mega Man has as well as things like behavioral patterns and such. The Scan Visor doesn't give a super in-depth analysis, but it gives more information than just the weaknesses of Samus' opponent.BruceTheBatman said:Her scan visor is useless since Mega Man has no real exploitable weaknesses
TLDR;
Mega Ma
+flight
He still took it from Flash Man, who has that ability. Perhaps Flash Man used it and nothing happened?WeeklyBattles said:Mega Man has no resistance to time manip
Composite Mega Man can actually attack while Time is stopped, and can also slow down time and use any weapon, not to mention probably carrying 9 E Tanks (Full health restores) 9 W Tanks (Refils all weapons in MM7 and one weapon in most other games) and 1 M or S tank (Restores all HP and all weapon energy reguardless of the game, and though this is probably an easter egg and shouldn't be counted, turns all enemies on screen into extra lives if Mega Man uses it at full health). Mega Man FRADarkDragonMedeus said:We include every power up that Varia Suit Samus had in these thread, including the Aeion abilities. Also, it wasn't accounted that Mega Man can only stop time for a short amount of time and that he cannot attack while time is stopped.
Then Samus would have every single Energy Tank, Missile Tank, Super Missile Tank and Power Bomb Tank she's ever had in the Power and Varia Suits which is a lot... the thing is, I've never actually looked at what that number would be instead of what Samus has at the end of her games. At the very least she'd have tens of Energy Tanks and hundred of both types of Missiles. She should also have the Omega Cannon which is pretty damn powerful.The Smashor said:Not to mention probably carrying 9 E Tanks (Full health restores) 9 W Tanks (Refils all weapons in MM7 and one weapon in most other games) and 1 M or S tank (Restores all HP and all weapon energy regardless of the game, and though this is probably an easter egg and shouldn't be counted, turns all enemies on screen into extra lives if Mega Man uses it at full health). Mega Man FRA