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A few pages later we are told that Kasumi "got hit on purpose" just to close the gap, it's fair to assume he would be able to dodge the tento kogai sho if he wanted toKasumi using his Lightning god leg technique and still wasn't able to dodge at all
Sorry, I didn't know. The translator has been living in Japan for 7 years and knows Japanese perfectly so it being illegal doesn't disqualify it, context-wise.Matthew55:
You should not link directly to illegal manga scanslation sites. It might cause us problems with setting up revenue-bringing advertisements for this forum.
Also, if it's not a problem, I want you to appraise a new feat.Well, you can upload the relevant scans to Imgur and link to that instead.
FTE Indeed:But like, why do we accept the 1109 punches thingy then? Why cherry pick? We are even shown that higher number in the technique name=more punches on pannel, with the quintillions one dwarfing all other techniques and having a completely full pannel and hands extending beyond the horizon line. We either accept ALL numbers from techniques or none of them, with how accurate they tend to be, I seriously don't see a reason not to use 'em tbh
And yeah, FTE timeframe is definitely the way to go given that HNK fighters often fight FTE to each other, the most blatant example being Han vs Ken, where neither fighter could actually see the opponent's punches at the start
We preferably need somebody knowledgeable who knows how to edit properly to start applying the calculations that were accepted.Thank you very much for helping out Mitch. You are awesome and it is very appreciated.
What Mitch has accepted can probably be applied then.
We preferably need somebody knowledgeable who knows how to edit properly to start applying the calculations that were accepted.
Can you get someone to calc this feat, please?We preferably need somebody knowledgeable who knows how to edit properly to start applying the calculations that were accepted.
Is it necessary? Jasonsith has already calculated around 20 FotNS feats, if I remember correctly.
Sorry, it's just that this is interesting considering Kasumi dodges the bullets by moving his head in their direction. But if this is asking too much then forget about it and it's not that important.Is it necessary? Jasonsith has already calculated around 20 FotNS feats, if I remember correctly.
Must have been a mistake, sorry.Okay. Please stop double-quoting my posts though.
Probably could, there's a few shots that can give a rough estimate of the elevation eyeballing them, could very like calculate a distance or at least a rough one based on such scans.If you can calc the actual distance that'd be fine, yeah.
2̶0̶0̶m̶ ̶i̶s̶ ̶t̶o̶ ̶l̶o̶w̶ ̶t̶h̶o̶u̶g̶h̶.̶ ̶J̶u̶s̶t̶ ̶c̶a̶l̶c̶ ̶t̶h̶e̶ ̶h̶e̶i̶g̶h̶t̶ ̶a̶n̶d̶ ̶u̶s̶e̶ ̶t̶h̶a̶t̶.̶
If you can calc the actual distance that'd be fine, yeah.
If someone else could get a calculation on that height (I may not get this within one or two weeks) I may include one more end for evaluation.Probably could, there's a few shots that can give a rough estimate of the elevation eyeballing them, could very like calculate a distance or at least a rough one based on such scans.
But it ain't gonna be me who's doing that, I'm just tossing the idea out there so that there isn't like a dozen ends and then some.
We probably need to apply the accepted calculations here, yes. The blog also needs to be listed in the FOTNS verse page.
Are anybody here willing to apply the calculations results that have been accepted by our calc group members?
The accepted ends areYour help would also be appreciated.
@Armorchompy @KieranH10 @Migue79The accepted ends are
- Calc 1 - Class 25
- Calc 2 - Both ends were accepted
- Calc 3 - Rejected due to lack of context
- Calc 4 - Fine to use
- Calc 5 - If the premise of the calc is correct, then it can be used. But the calc member seems hesitant on it being so (which I get since assuming Peak Human Punch speed is incredibly weird)
- Calc 6 - Not evaluated
- Calc 7 - Not evaluated
- Calc 8 - 110,095.7 kg end accepted
- Calc 9 - Accepted
- Calc 10 - Mach 5.4 end accepted
- Calc 11 - Due to sheer amount of things given calc was not evaluated
- Calc 12 - Both versions of the calc were accepted, but the accepted end was not specified
- Calc 13 - Accepted
- Calc 14 - Class 1 End was accepted
- Calc 15 - Can be used
- Calc 16 - Can be used
- Calc 17 - Not evaluated
- Calc 18 - 2.02696E+13 Joule end was accepted
- Calc 19 - Can be used