• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
Status
Not open for further replies.
If its there then the profile is WAY too dense for me to find it easily
The only accepted multiplier assuming that's what you're looking for is for the Spin Dash, Boost, Super Peel Out, and Drop Dash which are about a 55x increase. It's in the speed section of Sonic and Shadow's profile IIRC.
 
The only accepted multiplier assuming that's what you're looking for is for the Spin Dash, Boost, Super Peel Out, and Drop Dash which are about a 55x increase. It's in the speed section of Sonic and Shadow's profile IIRC.
I was looking for his speed that's supposedly quadrillions of times above immeasurable without amps
 
I was looking for his speed that's supposedly quadrillions of times above immeasurable without amps
Oh, that's not on the page. No one puts how many times above baseline someone is above Immeasurable or Infinite speed on profiles. You usually denote a scaling chain with an "at least" and then note parts of the scaling chain in the justification.
 
Oh, that's not on the page. No one puts how many times above baseline someone is above Immeasurable or Infinite speed on profiles. You usually denote a scaling chain with an "at least" and then note parts of the scaling chain in the justification.

a blog would also be nice
 
Oh, that's not on the page. No one puts how many times above baseline someone is above Immeasurable or Infinite speed on profiles. You usually denote a scaling chain with an "at least" and then note parts of the scaling chain in the justification.
Then where is it from
 
Then where is it from
It's on the general scaling thread for Sonic. I can't remember if it's linked on the verse page, but I'd suggest looking there. To summarize it, Super Sonic gets faster with Base Sonic (In Frontiers, when Sonic gets 2x faster for example, Super Sonic moves 2x faster during his fights), and from 2006 up to Forces, Sonic gets IIRC, quadrillions if not quintillions of times faster (Tho we still need to update that blog as there's more scaling chains that have yet to be added to that).

Though what you should look at in specific is Classic Sonic in Generations jumping from single digit FTL to Quadrillions of times FTL in Forces. The blog is a bit behind though IIRC. It still mentions the old 8x accepted value of boost which is now about a 55x increase. We plan to update it soon. Didn't think it'd be important in any match-up soon tho
 
Last edited:
but like, i know that, i really do, it is just that no one is giving me a source or a link to how fast that happens
like, how quickly does it drain?
Probally at the same speed as they fight i think.
The character are like immesurable, so the energy drain that are passive draining them is as fast.
Now, i just need to find a thing.
 
time stamp would've been nice, but I found it

that's only one type of wisp though, and it's special property is intangibility

near the beginning and mostly throughout the entire video, he's constantly grabbing the wisps
Yeah, but if shadow uses that, hearts can't touch him with anything
 
Yeah, but if shadow uses that, hearts can't touch him with anything

dunno bout that one, his page says Ki users can interact with souls, illusions, invisible and intangible energy, abstract beings who function off of will/thought

I'd say he can interact just fine
 
dunno bout that one, his page says Ki users can interact with souls, illusions, invisible and intangible energy, abstract beings who function off of will/thought

I'd say he can interact just fine
Not really, unless he has layered NPI, all that shows is that he can interact with a lot of different stuff, not that it is layered
 
Oh, i din't read that actually.
Hm? No. As of right now, the most they've stated is being 50,000x baseline Immeasurable. They've also conceded to Heroes being slower outside of speed equal. And that's not account for the planned CRT, or CRT that just got accepted that further places Shadow higher in speed scaling.
Base Goku is already immeasurable so Ultimate Godslayer Hearts is way over 1,250,000,000 times immeasurable speed
 
Hm? No. As of right now, the most they've stated is being 50,000x baseline Immeasurable. They've also conceded to Heroes being slower outside of speed equal. And that's not account for the planned CRT, or CRT that just got accepted that further places Shadow higher in speed scaling.
Uhh Its 500,000 above baseline for the very very very very very very very very very very very wekeast incarnation of CC Goku. Or 250.000 for the weakest incarnation of xeno goku. But since DBH Doesn't have a scaling blog to go with now, ill concede on shadow being faster.
 
Hm? No. As of right now, the most they've stated is being 50,000x baseline Immeasurable. They've also conceded to Heroes being slower outside of speed equal. And that's not account for the planned CRT, or CRT that just got accepted that further places Shadow higher in speed scaling.
Is there a scaling blog for Segaverse? We just don’t have the blog that’s all
 
How good is invencibilty of super forms? I think Hearts can just one-shot with one of his attacks.
 
Is it 4D tho?

considering they can interact with infinite Zamasu, who already covered the future timeline and was spreading to even the regular (and has 4-D range listed), yes

and Heroes Zamasu simply upscales vastly from there

and what, NPI by itself can't have dimensionality, only interact with such, right?
 
Uhh Its 500,000 above baseline for the very very very very very very very very very very very wekeast incarnation of CC Goku. Or 250.000 for the weakest incarnation of xeno goku. But since DBH Doesn't have a scaling blog to go with now, ill concede on shadow being faster.
My bad, missed a 0. If that ever does get finished up, ya'll can let me know. A lot still needs to be added to the Sonic scaling, so I'll mention when that gets wrapped up.
Is there a scaling blog for Segaverse? We just don’t have the blog that’s all
There is, but I think it's a bit outdated IIRC. It's on the Sonic verse page. We actually had a CRT to update it with currently accepted stuff
 
Status
Not open for further replies.
Back
Top