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Julius Novachrono vs all of Nazarick

JulThe pen or the sword said:
Actually he only has ftl reaction? He gets stomped by ainz using aura of despair, mare causing a massive earth qauke (or some other aoe attack) or cocytus using frost aura...
Julius can teleport though, but only when he's not casting spells.
 
So what? He teleports into range of ainz insta death aura or cocytus frost aura? He doesn't have the ablitity to deal with aoe ablities the cast has. Teleportations great but its pretty useless when A), your opponent can teleport as well and B) your oponnent literally has to think death and your done. Edit not to mention ainz has counter spells to teleportation like delay teleportation, which delays anothers attempt to teleport and informs ainz of where the person teleporting will arrive.
 
Isnt Grasp Heart is target Lock?,regardless Julius cant spam His Time magic as it cost His own time and ainz can just use Death to him

Black Hole: Magic that creates a void that absorbs enemies inside with crushing gravity, and also consumes light.

Death: Instantly kills the target without any activation time or requirements. It is similar to grasp heart, but does not require the caster to crush the heart, and does not have its secondary stun effect.
 
Yeah and ainz resist time stop, his durablity negating hax is entirely reliant on his opponents aging and he can only move at superhuman speeds. Thus ainz see's him and grasps heart.

His teleportion gets delayed due to ainz delay teleportation and he can't win in a ranged battle as his movement speed makes it impossible to deal with aoe attacks.
 
I'm pretty sure everyone here understands that Julius is faster than all of these individuals. If they're not able to react to his, speed and he's at least 1.9 percent faster which is enough for a blitz. So there's no reason as to why juluis doesn't speed blitz.
 
Julius profile: Speed: SuperHuman movement speed with FTL reactions and combat speed (Vastly superior to Asta who can reflect magical beams of light, casually evaded the attacks of multiple sorcerers who managed to escape the Knight Captains, moved quickly enough that he seemed to phase through attacks. Managed to attack Licht before he could escape, despite the fact that the latter used Light Magic, with Julius acknowledging that it was indeed faster than his own magic. Later froze Licht's light in time as it traveled towards him.), higher with Time Acceleration

Ainz profile: Speed: Supersonic+ (Should be comparable to Albedo; fought with and defeated Shalltear; capable of moving so quickly that he creates a vacuum of unknown size


Hmmmmmmmm.......I wonder who is faster
 
Yeah juluis is still far faster in combat and reaction speed. And this is in a comabt situation so what I said still stands he blitzes being at least 1.9 times faster which is 50% faster. So that justifys a blitz, in travel speed he is only super human.
 
It cant be a blitz when starting distances aren't specified. If he starts in melee range he blitzes but if he starts with any distance he gets crusehed by any of nazericks aoe ablities....
 
Starting distance: Face to Face Speed: Not Equalized Reason: Unknown but both NEED to kill the other

Ainz stomps. But I do wonder why this page never wants to look at Ainz reaction speed? Volume 3 Chapter 5: Ainz throws ÒÇîMaximize Magic - Gravity MaelstromÒÇì> Shalltear considers what to do while it's approaching her then uses ÒÇîGreater TeleportationÒÇì> Only to then be affected by ÒÇîDelay TeleportationÒÇì> Then her field of vision being filled by ÒÇîDrifting Master MineÒÇì

All things he had not cast before fighting her.
 
He still isn't fast enough to react to anything juluis can do. He is far superior in reaction and combat speed, ainz gets blitzed unless ainz has skme passive hax he gets blitzed it doesn't matter the distance especially if it's a small distance juluis is in a far better position to blitz. Ainz isn't fast enough, he gets blitzed. Idk why you believe the distance matters in this, situation even if I was to steel man here and say they aren't in melee range juluis is still fast enough to react to all of ainz attacks and evade them, he would just close the distance easily in this situation and time hax ainz. He won't be able to touch juluis unless he has passive hax otherwise he just can't overcome the massive speed difference.
 
Because he needs to travel to and reach ainz with his superhuman movement speed. He instantly dies to an aoe that covers a distance he can't travel. Its not a short distance, sba demands its 4 km.

It doesn't matter if you have ftl reaction speeds if you can only move at superhuman levels. Ainz literally uses any aoe ability that covers a large distance and his opponent dies. For instance, ainz uses the spell scream of the banshee covering two hundred meters, it is literally impossible for juilius to escape the aoe effect with his movement speed.
 
He wouldn't need movement speed his combat speed would be sufficient enough, also juluis would just neg him with Chrono stasis, it's faster tjan any attack ainz has and he won't be able to react to it.
 
>Combat speed will be sufficient enough

Excuse me? He doesnt even has the range to affect Ainz with his magic, its only several meters

Ainz can crush his heart from kilometers, and with a thought
 
They start four kilometers apart...He needs to move across the battle feild...Ainz outranges him... His spells can be activated with a thought....What part of this don't you understand?
 
Okay with a thought or not it doesn't matter. He can crush his heart with a thought, that dosent matter he can reach to it so he won't be hit in comabt which this is a combat situation, assuming this, juluis combat speed would, be implied here.

Now regardless of that juluis would just close the distance and avoid his range and chronostatis ainz who has no resistance to that. And even if so he wouldn't be able to react so. He would be taken off guard then he gets negged.
 
You're telling me that he's going to cross four kilometers so fast that nobody will be able to lift a finger? You do realize his movement speed is only superhuman level, right?
 
Julius has Superhuman movement speed. Combat speed doesn't matter at all if a character's range for their abilities is too limited (meaning, their opponent is too far out of their range due to their range already being very limited) with far slower movement speed when combined with the massive starting distance. A character's combat speed is only as good as their range are for a certain distance.

The highest rating for superhuman movement speed is 34.3 meters per second.

The starting distance is 4 kilometres by default due to the huge range advantage Ainz and some other Overlord characters has over Julius.

4 kilometres is 4000 meters.

For the time it takes for Julius to reach to Ainz at 4 kilometres is: 4000 (meters) divided by 34.3 (m/s) = 116.61 seconds to close the distance. Convert that into minutes, and we get around 1.94 minutes for Julius to get within range.

That would take Julius nearly 2 minutes to even get close to Ainz. And Julius' range is only several meters with magic.


It would take far too long for Julius to even get in range before someone like Ainz would just hax him to death at that distance (especially through using abilities that can't be dodged by conventional means due to instantaneously affecting the target the moment it is used). Julius literally cannot do anything without taking nearly 2 minutes (as he would only affect stuff within several meters at best), whereas all Ainz and some other Nazarick individuals needs is a few seconds at worst.
 
SpookyShadow said:
None of that proves anything about Julius having greater movement speed than he already has. And Julius cannot dodge a spells that literally causes instant death the moment it is activated (so trying to dodge a spell that just magically makes you drop dead is illogical and impossible, especially for a character like Julius, as there are no projectiles to dodge in the first place. Even Precognition wouldn't help Julius dodge that, as there are no projectiles to be dodged in the first place). Not only that, but nothing about Julius proves that he can resist abilities such as Time Stop (that works in an AoE manner, rather than just locally affecting a person like Julius' abilities seems to work), or other Death hax abilities that Julius cannot physically dodge or intervene at that distance with the movement speed he has. Just because Julius have time hax, it doesn't mean he has resistance to it as well. The Nazarick characters' resistances to Mind Manipulation and Time Manipulation (that includes Time Stops) shrugs off anything that Julius' consciousness time-freezing does.

Julius is outranged, outnumbered, outclassed in raw power, and likely outhaxed as well. There is no shame in admitting that a fictional character loses to a group of powerful fictional characters from other series. No amount of combat speed would matter in a ranged fight (especially ones that uses instant magical effects rather than projectiles) if one's own movement speed and range doesn't make up for it.
 
Combat speed doesn't come into effect until Julius is in cobat range, he is vastly outranged by ainz and co, thus he gets killed while closing the 4 km distance with his superhuman movement speed.
 
How is he out ranged? Okay one ftl reactions, and combat/ travel speed. In no situation here does he get tagged by anything, that one attack is an internal one, However it'd just be a no limits fallacy to say he'd just die, when he is fast enough to it. So not only does he not get tagged but ainz gets blitzed, juluis would just keep dodging until he gets into combat range then blitz. Theres nothing suggesting otherwise.
 
He does have limited resistance to time hax it is also inaugurated on his profile, he recently returned because he used his Time magic to reverse himself 13 years.
 
Ali jr b*tch!! said:
How is he out ranged? Okay one ftl reactions, and combat/ travel speed. In no situation here does he get tagged by anything, that one attack is an internal one, However it'd just be a no limits fallacy to say he'd just die, when he is fast enough to it. So not only does he not get tagged but ainz gets blitzed, juluis would just keep dodging until he gets into combat range then blitz. Theres nothing suggesting otherwise.
This was before Julius' profile was even updated, where he only had superhuman movement speed. You just had to make those arguments when Julius' profile is updated, don't you?

Either way, speed gap or not, he isn't harming any of the level 100s in Nazarick due to the AP gap, and resistances to Time Manipulation makes Julius' combat applicable time abilities mostly useless. However, his combat applicable time abilities are pretty much all useless against Ainz and Shalltear based on Julius' profile, as undead characters don't age (and the fact that they also have resistance to Time Manipulation). "Speed Blitz" doesn't matter when a character can do little to nothing in harming their targets in the first place.


Anyways, I'm not replying to this thread after this comment again, especially since this thread is only of the Fun and Games board.
 
I think Julius range should be country level with Chrono Anastatis? Like, he reversed time in entire Clover kingdom to stop Licht's country level attack
 
Both sides uses magic. All of Nazarick Vs an individual Both sides don't know the nature of spells being used One team has many individuals with resistance to time magic and would naturally not notice that their time is being slowed down or accelerated, it won't even matter since that side has beings that's do not age, game characters do not age. One side has only time control magic. Ainz activates fallen down with cash shop item to significantly reduce cast time when Rubedo and her sisters tank Julius's attacks. Fallen down vaporisers all life in a range of few kilometres. There are magic casters more proficient in Nazarick than Ainz (the guild members) with more powerful AOE and ranged spells than Ainz's all of the guild members are non human type avatars so age acceleration is irrelevant. Ainz uses Gate to close distance and activates Despair Aura V. Julius gets mindbreak and dies on spot. Another normal day for Nazarick. S A S U G A
 
They're not fast enough to do anything nor does he have the A.P. to tank any of his attacks. They'll just keep getting blitzed the entire time and won't be able to tag juluis at all.
 
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