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Can this also be applied by tearing out the heart through the mouth?So yeah, here's the feat for ripping a human heart out: https://vsbattles.fandom.com/wiki/User_blog:Flashlight237/Common_Feat:_Ripping_a_Heart_Out
Y'all needed it.
Interesting, I'd done that a different way: https://vsbattles.fandom.com/wiki/U...ist_of_Feats#Caleb_Tears_Open_Gabriel's_ChestSo yeah, here's the feat for ripping a human heart out: https://vsbattles.fandom.com/wiki/User_blog:Flashlight237/Common_Feat:_Ripping_a_Heart_Out
Y'all needed it.
I mean, the way the feat you've calc'd and the way I calc'd the same feat revolve around different methods. In your feat, the guy looked like he's actively tearing the rips apart to get to the heart. With my calc, it's more like punching through the ribcage like Scorpion from Mortal Kombat (or was that Sub Zero?).Interesting, I'd done that a different way: https://vsbattles.fandom.com/wiki/User_blog:Armorchompy/Blood_-_List_of_Feats#Caleb_Tears_Open_Gabriel's_Chest
Typical fighting stats - knife throwing
Low end athletic human knife throwing speed = 26 mph = 41.842944 kph = 11.62304 m/s (Peak Human)
High end athletic human knife throwing speed = 30 mph = 48.28032 kph = 13.4112 m/s (Superhuman)
Low end peak human knife throwing speed = 33.88958482 mph = 54.54 kph = 15.15 m/s (Superhuman)
Mid end peak human knife throwing speed = 35.79098067 mph = 57.6 kph = 16 m/s (Superhuman)
High end peak human knife throwing speed = 37.69237652 mph = 60.66 kph = 16.85 m/s (Superhuman)
So yeah, here's the feat for ripping a human heart out: https://vsbattles.fandom.com/wiki/User_blog:Flashlight237/Common_Feat:_Ripping_a_Heart_Out
Y'all needed it.
Okay, so there are two different ways of handling the feat. I gave ArmorChompy the blessing needed to make his version of pulling the heart out (physically tearing the ribs apart) a Common Feat. Now I need to get my version (the rib punch method) evaluated.Interesting, I'd done that a different way: https://vsbattles.fandom.com/wiki/User_blog:Armorchompy/Blood_-_List_of_Feats#Caleb_Tears_Open_Gabriel's_Chest
I know that this is late but is this what you or what Flashlight237 calculated?Using values above:
25.10*(2862-20 C)+13810+340000 = 425144 J/mol
- Density: 7.874 g/cm^3
- Boiling point: 2862 °C
- Heat of fusion: 13,810 J/mol
- Heat of vaporization: 340,000 J/mol
- Molar Heat Capacity 25.10 J/(mol*K)
- Molar Mass: 55.8450 g/mol
55.845 amu / 7.874 g/cm^3 = 7.09 mol/cm^3
425144 * 7.09 = 3,014,270 J/cm^3
The calc mentioned by Flashlight237 was indeed invalid
That's not mentioning that now Invincible is using the calc nowI'm just wondering when we'll fix the shitty splitting the Earth calc
i feel like submitting calculations on behalf of someone else (without their permission) is really weird and you Maybe Shouldn't Do That, just feels off to me
Sorry about that. I did apologize to him, but I meant to tell him we can't use black holes to scale durability.StretchSebe said a similar thing when you came onto my wall with like 3 different mario calculations (one of which was theirs), they said they weren't ready to submit it for eval and they didn't particularly appreciate that you did on their behalf without asking
Yeah, that's the weird thing that you gotta know about buildings. Usually the square footage is the amount of space you have inside a building, which includes all floors. The actual area of the space the building takes up is called "floor space": https://en.wikipedia.org/wiki/Floor_areaWell, I goofed it up, and didn't consider for a major factor- that being that I used square footage of a house to determine the size of this building, when square footage is divided across the floors of a house. I didn't account for that, so since I used a two-story building, the calculation had about double the land area it should have, because half of its area was actually just the second story.
Dude! Wrong way!Using values above:
25.10*(2862-20 C)+13810+340000 = 425144 J/mol
- Density: 7.874 g/cm^3
- Boiling point: 2862 °C
- Heat of fusion: 13,810 J/mol
- Heat of vaporization: 340,000 J/mol
- Molar Heat Capacity 25.10 J/(mol*K)
- Molar Mass: 55.8450 g/mol
55.845 amu / 7.874 g/cm^3 = 7.09 mol/cm^3
425144 * 7.09 = 3,014,270 J/cm^3
The calc mentioned by Flashlight237 was indeed invalid
Pretty sure regular sized buildings just variesMaybe a dumb question, but how do we have a calc for incinerating a building, but not you know destroying it; fragmentation, violent fragmentation etc?
We have that for skycrapers, but not for the standard building.
I think that calculating and adding this seems like a good idea. Thank you for the suggestion.Maybe a dumb question, but how do we have a calc for incinerating a building, but not you know destroying it; fragmentation, violent fragmentation etc?
We have that for skycrapers, but not for the standard building.
If needed, I can try.
Also, here's two more common feats I think could be handy.
Latter isn't evaluated, former is.
I think that these seem like good suggestions. Thank you.Would like people to check this if possible https://vsbattles.fandom.com/wiki/U...eats_-_Revising_human_body-based_common_feats
@ArmorchompyI think that these seem like good suggestions. Thank you.
I can help out with all the grammar with Grammerly if need be.You can ask other staff members to temporarily unlock the "References for common feats" page if necessary.
Klols comment from 5 hours agoRecalculation of the feats of breaking spines and necks
vsbattles.fandom.com
This should probably be added, there is already a calculation for breaking human necks on the common feats page, but this already accepted calculation adds more ends and also a calculation for breaking spines.
This was already proposed and applied by DT in this page years ago. Spino's blog is old now.
He refers to the fact that the 9-C+ that I am refuting was already refuted years ago and changed to 10-A (which is the same thing that I am proposing). He didn't say anything about the other ends or the other two calculations I did there (the calculations about crushing human necks and breaking spines, both accepted)..Klols comment from 5 hours ago
I may be misunderstanding your meaning here but are you saying despite it being fixed people are still using the 9-C+ value instead of the 10-A corrected version?He refers to the fact that the 9-C+ that I am refuting was already refuted years ago and changed to 10-A (which is the same thing that I am proposing). He didn't say anything about the other ends or the other two calculations I did there (the calculations about crushing human necks and breaking spines, both accepted)..
Yeah. And KLOL did not comment that to imply that my calculation is wrong or something like that, he simply commented that to clarify that the 9-C+ calculation was outdated and the updated version was already available a long time ago.I may be misunderstanding your meaning here but are you saying despite it being fixed people are still using the 9-C+ value instead of the 10-A corrected version?
Cause this isn't being worded corrcectly some way if you're affirming what KLOL just said from the looks of it?
Breaking a human neck
- Low-End: 151.668563597 Joules (10-A)
- Mid-End: 1400 Joules (9-C)
- High-End: 1710 Joules (9-C)
Breaking a human neck (Compression)
499.68325216 Joules (9-C)
Breaking a spine
500.588492134 Joules (9-C)
Yeah okay I get ya now, I didn't link KLOLs reply because I thought he rejected it, that's where that confusion came in.Yeah. And KLOL did not comment that to imply that my calculation is wrong or something like that, he simply commented that to clarify that the 9-C+ calculation was outdated and the updated version was already available a long time ago.
Seems aite. Just a compression value being added and a spine value being added is all.
Could these ends also be added as high-ends? There are characters who break necks more brutally than others.Breaking a human neck
Low-End: 151.668563597 Joules (10-A)- Mid-End: 1400 Joules (9-C)
- High-End: 1710 Joules (9-C)