2) The BFG has an 8-B calc too tho doesn't it?
It shouldn't, honestly. That calc being used for raw AP/durability scaling ignores the explicit function of the weapon itself:
DOOM 2016 Codex said:
This weapon delivers streams of supercharged Argent Energy to multiple targets, and is to some extent self-guiding. The streams will seek any cache of Argent it can find - usually demons (or human test subjects that have had Argent beacons surgically implanted). When the streams find their target, they released all of their stored energy in a fraction of second, delivering an electrical shock that instantly boils the blood and fatty tissue of the recipient. Spontaneous explosion of the subject often follows.
The calc is based on something that happens in the 2016 game, so this codex entry very much applies to it. That raises two major issues:
- The BFG-9000, as stated in the 2016 game's codex, works by seeking existing Argent Energy caches within the targets being fired at, meaning it's unusable against anything that doesn't contain Argent Energy (or another setting's equivalent) and is incapable of producing its desired effect unless there is a cache of Argent Energy nearby.
- The BFG not only seeks these caches directly, but also specifically instant-boils the blood and fatty tissues of the target. As such, it should be taken as ignoring standard durability entirely.
The numbers are impressive, sure, but outside of gameplay (which needs the bosses to not be one-shot by this weapon so that the player can't breeze past them by shooting them with the BFG once), there is no indication that any of the enemies withstand this weapon on the inside, or that it has to breach their durability to affect them. Indeed, one of the bosses who tanks the weapon in gameplay ends up obliterated by it in a cutscene. (Which, ironically, is where the aforementioned 8-B calc comes from. Oversight on everyone's part, that.)
3) I thought he took on the titans with his bare hands?
You'll need a citation for this. Lore in 2016 explicitly states that he had his sword during his rampage, and there is no indication that he wasn't using it against the Titan.
Slayer Testament I said:
He wore the crown of the Night Sentinels, and those who tasted the bite of his sword named him...The Doom Slayer.
Slayer Testament V said:
But from the depths arose The Great One, a champion mightier than all who had come before. The Titan, of immeasurable power and ferocity. He strode upon the plain and faced the Doom Slayer, and a mighty battle was fought on the desolate plains. The Titan fought with the fury of the countless that had fallen at the Doom Slayer's hand, but there fell the Titan, and in his defeat the shadow horde were routed.
No evidence whatsoever that he took it on with his bare fists. In fact, these passages in conjunction with what we learn from Eternal indicate the opposite; that the Crucible
was used during the fight.
another piece of evidence would be the fact that he can tank hits from the icon.
There has to be some way in which the Slayer scale though, either the in-game stuff is canon with him tearing apart the Icon with weapons, or he just took it on physically, he almost killed the Icon without the Crucible, it simply finished the job in the final fight, and ensured it wouldn't resurrect afterwards.
No, no, these don't work.
All of this is demonstrated through gameplay which, in this franchise, is repeatedly contradictory to the lore and statements scaling-wise. Examples:
- Lore states that only the Slayer can stop the Titan.
- The Icon of Sin takes visible damage from all of the Doom Slayer's firearms.
- Almost all of the Doom Slayer's weapons are either UAC standard or otherwise limited. The only weapon intrinsic to the Slayer (besides those accompanying his Praetor Armor) is the Crucible.
- Almost all of the Doom Slayer's UAC weapons have hard numbers assigned to their damage output. Numbers which place them nowhere near the Icon in terms of...well, anything.
- The Khan Makyr is stated to be invulnerable to the Doom Slayer's attacks until the orb within her chest is removed.
- Her boss fight has nothing to do with removing the orb from her chest. You beat the boss by shooting the shield until it disappears and then hitting her in the face.
- The Spider Mastermind (reboot version) dies in a cutscene where the Slayer shoots it in the face with the BFG.
Trying to use any sort of gameplay events as evidence of scaling is problematic, because the events which happen in gameplay repeatedly do not mesh with what is stated, shown and otherwise evidenced within the cutscenes and lore.
Several people in this thread said:
A lot of you seem to have misinterpreted what actually
happened in this scene.
The biggest problem isn't how very non-specific the "shaking" in this feat is. No, the real problem is that it clearly
wasn't caused by the Khan Makyr's orb. A whole six seconds pass after it explodes, during which no shaking happens whatsoever despite there being other visible aftereffects of its destruction. (Such as the immediate changes in atmosphere and weather patterns that come about) In fact, the shaking doesn't start until the exact point in which the "Mysterious Voice" yells "NOOOOOO" in dramatic, Darth Vader-esque fashion.
The only interpretation in which this could have been a result of the orb (that doesn't completely ignore the above) would involve the voice
coming from the orb after it exploded. And even if you do run with that interpretation (which is almost completely unsubstantiated), this invalidates the event as a legitimate "feat" anyway, since it's just a classic example of some loud and booming voice causing the camera to shake.