The FFXIV does not have all the same abilities though. Stuff for magic like matter manipulation, subjective reality and conceptual manipulation is for FF1-6, Type-0 and FF13 as of now.
We also have different profiles for the other Omegas in the Franchise, like
FF7's and
FFXV
You're actually, blatantly wrong here, and evidently sourcing information from profiles alone. Omega had two tasks in XIV by which he was created for: To slay Midgardsormr, and was obsessed with
"finding the mightiest being in creation" and "perfect specimen" to base his creations on.
XIV Omega has those abilities and to a much greater degree; evident enough by it's feats within the
Interdimensional Rift throughout the entirety of the Omegascape raid questline. He also possesses 'battle data' from the dimensions he's traveled to, which has been narratively implied and hinted to be other games in the franchise.
Omega was also capable of creating conceptual beings such as an improved Chaos, and creating improved versions of high tiers such as Exdeath that scale to a Post-Stormblood WoL. This is because he's traveled beyond the rift and to other games, evident by when he replicated bosses and their data from both FF1, FF5, FF6, and their respective settings-- such as the Interdimensional Castle (FF5), Chaos Shrine (FF1) and the World of Ruin (FF6).
It is also implied that he made cross-game entities fight one another as well, and has even categorized them by dimension. To that end, Omega is capable of creating entire dimensions within 'egg-shaped objects'
that are stated to house entirely different worlds. Similarly, he's also able to erase the worlds within these egg-shaped objects with relative ease,
as well as the domain he has created within the rift.
Omega has also created beings within the Rift, whos existence isn't isolated exclusively to it. Another instance of this occurring is when Alte Roite, a boss from Bartz' world, was roaming above the portal to Omega's domain within the Rift.
Midgardsormr explains this by stating Omega is capable of "weaving aether to life", and stated that his creations become corporeal threats. Omega is also capable of isolating his creations to the Rift,
referring to such under the term "existential authorization"-- which would logistically extent to both an abstract and conceptual level thanks to the Chaos feat-- and the set precedents for the verse.
Omega has also threatened to erase both the Warrior of Light, Cid, Biggs, and Wedge had they not 'consented' to his experiments; before being allowed to enter his domain from the "Rift between Dimensions". He has has also granted Existential Authorization to the WoL and his party specifically. This effectively implies
he's capable EE'ing other creatures within his domain that are not of his creation, including a Post-Stormblood WoL, by casting them to the Void, and revoking Existential Authorization within, and outside of his domain in the Rift. Even Omega states that they 'perished' once cast to the void, although they were saved by Alpha. This is the same 2-A WoL who had already defeated a Shinryu-formed Zenos.
In other instances of Omegascape,
Omega is also capable of changing his created dimensions within the rift in an instant-- being able to "alter the world to reflect a recorded memory". He is also referred to as a "master of the rift" in XIV; and is able to alter, and control it to his will-- to the extent of creating, simulating, and and erasing entire worlds and dimensions within his domain. Within his domain of the Interdimensional Rift,
he's seemingly omnipresent OR able to project himself to an extent from within his domain and outside of it, yet this has only been seen within the Rift. (This could alternatively be Avatar Creation, seeing as he's in the form of a Level Checker for most of his interactions with WoL and Cid)
Please don't extrapolate this into me saying "every omega is omnipresent in the rift!" this only really applies to XIV Omega, if this is even a meritable feat for Omnipresence. Another example of this occurring is when Omega had nearly cast out both Cid and WoL to the void of the rift. I will say that this material would warrant different key on his profile (or different profile altogether), amongst other things such as his adaptive evolution & duplication from O12N.
Something else to note,
it was surmised by Cid, and supported by Midgardsormr, that Omega was capable of creating an enemy mightier than Shinryu. Which would have resulted in another calamity in the Source.
As for Omega in general, he is also repeatedly, consistently stated across mainline games that Omega has
the ability to grow and evolve; coinciding with its' also reoccurring ability to traverse the Interdimensional Rift i,e, to other dimensions, and in some cases the games of other worlds in the franchise. This is the only logical explanation that accounts for his change in art direction, style, and lore across games. The only point of contention against this is the fact that his origins widely differ across the franchise, and that the legend of his creation is attributed to many different sources. The most consistent lore statement is that Omega is a weapon designed to destroy gods, and is described in Dissidia as:
"
A soulless entity from a far away sky. Created by an ancient civilization as a machine capable of utter destruction, no one is certain for what purpose it was built. One source suggests it was created to eliminate some other massive power. With its creators long gone, it traverses dimensions, aiming only to complete its objective."
( Additionally, the existence of the Interdimensional Rift across the franchise has been stated to link worlds, dimensions, and even other games. Gilgamesh in XIV is already confirmed to arrive in Eorzea after the Dissida Conflict. This is the other notable instance of cross-game travel and is considered canon to XIV.
The Rift has also been implied to contain an infinite number of universes, repeatedly across games,
in the franchise. And since XIV's rift is confirmed to in fact be linked to other games anyways, there's nothing to suggest that he doesn't possess his own battle data from his FFV iteration-- alongside having visited and recorded battle data from Bartz' world in particular. )
In context to the franchise, there
are a lone few Omega that are fundamentally different from, or explicitly not the reoccurring Superboss Omega. An example of this being Omega Weapon, who is factually not even Omega at all.
Omega's
Weapon's origins in FF7 are foundationally associated with the Life Stream, and hardly shares any canonical or implicative connection; let alone similar ability. In context; Omega Weapon is related to Emerald Weapon, Diamond Weapon, Ruby Weapon-- and the other Guardians that the Life Stream of the planet created in order to combat the threat of Sephiroth, and to reset life on the planet.
His Delta Attack in XIV doesn't petrify, he has his own AP scaling as well.
He still has 2-A scaling in XIV, it's just on the higher echelon of 2-A. It really isn't that broad of a difference beyond feats cementing his scaling, and additional abilities from his XIV iteration. And in context to scaling from FFV, Omega is 2-A-- scaling higher than Neo Exdeath.
I don't get what point you're trying to make here beyond some what-aboutisms and some gripe on how profiles are structured on the site. I've done all I can to explain here and in the other thread, especially with the sources suggesting retention of abilities from FFV for FFXIV Omega.
There's no reason at all for XIV's Omega to be in the same profile, I don't know a single other profile on here where we combine very different characters because they have a small handful of similar abilities that also come from different moves that work differently
That's because character keys exist on profiles. I'm effectively suggesting to add these additions under a separate key, with "all previous plus--" for XIV Omega specifically. There are numerous characters on this wiki that follow the same procedure,
an example being Megaman X,
and the general page for Gilgamesh-- who also has XIV Keys with higher AP already noted under the
same exact tier.
And also because Omega's page appears outdated as is, with several missing feats and abilities. It needs some polish, for sure.
Verse maintainers can go about it either way-- logistically it's probably wiser to add an additional key for XIV; since they are shown to, and evidently retain the abilities from FFV + evidence suggesting and implying so with the 'battle data across worlds' statements made and feats. This would ultimately come down to a vote for approval in the end. The evidence is very much there.