Never mind about the throw,
I found an instance.
The following should be pasted onto the page in source mode so everything comes out right
==Summary==
'''Ruby Heart''' is a primary protagonist of Marvel vs. Capcom: New Age of Heroes. A mysterious French pirate, Ruby is responsible for rounding up various fighters to assist her to destroy Abyss, a mysterious dark entity causing devastating environmental damage as a result of its awakening, very well threatening the Earth itself.
==Powers and Stats==
'''[[Tiering System|Tier]]:''' {{High 6-B}}
'''Name:''' Ruby Heart
'''Origin:''' [[Marvel vs. Capcom]]
'''Gender:''' Female
'''Age:''' Unknown
'''Classification:''' Human, Pirate Captain
'''Powers and Abilities:''' '''[[Superhuman Physical Characteristics]]''', '''[Martial Arts]]''', [[Weapon Mastery]]''', '''[[Vehicular Mastery]]''' (Pilots an airship), '''[[Acrobatics]]''' (Often performs front flips and backflips. All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), '''[[Summoning]]''' (Carries chests that can unleash ghosts<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>. Can call in her pirate crew as well as the Partenaire<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>), '''[[Energy Manipulation]]''' and Limited '''[[Flight]]''' (Cheval Seller causes Ruby to imbue her body in energy and dash in any direction of her choosing as an attack, allowing her to even temporarily maneuver in the air<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>), '''[[Water Manipulation|Water]]''' '''[[Magic]]''' (Sublimation spawns a high reaching burst of water<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>), '''[[Absorption]]''' (Fantome steals a small percentage of the opponent's Hyper Meter<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>), '''[[Explosion Manipulation]]''' (Tour de Magie finishes off with causing the opponent to explode within a barrel. The Partenaire is armed with powerful cannons<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>), '''[[Flight]]''' (Often travels in her airship, the Partenaire), '''[[Damage Boost]]''' (The Power Orb temporarily boosts the strength of one's attacks<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>), '''[[Social Influencing]]''' (Convinced various characters from Marvel and Capcom's worlds to temporarily set aside their personal ambitions to aid in the fight against Abyss, including the likes of [
Doctor Doom], [
Shuma-Gorath], [
B.B. Hood], [
Magneto, and Akuma]<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>)
'''[[Attack Potency]]:''' '''Large Country level''' (Comparable to Zangief, who could [
https://vsbattles.fandom.com/wiki/User_blog:Amelia_Lonelyheart/Marvel_vs_Capcom:_RED_CYCLONE create an explosion that could be seen from space with his Red Cyclone]<ref name="Marvel vs. Capcom: Clash of Super Heroes">Marvel vs. Capcom: Clash of Super Heroes</ref>)
'''[[Speed]]:''' '''Supersonic''' (Comparable to [
https://vsbattles.fandom.com/wiki/Jill_Valentine_(Marvel_vs._Capcom) Jill Valentine])
'''[[Lifting Strength]]:''' At least '''Class 5''' (Comparable to [
https://vsbattles.fandom.com/wiki/Jill_Valentine_(Marvel_vs._Capcom) Jill Valentine])
'''[[Striking Strength]]:''' '''Large Country level'''
'''[[Durability]]:''' '''Large Country level'''
'''[[Stamina]]:''' Superhuman
'''[[Range]]:''' Standard Melee Range, Up to Several Meters with melee weapons (Her longest reaching melee weapon is a whip), Tens of Meters with ranged attacks, Hundreds of Meters with the Partenaire.
'''[[Standard Equipment]]:'''
*'''Whip'''
*'''Hand Telescope'''
*'''Anchors:''' Used as melee weapons, and can even be thrown while attached to a gain in order to strike or grab opponents.
*'''Grimoire:''' Used by Ruby to perform Sublimation.
*'''Treasure Chests:''' Ruby carries chests that when opened, reveal ghosts that will attack her opponents and are capable of draining Hyper Meter.
*'''Partenaire:''' Ruby's signature airship, which she can call upon at any time. It comes equipped with cannons and a large blade on the front.
*'''Cutlasses'''
'''[[[Intelligence]]:''' Gifted (Ruby Heart is an experienced pirate captain, having lead her crew in previous exploits. Convinced residents of the Marvel and Capcom worlds to help her fight Abyss, including Doctor Doom, Shuma-Gorath, B.B. Hood, Magneto, and Akuma<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>. Ruby is likely multilingual, as she officially speaks French and could still communicate with those speaking English and Japanese, as well as Amingo, who only communicates using his name<ref name="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</ref>)
'''Weaknesses:''' None notable.
'''Notable Attacks/Techniques:'''
<tabber>
|-|Command Normals=
*'''High Kick:''' Ruby slightly moves forward and kicks upwards, reaching up higher than her own height.
*'''Crouching Whip:''' While crouching, Ruby attacks the opponent's feet with a long reaching whip swing.
*'''Flying Roundhouse:''' While airborne, Ruby performs a swift roundhouse kick.
|-|Throws=
*'''Throw:''' Ruby grabs the opponent before punching them backwards.
*'''Air Throw:''' Ruby grabs the opponent while in the air and punches them down, launching them back to the ground.
|-|Special Attacks=
*'''Cheval Seller:''' Ruby covers herself in energy and flies ahead. She can change her direction twice before ending.
*'''Sublimation:''' Ruby pulls out a grimore and uses it to conjure up a pillar of water in front of her.
*'''Fantome:''' Ruby drops a treasure chest onto the ground. Upon opening, a ghost will appear out and fly at the opponent. If the ghost makes contact, they will drain the opponent's super meter.
*'''Rafale Cannon:''' Ruby throws an anchor and chain at the opponent for it to wrap around them, before dragging them back towards her.
*'''Power Orb:''' Ruby's Gamma Assist. She jumps onto the battlefield and offers her ally a glowing red orb. Contact with the orb will grant a boost to one's attack for several seconds.
|-|Hyper Combos=
*'''Flan Mer:''' An enhanced version of Cheval Seller. She can change directions four times before ending.
*'''Pare-Tronn're:''' Ruby summons her airship to ram into the opponent with the large blade on its front, and then fire multiple cannon shots at the opponent.
*'''Milles Fantomes:''' An enchanced version of Fantome. Ruby brings out a larger treasure chest that releases six ghosts. This version doesn't drain the opponent's meter.
*'''Tour de Magie:''' Ruby calls down a large wooden barrel to fall from the sky and capture the opponent. If the opponent gets caught, Ruby will perform a small minigame similar to the toy Pop-Up Pirate, where she will continue to throw swords into various slots. Each correct guess damaging the opponent. After four correct or one incorrect choice, the barrel will explode.
</tabber>
<br>
==Others==
'''Notable Victories:'''
'''Notable Losses:'''
'''Inconclusive Matches:'''
==References==
{{Reflist}}
{{Discussions}}