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This is a STAFF Discussion.
Not the best title but that's irrelevant. I'm going to keep this short because I'm sick and got a lot of other things to do but this topic has been on my mind for a minute, and was brought about from the discussion happening on this Devil May Cry revision thread.
To be brief, we all know 2-A/Multiverse level+ is the ability to create/destroy/effect (significantly) an infinite number of universes (space-time continuum), as stated of our Tiering System page.
"Characters or objects that can significantly affect, create and/or destroy a countably infinite number of separate space-time continuums."
The Issue
Now, it is currently accepted that the space that separates and contains these infinite universes is by default infinite (because it would half to be to hold an infinite number of 4-D universes/space-time continuum or if it's stated to be infinite) with an insignificant 5-D Axis.
But the question is this. What happens if a character creates/destroys/effects one of these spaces that's stated to be infinite but the number of universe inside it is finite? To give an example... (Note: The original example was changed due to the character in question justification/tier being revised, so below is just a random example but still the same premise)
'''Multiverse level+''' (Destroyed a infinite space-time continuum that held several other universes within itself, due to being infinite, the space can theoretically contain an infinite space-time continuum)
As you can see, the 2-A justification is using the hypothetical logic that because the bigger space is likely infinite, it theoretically can contain an infinite number of space-time continuum. However, according to one of our staff members on the DMC thread, we don't have an actual standard for this. Which brings us here now.
So that simply leaves 2 options.
1. We allow theoretically scaling like this, meaning if a character creates/destroys/effects the infinite space (with an insignificant 5-D axis) that contains a finite number of space-time continuum they still get 2-A
2. We don't allow this type of scaling, meaning if a character creates/destroys/effects the infinite space (with an insignificant 5-D axis) that contains a finite number of space-time continuum will only be rated based off the number of universes actually in said infinite space.
Conclusion
Pending...
Not the best title but that's irrelevant. I'm going to keep this short because I'm sick and got a lot of other things to do but this topic has been on my mind for a minute, and was brought about from the discussion happening on this Devil May Cry revision thread.
To be brief, we all know 2-A/Multiverse level+ is the ability to create/destroy/effect (significantly) an infinite number of universes (space-time continuum), as stated of our Tiering System page.
"Characters or objects that can significantly affect, create and/or destroy a countably infinite number of separate space-time continuums."
The Issue
Now, it is currently accepted that the space that separates and contains these infinite universes is by default infinite (because it would half to be to hold an infinite number of 4-D universes/space-time continuum or if it's stated to be infinite) with an insignificant 5-D Axis.
But the question is this. What happens if a character creates/destroys/effects one of these spaces that's stated to be infinite but the number of universe inside it is finite? To give an example... (Note: The original example was changed due to the character in question justification/tier being revised, so below is just a random example but still the same premise)
'''Multiverse level+''' (Destroyed a infinite space-time continuum that held several other universes within itself, due to being infinite, the space can theoretically contain an infinite space-time continuum)
As you can see, the 2-A justification is using the hypothetical logic that because the bigger space is likely infinite, it theoretically can contain an infinite number of space-time continuum. However, according to one of our staff members on the DMC thread, we don't have an actual standard for this. Which brings us here now.
So that simply leaves 2 options.
1. We allow theoretically scaling like this, meaning if a character creates/destroys/effects the infinite space (with an insignificant 5-D axis) that contains a finite number of space-time continuum they still get 2-A
2. We don't allow this type of scaling, meaning if a character creates/destroys/effects the infinite space (with an insignificant 5-D axis) that contains a finite number of space-time continuum will only be rated based off the number of universes actually in said infinite space.
Conclusion
Pending...
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