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Divine Comedy [Jibril / Uriel] and Madness of the waning moon - [Spinel / Maka, Grigori Arc to Dark Side of the Moon Arc]
vs
Vermadon, Son of The Legendary Spinjitzu Master Sparda [Vergil full equipament / Oni Garmadon, the last key] and Pixel of DOOM [Doomslayer, Eternal / Pixel Man, Online Player]
Tournament
Rules:
1 - AP, Dura, Lifting Strenght and speed Equalized;
2 - Any ability that allows a character to win at the beginning of the fight and that the character is allowed to use will be restricted, unless it is a skill that is used towards the end of the fight.
3 - Another exception to rule 2 will occur if the instant win ability is something that is possible to dodge, but the opposing pair will have prior knowledge of that ability.
4 -If both teams do not have a viable wincon, then the chosen battlefield will have to provide a variable that can be used to win (in which case the battlefield will be subject to change to provide a wincon possibility)
5 - The requirement for the fusion of two characters is that they have enough similarities: It's not enough for both of them to be men, or both of them to be aliens or something like that, but there must be a parallel on some level for both.
6 - This rule is more of a suggestion, but have a preference for characters that are difficult to kill in some way.
7 - All characters in the tournament will receive the ability to interact with each other, unless this is an active ability and not a passive one.
8 - Each team will have 15 minutes of preparation (In order for allies to talk to each other about their skills and discuss strategies or other things if they need to)
So...
Divine Comedy's Restrict Abilities: Incorporeality, Fear Manipulation, Invulnerability;
Madness of the Waning Moon's Restrict Abilities: None for now;
Vermadon's Restrict Abilities: None
Pixel of Doom's Restrict Abilities: Incorporeality, Abstract Existence, Ouroboros, Transmutation, Emphatic Manipulation, Petrification, Fortune Effect, Pandora Box, Voodoo Snowman, Paralisys Inducement;
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Previous Knowledge of the Divine Comedy and Madness of the Waning Moon team: Regeneration Negation, Mutation Cannon, Big Data, Astral Bow, Deconstruction, Curse Manipulation, Time Machine, Astral Wand, Invisibility, Chrono Strike, Saving Throw
Previous Knowledge of the Vermadon and Pixel of Doom team: BFR and Sealing
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Battlefield: The End Island (Minecraft)
Both teams will start 10km from each other and will not know the enemy's location in advance (They will be on separate islands).
Both teams will have 15 minutes to prepare
Time D (Divine Comedy and Madness of the Waning Moon):
Time F (Vermadon and Pixel of Doom):
Inconclusive:
vs
Vermadon, Son of The Legendary Spinjitzu Master Sparda [Vergil full equipament / Oni Garmadon, the last key] and Pixel of DOOM [Doomslayer, Eternal / Pixel Man, Online Player]
Tournament
Rules:
1 - AP, Dura, Lifting Strenght and speed Equalized;
2 - Any ability that allows a character to win at the beginning of the fight and that the character is allowed to use will be restricted, unless it is a skill that is used towards the end of the fight.
3 - Another exception to rule 2 will occur if the instant win ability is something that is possible to dodge, but the opposing pair will have prior knowledge of that ability.
4 -If both teams do not have a viable wincon, then the chosen battlefield will have to provide a variable that can be used to win (in which case the battlefield will be subject to change to provide a wincon possibility)
5 - The requirement for the fusion of two characters is that they have enough similarities: It's not enough for both of them to be men, or both of them to be aliens or something like that, but there must be a parallel on some level for both.
6 - This rule is more of a suggestion, but have a preference for characters that are difficult to kill in some way.
7 - All characters in the tournament will receive the ability to interact with each other, unless this is an active ability and not a passive one.
8 - Each team will have 15 minutes of preparation (In order for allies to talk to each other about their skills and discuss strategies or other things if they need to)
So...
Divine Comedy's Restrict Abilities: Incorporeality, Fear Manipulation, Invulnerability;
Madness of the Waning Moon's Restrict Abilities: None for now;
Vermadon's Restrict Abilities: None
Pixel of Doom's Restrict Abilities: Incorporeality, Abstract Existence, Ouroboros, Transmutation, Emphatic Manipulation, Petrification, Fortune Effect, Pandora Box, Voodoo Snowman, Paralisys Inducement;
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Previous Knowledge of the Divine Comedy and Madness of the Waning Moon team: Regeneration Negation, Mutation Cannon, Big Data, Astral Bow, Deconstruction, Curse Manipulation, Time Machine, Astral Wand, Invisibility, Chrono Strike, Saving Throw
Previous Knowledge of the Vermadon and Pixel of Doom team: BFR and Sealing
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Battlefield: The End Island (Minecraft)
Both teams will start 10km from each other and will not know the enemy's location in advance (They will be on separate islands).
Both teams will have 15 minutes to prepare
Time D (Divine Comedy and Madness of the Waning Moon):
Time F (Vermadon and Pixel of Doom):
Inconclusive: