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It's still quick since I have seen him being active some previous days,I thought this match will last until Meliodas becomes tier 0Till Earl comes back on wiki
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It's still quick since I have seen him being active some previous days,I thought this match will last until Meliodas becomes tier 0Till Earl comes back on wiki
I mean hax abilities in general, the kind that usually have their own unique set speeds. Speed equalization equalizing the speed of the opponents themselves is one thing, and thats obviously fine, but I have never seen our standards also apply it to hax that move at uniquely different speeds than the user can move at.I have been away a long time from here. Which ability are you talking about
I mean, sure, but Hoopas rings don't technically qualify as an "attack" per say. And given that multiple legendaries would be summoned forth, the 3 attack protection would quickly run out given the amount of opponents Dante would face (even if anything under the CT gets very quickly dealt with).All of those haxxes are not even needed. That intangibility is just to give him margin of error to survive longer.
Also people with AE1 interaction and CM1 aren't able to hit him for 3 attacks. More than enough opportunity to go tag Hoopa.
Yes but because of the speed standards, the sensory capabilities shouldnt matter if Dante has no feats of sensing or precoging against infinite speed beings.More important wincons for Dante were him being loads more skilled and tactical combatant via having sensory capabilities and analytical prediction and in general combat aptitude, that along with DT speed amp 2X and Doppelganger will give him plenty of opportunity to tag Hoopa.
We are at almost 500 messages btw and my intial question wasn't fully answered, this isn't just for me btw but for other neutral parties watching this thread too.Either way this VS thread (as expected) has become a mess, can there be a "tl:dr" of the (viable) win-cons for both characters for those of us that don't want to dive into over 300+ messages?
said intangibility works on people who could affect AE1 conceptsPokemon have Non Physical Interaction, so intangibility is irrelevant. Dont need to address that. And im very certain people here before me already argued Dante isn't leading with TS.
yes, relative, if an attack moves twice as fast as it's user then that ratio stays, but this is a thing that is infinitely faster and the ratio would still stayit just makes so it is relative to the person using it
it shouldnt be going on anymore since grace endedHow long will this match last
1-No just because it affected people with infinite speed, doesnt mean it remains infinite speed after being equalisedyes, relative, if an attack moves twice as fast as it's user then that ratio stays, but this is a thing that is infinitely faster and the ratio would still stay
It is infact in-character, prerequisite being he uses it when overwhelmed,said intangibility works on people who could affect AE1 concepts
and also the people that argued that are completely wrong, there's no telling what dante could lead with, in the game iself, every cutscene with a boss doesnt show dante leading with anything
it is an attack, everything that could be used offensively is an attackHoopas rings don't technically qualify as an "attack" per say.
try it, i dare youim gonna upgrade DMC to infinite speed out of spite if this keeps up
I can understand the sentiment somewhat, but I can easliy see the case otherwise.I mean hax abilities in general, the kind that usually have their own unique set speeds. Speed equalization equalizing the speed of the opponents themselves is one thing, and thats obviously fine, but I have never seen our standards also apply it to hax that move at uniquely different speeds than the user can move at.
Ehhh?I mean, sure, but Hoopas rings don't technically qualify as an "attack" per say. And given that multiple legendaries would be summoned forth, the 3 attack protection would quickly run out given the amount of opponents Dante would face (even if anything under the CT gets very quickly dealt with).
Ehhh?? Thats not how it works, just because Hoopa was infinite speed doesn't mean after equalized he would remain infinite speed, senory abilities would work just fine here on predicting Hoopa.Yes but because of the speed standards, the sensory capabilities shouldnt matter if Dante has no feats of sensing or precoging against infinite speed beings
you think we're featless but think again PoC is wank incarnate :vtry it, i dare you
im gonna upgrade DMC to infinite speed out of spite if this keeps up
you think we're featless but think again PoC is wank incarnate :v
Which is an if that was, IIRC, argued against here. Either way, I'll make a quick thread to get clarification on that then, as I disagree with this being a thing.well it definitely isnt treated that way by the wiki, and it isnt even on the rules page, and that logic defeats the whole purpose of speed equalisation to begin with.
also i've seen that thread, it isnt trying to make Infinite speed still be infinite speed even after equalisation, it just makes so it is relative to the person using it
for example the bullets of a gun would still be faster than its shooter, dantes instinctive reactions and tp still work here
and this all doesnt matter if dante starts with something like time stop or untouchable, which he could do
You mean people who can affect AE1 concepts can't bypass the intangibility? Which as said above is very limited to only 3 attacks?said intangibility works on people who could affect AE1 concepts
So this is another case of us having both characters literally using anything.and also the people that argued that are completely wrong, there's no telling what dante could lead with, in the game iself, every cutscene with a boss doesnt show dante leading with anything
Which doesn't apply if new arguments come up or if arguments get countered.it shouldnt be going on anymore since grace ended
The rings themselves and calling things through the rings are not an attack.im gonna upgrade DMC to infinite speed out of spite if this keeps up
it is an attack, everything that could be used offensively is an attack
Hoopas rings and the speed of which they summon things through them operate at infinite speeds since Hoopas rings can drag forth infinite speed beings as low as Rayquaza to as high as the CT, so the rings operate at infinite speeds.I can understand the sentiment somewhat, but I can easliy see the case otherwise.
But say what, why don't you mention which particular hax from hoopa you are talking about so we can see what the deal is.
A clip of what?Ehhh?
Can you show a clip of that?
This isn't in reference to Hoopa. This is in reference to Hoopa's rings. My point being, Dante sensing Hoopa with equalized speed is fine, but he wouldnt be able to sense the rings.Ehhh?? Thats not how it works, just because Hoopa was infinite speed doesn't mean after equalized he would remain infinite speed, senory abilities would work just fine here on predicting Hoopa.
I already countered this. Time Hax is in-character.So this is another case of us having both characters literally using anything.
No new arguements I see.Which doesn't apply if new arguments come up or if arguments get countered.
Hoopa himself is infinite speed in his verse, so its infinite hoopa with infinite ring.Hoopas rings and the speed of which they summon things through them operate at infinite speeds since Hoopas rings can drag forth infinite speed beings as low as Rayquaza to as high as the CT, so the rings operate at infinite speeds.
Even if Hoopas speed is equalized to Dante's speed, the speed of the rings should not fall under this as it's uniquely set at infinite speed. Which leads me to the discussion on what speed equalization should
Rings in work.A clip of what?
See above.This isn't in reference to Hoopa. This is in reference to Hoopa's rings. My point being, Dante sensing Hoopa with equalized speed is fine, but he wouldnt be able to sense the rings.
The stuff im bringing up is very much new.No new arguements I see.
Not to mention old wincons haven't been debunked.
Okay and as said before, I disagree, since speed equalization should not apply to the speed of hax abilities. Doesnt matter anyway as im making a thread on this to get clarification before things are settled here.Hoopa himself is infinite speed in his verse, so its infinite hoopa with infinite ring.
So via speed equal, everything becomes FTL+.
Ratio maintained. Rules followed.
You mean something that literally everyone here has talked about since the beginning of the thread? And IIRC, even linked here already?Rings in work.
And also see above.See above.
no it does, it just keeps them relative to the user, and in this case, they are a 1:1 match so it gets equalized to the speed that hoopa becomessince speed equalization should not apply to the speed of hax abilities
Oh trust me, Regice argued all of this already. Even if it was flawed.The stuff im bringing up is very much new.
First the rings are portals obviously so thats hax I guess, but moving them around using telekinesis isn't any seperate speed statistic of its own. Its literally an extension of his physiology that he controls as he wishes, i.e. physical. It scales to Hoopa's own speed.Okay and as said before, I disagree, since speed equalization should not apply to the speed of hax abilities. Doesnt matter anyway as im making a thread on this to get clarification before things are settled here
Yes, I already seen and know, just wanted a better explanation from you with some visuals on why you were advocating this bizzare idea of seperate speed statistic when it obviously scales to Hoopa's own speed.You mean something that literally everyone here has talked about since the beginning of the thread? And IIRC, even linked here already?
Till Earl comes back on wiki
Oh no, moving the rings around themselves isn't what I was talking about, just to clear this up. I meant the rings portals being formed and opened.First the rings are portals obviously so thats hax I guess, but moving them around using telekinesis isn't any seperate speed statistic of its own.
Oh, I see.Oh no, moving the rings around themselves isn't what I was talking about, just to clear this up. I meant the rings portals being formed and opened.
So like if Hoopa wanted to, say, open a portal behind Dante or underneath him, the thing im saying that should be kept infinite speed is the portal appearing by him.
Yes please.Should we close this thread since this match has been added?