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Let's talk about Fear Manipulation: What qualifies and what doesn't

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I've noticed an issue regarding Fear Manipulation as a whole in several verses. I'll try to keep this short, i believe the criteria for fear manipulation should be updated due to the way it's explained at the moment makes room for inflation. Case and point, Black Clover, from what I'm gathering they gained Fear Manipulation on this thread here: https://vsbattles.com/vsbattles/3393550?useskin=oasis


Me and several other users are discussing it here:https://vsbattles.com/vsbattles/3674962?useskin=oasis#18


But the issue seems to be more along the lines of how the criteria for fear manipulation is handled. Myself and several other users believe that Fear Manipulation shouldn't be handed out to characters if the reasoning is this. Character A senses character B, Character A is well aware of Character B and his doings and rumors. With that being said Character A is thus frozen in fear by Character B.

I don't believe one character being scared of another character is enough to qualify for Fear Manipulation, it's almost like me being afraid of bears and such. That doesn't necessarily mean that the bear has fear manipulation but rather that i myself am aware of the bears strength and animalistic behavior.
 
I do feel like the Fear Manipulation page is a bit too loose and not clear on criteria. If we look at this:

> Fear Inducement. The most simple form of Fear Manipulation. This is simply the ability to make the target feel frightened in some form or another. The severity of this can range from frightening them to causing them to deathly insanity.

By this definition almost every character on the site should have Fear Manipulation as someone could theoretically be frightened just by someone jumping around a corner and shouting "Boo!"
 
I agree with the OP.
 
Yeah it needs to be cleared. Though your reasoning doesn't fully with Black Clover since they are not aware of how strong a Character B is and even they did, they are only paralysed if Character B releases his mana.

So it's not like Zoro or Whitebeard where character A is aware of his strength and is paralysed just because he can do the same to character A
 
So you're a discussion moderator now Damage, 'grats

Yeah, I fully agree that Fear Manipulation is pretty damn mixed. Like, I can understand that with HXH characters. It's pure fearhax and there's no doubt about it, there's too many feats. But by this definition just slightest fear inducing-something can be fearhax.
 
Hm, didn't known that we counted "people being afraid of X" as Fear Inducement, that would be only by biological or mental (or even esoteric/conceptual ones) means, and doing it cuz your good at intimidating then it would be Social Influencing.
 
Is this the right place to ask about edge-cases?

There's characters like Edelweiss (Rakudai Kishi no Cavalry) whose fear-hax is argued to bypass fearhax resistance because it's not REALLY inducing fear, it's just passively showing anyone who sees her that they'd die if they fought her, scaring them on a soul/instinctual level.

It's argued to bypass resistance because "Resisting fearhax doesn't mean you won't be scared by a bear/someone with a gun". Seems related to your OP but less about classification vs no classification, but more about resistance vs no resistance.
 
Yes, being resistent to fear inducing abilities do not makes one fearlessness or with the capacity to mask ones fears.
 
Isn't this just some other form of Status Effect Inducement or some form of Mind Manip, how can you make a soul fear? Idk, there are many things like Memory Manipulation, Empathic Manipulation etc.
 
I'm not all too sure about that, a lot of characters don't fear death, so if someone is brave enough ( Most characters are.) Then a ability like that shouldn't effect them. For example, there are plenty of characters on the wiki who have the ability to visual their incoming death and such. Manipulating one's sense of fear and someone resisting said manipulation should cover seeing yourself dying in a vision.
 
Also there does seem to be different types of Fear Manipulation, would it be better to give Fear Manipulation types like how we have for Madness Manipulation and such?
 
Fully support this, I absolutely hate the whole "This character felt fear therefore this character can induce fear to all that don't resist it" which quite literally ignores what fear is and how natural it is for someone to feel fear depending on the situation.
 
I prefer to not do that, dividing powers into types just cause confusion, and then people llok in ones characters type and then try to twist the things to apply it to another one.
 
Remember that we are talking about passive fear hax. If someone has, idk, Fear Magic then I think it is pure fear hax.
 
Antoniofer said:
I prefer to not do that, dividing powers into types just cause confusion, and then people llok in ones characters type and then try to twist the things to apply it to another one.
Dividing powers into types usually clears up confusion. It's kind of why we have power pages in the first place instead of just describing a character's abilities.
 
I agree that a lot of cases of "fear manipulation" isn't really the actual manipulation of fear so much as a character scaring another one for regular reasons.
 
I do believe that adding types for Fear Manipulation would be beneficial to the wiki and clear up a lot of confusion, along with a list of criterias.
 
It kinda a lazy way to do things, I would prefer to put the description between () after listing the power, like, causing fear due increasing the amount of vasopressin? then list as Biological Manipulation and Fear Inducement (that same description). Induce it via magic? then Magic and Fear Inducement.

When that happens, a character do not necessary need to have fear resistence/immunity, but with biological and/or magic resistence/immunity can also reduce its effects.
 
I also agree with the original post of this thread.
 
I agree with this. The Fear Inducement part definitely needs to be revised in some way.
 
I also agree with OP. With what we got on the current page, it's to broad to seem like an actual power. We'd all have Fear Manipulation.
 
So how will we solve this problem, in summary?
 
We should specify that making someone scare isn't proof of Fear Manipulation. This is a power that varies case by case. For example, inducing fear via authority/influence doesn't count, same with the fear produced by an insanely large energy felt via ESP. In the latter, the victim is scared because of the power difference, not some ability.
 
^ Agree. The ability should be given to characters that showcase the ability to induce fear out of their mere presence alone. Not because of sights of what it's capable of.

KarmodF said:
Happy to see this being handled, ever since I saw that character that had Fear manip. because chickens went crazy at his presence I knew that the criteria was too open for inflation.
You mean?
 
The Calaca said:
We should specify that making someone scare isn't proof of Fear Manipulation. This is a power that varies case by case. For example, inducing fear via authority/influence doesn't count, same with the fear produced by an insanely large energy felt via ESP. In the latter, the victim is scared because of the power difference, not some ability.
Agreed.
 
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