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I appreciated the rambleSorry for the rambling, there were more to type than i originally thought.
Most of the percentage stuff is fine things like the 10% and 40% boosts and that stuffAnyway how should we deal with the damage, healing, attk, defense multiplier , i honestly don't know how a crt around the skill multiplier should be made and is pretty sure that it gonna get rejected beacause some of the multiplier is too big or outright nonsense
Thanks but i doubt that anyone would consider prime adeptus Zhongli being stronger than Azhdaha even though it somewhat make sense as Azhdaha wasn't able to defeat Osial leaving Zhongli alone to deal with him, we know that Azhdaha did at least attempt to fight him as the story teller say that he accompany Zhongli in many conquest which should very well include Osial fight and the way that the cutscene play out it seem to be true.I appreciated the ramble
Interesting to read your thoughts there
Of course its not, i even used stripe lines so no one took that seriouslyWell i need to snuff that out in case anyone thought that it was a good idea.
There is no epic over the top shonen action, only past tragedy and heartbroken story - Somebuddy 2021Venti, Wind and Freedom God: Broke
Zhongli, Earth and Contract God: Broke
Raiden, Lightning and Eternity Goddess: I'm seeing a trend....and I'm not liking it.
Thought on this, stat can be ignored beacause game mechanic but i want to hear opinion on special effect.What do we do with weapon than? We know that it's possible to enhance them which mean it can become magical so the weapon stat might not be just game mechanic, and especially the special effect as it can add a tiny bit of versatility or even further amp the character if it get accepted.
I think weapons should not be applied to the characters as a factor outside of weapons having properties or statements via lore or abilities based on weapons and abilitiesWhat do we do with weapon than? We know that it's possible to enhance them which mean it can become magical so the weapon stat might not be just game mechanic, and especially the special effect as it can add a tiny bit of versatility or even further amp the character if it get accepted.
Just have both as optional equipment is the solution I would sayOkay that does make sense, but how do we know which weapon they use? diluc use favonius greatsword in cutscenes but he use bloodstained greatsword in his splash art, so which do we use or both?
That works as wellHonestly, we should use weapons shown in Splash art or cutscenes for standard equipment and give the other weapons as Optional Equipment. An easy fix.
Definitely notReminder that the prototype archaic destroyed a bamboo forest in one swing, which would be large mountain+, nearing low 6-C
Look up a bamboo forest in real life, they do fully cover large mountains in real life, so who knows how large mountains are in the genshinverse, although the 6-C is more of an estimateDefinitely not
Mountain busting is low 7-B unless we know more of the mountains size
Well I did a quick search and one Bamboo forest in China covers 120 square kilometers which is actually pretty big like small city sized so if that much bamboo if covering the mountain it’s bigLook up a bamboo forest in real life, they do fully cover large mountains in real life, so who knows how large mountains are in the genshinverse, although the 6-C is more of an estimate
Oh wait i miss read that, nvm about what i said about the archaicWell I did a quick search and one Bamboo forest in China covers 120 square kilometers which is actually pretty big like small city sized so if that much bamboo if covering the mountain it’s big
Although it’s still not touching High 7-A this is what would be needed if the sword fragmented the entire mountain for it to be high 7-A
Which is outrageously big and so big that the bamboo forest would have to curve around the edges of the mountain which at this point we are assuming a lot
- (4.184e18 Joules) / (8 Joules/cc) = 5.230e17 cm^3, or 5.230e11 m^3 destroyed.
- Assuming that a mountain is considered a cone, the volume for that is (Pi)(Radius^2)(Height/3)
- Assuming that the mountain's height and radius are equal, the minimum values for both radius and height should be about 7934m.
- Plug the above number for both radius and height for the cone volume and you get the volume required for Large Mountain level via fragmenting it.
A safer bet is to just guess the feat is around 7-B unless someone is willing to do more exact measurement
Oh rip thenI just went to check more weapons and apparently the prototype rancour can "Shake mountains at their foundations and possesses the power of 1000 mountain peaks in it's tip" and saying they give out that weapon for free like it's nothing i think it's safe to say no using weapon lore, also it can be bs so yeah no
Me it’s the same but replace Diluc with Hu TaoHow I treat my Pyro characters
Yeah if the lore and statements aren’t dumb hyperboles like idk “Shook the entire continent while wielded by a baby” or something yeah those things are goodAnyway weapon that's ahown with the character in the offical material will be use as there standard equipment, there lore abilities would only be taken into account if it sound legit and the rest of the usable weapon wil be optional equipment, am i wrong?
Also what about implied weapon that are there canoncialy? Noelle favonius greatsword is definitely not her canon weapon as she was so strong that wagner the smith who made weapon for everyone else in the knight of favonius including diluc and varka despair at her as none of the weapon he create can withstand her raw speed and power after one or two swing, it's only after she got her vision that's specifically geo the hardest and toughest element that he start to create a weapon that would resonate with her geo element and become far, far stronger and tougher than it's that she would have a comfortable weapon to swing and i doubt that is the classic favonius greatsword even if it look like it.