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(8-5-0) Kamen Rider Zero-One VS Issei Hyoudo. (Battle for the 10th strongest non-smurf 7-A)

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-Workplace Competition and Juggernaut Drive Issei is used.
-Zero-One start off is Shinning Assault Hopper.
-Speed is equalized.
-Otherwise SBA.

The CEO of Precognition: 8 (MagiSinbad, Lynieryz, nicetoderp, Kisaragi_Megumi, BERRIES555, IxaSaga2, Jeodood, Lonkitt)


Oppai Dragon Burst Mode: 5 (Phoenks, Deceived, speedster, Newendigo, YungManzi)
 
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[Divide! Divide! Divide! Divide! Divide! Divide! Divide Divide! Divide! Divide!]
RPL through it, pressing his belt six time to amp his finisher 6x it's original power that also blitz people who can perceived the world at massively enhanced speed.

Also his TP have instinctive reaction along with his infinitely respawning.

Also, he can just goes into his 7-A form.

Also Zero-One outskilled Issei hard.
 
RPL through it, pressing his belt six time to amp his finisher 6x it's original power that also blitz people who can perceived the world at massively enhanced speed.
How many times can he used the 6x amp; because divide alone can nerf him to being speed and AP stomped almost instantly.
 
How many times can he used the 6x amp; because divide alone can nerf him to being speed and AP stomped almost instantly.
Whenever he want, and not likely since his RPL by this point trigger on dodge and being constant 2x multiplier at bare minimum + going into High 7-A form instantly kill Issei plus Zero-One himself have massively sped up perception to help dodging everything along with TP.

Alongside the fact that stat gap are extremely funny in Zero-One, try being over 50x stronger to one-shot the man first.
Stamina, he can't dodge eternally.
Yes he can with his TP, long enough to goes into his High 7-A form and one-shot Issei.
 
So really, no way for Issei to one shot before Zero-One transform into his High 7-A form and clap Issei
 
You know a High 7-A amp would just make Issei also High 7-A with divide, right?

Divide halfs your power then adds it to issei.
If Issei kept boosting 2x then why doesn't he become High 6-C in that key why can't Vali one-shot someone who he divide multiple times? Because Highschools dxd boost and divide are inconsistent like that.

Even then his High 7-A form still have deconstruction on every single attack, so any hit result in dead Issei and Issei will never hit him due to massive skill diff alongside his continue RPL.
 
Yeah no, i'm not gonna buy on those Divide NLF bullcrap thing if you ask me
And even if we discard these arguments, Issei is still getting wrecked by Aruto other haxes and the most insane precog here
 
So I get Boost in particular is protrayed very inconsistently and can’t be used for scaling purposes…

but are you guys just saying divide and boost can’t do what they’re stated to do? Lol.

we’ve always fully accepted their statements for versus battle purposes, just not scaling purposes.
 
So I get Boost in particular is protrayed very inconsistently and can’t be used for scaling purposes…

but are you guys just saying divide and boost can’t do what they’re stated to do? Lol.

we’ve always fully accepted their statements for versus battle purposes, just not scaling purposes.
The thing is, those statement can be far-fetched to the point of NLF, at least from what i seen in some of Issei matches
 
but are you guys just saying divide and boost can’t do what they’re stated to do? Lol.
Yeah, and even in Versus purpose it's still inconsistent. If Vali shat out Divide 10 times against a single target around the same tier then why wouldn't he one-shot, or stomp his opponent? Same goes for Issei's Boost too.

Even then, Issei is nowhere near skill enough to kill Z1 in times before he get done in by his hax. Zero-One precog by this point are nearing the part where speed blitz aren't an issues and his RPL almost reached the infamous funny "50x gap are literally meaningless".
 
Oh I thought they were different characters
your confusion is understandable, but yes, Aruto has been transformed into 2 Kamen Riders (Zero-One and Zero-Two).
Zero-One is still beatable and can still be put down, while Zero-Two is the actual unmatchable rider who is nearly invincible thank to him being able to do everything Zero-One can do, but better, and having broken quantum manip
 
Yeah, and even in Versus purpose it's still inconsistent. If Vali shat out Divide 10 times against a single target around the same tier then why wouldn't he one-shot, or stomp his opponent? Same goes for Issei's Boost too.
You’re complaining about the story and plot concerning the scaling of the abilities, but nitpicking on the details. There’s times where stomps don’t happened from 30 boosts, and times when they do happen with only 2 boosts.

It’s inconsistent in both ways, not just away where you can downplay it to say it doesn’t matter at all like how you’re suggesting.

They’ve jumped entire tiers many times over with a few boosts or divides, literally. And they’ve stayed relatively the same throughout a fight.

that’s why we can’t use it for scaling but we can use it in a versus battle.
 
You’re complaining about the story and plot concerning the scaling of the abilities, but nitpicking on the details. There’s times where stomps don’t happened from 30 boosts, and times when they do happen with only 2 boosts.

It’s inconsistent in both ways, not just away where you can downplay it to say it doesn’t matter at all like how you’re suggesting.

They’ve jumped entire tiers many times over with a few boosts or divides, literally. And they’ve stayed relatively the same throughout a fight.

that’s why we can’t use it for scaling but we can use it in a versus battle.
The fact that it isn't consistent is the issues here. Issei Boost can be claimed as him punching up, but Vali? Pop that twice and he should be stomping people due to the fact that he stole half of it from his opponent, not adding onto his base.

Even if that's the case the precog, massively amp perception, instinctive tps, forcefield, RPL, stat amps allowed Z1 to either not die or blitz Issei first in his SAH form, while his Metal Cluster one-shot due to deconstruction hax.
 
So what are we doing here? Claiming that Issei's abilities don't work how the series constantly says they work? That's really silly. I understand it can be inconsistent, but that's really just because DxD powerscaling is a lot weirder than other series.

Ignoring all of DxD's statements about Divine Dividing and Boosted Fear doesn't seem like a great idea. Maybe don't scale off of the boosts, but they should be treated as 2x amplifiers in matches. And Divine Dividing as a divide by 2 that adds the halved power to your own.

So... Yeah.

Issei immediately boosts multiple times and divides everything he thinks is a threat - after that he punches once and the guy is splattered.
 
Issei immediately boosts multiple times and divides everything he thinks is a threat - after that he punches once and the guy is splattered
The problem is that even if that's the case. Issei can't land a thing on Zero-One due to all the stuff I mentioned above.

How would Issei Divide a slash from MCH that deconstruct on every hit?
 
The problem is that even if that's the case. Issei can't land a thing on Zero-One due to all the stuff I mentioned above.

How would Issei Divide a slash from MCH that deconstruct on every hit?
I might not now too much about dxd but couldn’t he just dodged with his and riders stats amping him?
 
I might not now too much about dxd but couldn’t he just dodged with his and riders stats amping him?
The problem is that Issei have to get through Zero-One layered precog and RPL in an attempt to dodge him. Zero-One also have his own speed blitz, forcefield, massive reaction boost and then some.

And about RPL.

2x every time Zero-One dodge an attack.
 
The problem is that even if that's the case. Issei can't land a thing on Zero-One due to all the stuff I mentioned above.

How would Issei Divide a slash from MCH that deconstruct on every hit?
He can just dodge since he can amp his own speed as well. Issei can also teleport.

The problem is that Issei have to get through Zero-One layered precog and RPL in an attempt to dodge him. Zero-One also have his own speed blitz, forcefield, massive reaction boost and then some.
His RPL is nothing compared to Divide Dividing and Boost.

He can't speedblitz Issei since he will be constantly increasing in speed. Issei can also teleport.

His forcefield can get divided out of existence.

Also he can just straight up ignore defensive abilities either way. So the forcefield doesn't matter in the first place.
 
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He can just dodge since he can amp his own speed as well. Issei can also teleport.
He can, Zero-One has dealt with plenty of other speed amp before in his own life. And Issei have to immediately teleport out of Z1 range as soon as he change into his High 7-A form, which is very quickly since he doesn't messed around.

His RPL is nothing compared to Divide Dividing and Boost.
Maybe, but he can easily stack it with his normal amp along with the fact that it last into his High 7-A form


His forcefield can get divided out of existence.
He have to do it against thing that happened at the very last second to occurred. Alongside the fact that it can be constantly recreated against due to it's nature. The forcefield in his High 7-A form especially will quite literally eat through Issei limbs with it's deconstruct if he goes melee.
 
He can't speedblitz Issei since he will be constantly increasing in speed. Issei can also teleport.
A.I. massively enhanced perception speed <<< Zero-One Speed Amp <<< Shining Hopper speed amp <<< Metal Cluster Hopper speed amp.

Combined that with his layered precog, Issei aren't hitting him.
 
He can, Zero-One has dealt with plenty of other speed amp before in his own life. And Issei have to immediately teleport out of Z1 range as soon as he change into his High 7-A form, which is very quickly since he doesn't messed around.
He can activate his powers instantly. So that doesn't mean anything. The moment he transforms he can just boost, divide, or teleport out the way of his attacks.

Okay? So he has dealt with speed amps? So what? That doesn't get rid of the fact that he will still inevitably be one-shot regardless.

Maybe, but he can easily stack it with his normal amp along with the fact that it last into his High 7-A form
A SINGLE use of divide gives Issei an insane AP advantage no matter how much Zero-One amps himself.

A.I. massively enhanced perception speed <<< Zero-One Speed Amp <<< Shining Hopper speed amp <<< Metal Cluster Hopper speed amp.

Combined that with his layered precog, Issei aren't hitting him.
He's going up against AoE energy blasts that one-shot him if they even graze his body.

I feel you are overestimating Zero-One's ability to dodge everything. Especially when you consider how strong and fast Issei can get in such a short period of time with his powers.

He doesn't double his speed with Boost, but it does definitely amp up his speed to some level. He can also promote to Knight or Queen, which allows him to blitz opponents he was previously equal to.
 
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He have to do it against thing that happened at the very last second to occurred. Alongside the fact that it can be constantly recreated against due to it's nature. The forcefield in his High 7-A form especially will quite literally eat through Issei limbs with it's deconstruct if he goes melee.
It actually doesn't matter since Issei passively bypasses barriers with his attacks anyways.
 
Can you specify what reasons because at this point I feel it's all been pretty much countered.
I don't feel any of that is enough to be countered
Also there's more arguments that being presented by Nice and Magi has yet to give more depth on it

So yeah i'm still stand with FRA vote
 
I don't feel any of that is enough to be countered
Also there's more arguments that being presented by Nice and Magi has yet to give more depth on it

So yeah i'm still stand with FRA vote
Can you give me the reasons that you think haven't been countered?

I am asking to know what that FRA really means since I do think I've countered everything pretty sufficiently.
 
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