Hundreds of meters is easily enough range to deal with the Drinker. That's Hundreds, not a Hundred. Strike one.
Not when the Hunter doesnt have a way to exploit that range against the Drinker when the fight starts, something the Drinker can instantly nullify via Dimension Door or literally just by running around. Strike one
Dimension Door is a one time use ability, and closing distance is not the thing's first strategy. Strike two. For bonus points, this isn't even a victory, just a cripple you're arguing.
Using it once is all it would need to do to win, it gets in range and it wins automatically even if its not instant. Strike two
The Drinker doesn't have omnidirectional vision, you're just wanking it to have such. This ability is specifically stated in D&D, which I thought you'd know given you have interacted with the verse before. The Hunter isn't just clusterfucked the instant he's in range. Strike three.
Is it though? Darkvision, blindsight, and low light vision are a thing but i dont recall omnidirectional vision being a specific ability in 3.5e. Either way, the Hunter is in fact clusterfucked the instant he's in range, even assuming it doesnt have omnidirectional vision the drinker can literally just keep looking at him and the Hunter can do nothing to fight back. Hell i havent even brought up Drink Vision just bypassing the Hunter's resistances entirely. Strike three
Additionally you're mentioning speed ratings that I can't really grasp. Speed equalization makes them even in all ratings.
Oh my guy...youre not aware of the new ruling are you?
The VS Battles Wiki is mainly a site that attempts to index the statistics of characters across many different fictional franchises. However, as the site name implies, we also allow our members to pit fictional characters against each other in hypothetical matchups for entertainment purposes...
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"The combat speed of that faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight etc."
Its okay, i got burned by the new rule before too, its stupid but this is the new standard for speed equalization, only combat speed is equalized. Their speed would be brought down to Mach 32, the Hunter's combat speed, reactions would be the same, Mach 32, and movement speed for the drinker would be cut in half, so Mach 7 vs the Hunter's Athletic Human movement speed.
The Drinker's deflection is absolutely able to be bypassed by attacks. It makes hits less likely, not guaranteed total mitigation. Shan't call this one a strike since this one seems to be genuine misunderstanding rather than malignant misconstruing.
Fair enough i suppose, in the previous thread it was treated as a full forcefield and even its profile describes it as attack reflection and damage reduction.
Stealth can work, even against groups. I encourage you to play Splinter Cell at some point. Strike four.
Are you really equating the absurd stealth of D&D to the baseline stealth capabilities of the Hunter? And ignoring all of the other ESP abilities the Drinker has too, very nice. Strike four
Vampiric Touch is not an instant kill, and should not be elevated to the level of Finger of Death. You're completely right about FoD, but that fact alone doesn't make a match 100% unwinnable. Strike five.
You yourself confirmed the Hunter lacks soul and death resistance, as did Lephyr in the previous thread with how potent the drinker's soul hax are, so yes it would be. Strike five
Vecna is not remote controlling the Drinker. You're also conveniently ignoring the bit about the SBA (your otherwise most quoted thing in this fight), that outside help is not allowed. Strike six.
Never argued it was controlling the Drinker but fair enough i suppose.
You consistently misrepresent things and demand to be treated with courtesy you refuse to offer others.
I only respond to how others decide to treat me my friend. Everyone deserves to be treated with courtesy but if that is not an option to the opposing party then courtesy shall not be given in return. Golden rule and all.
As for your last post: Lephyr is a jive ass ************ and relevant to D&D. Zephyr is a troll. Two different people.
It was Lephyr, not Zephyr.
Type 9 Immortality is... arguable, but it would not actually keep them alive. Their soul is technically a nexus into the Plane of Negative Energy. You can kill them and be fine, but soul having them may be difficult. Luckily the Hunter is not prone to such hax, eh?
He does not have that kind of hax no, we literally agreed to this on the previous thread
You also ignored like half my points there so im going to take it you agree with them.