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so is better close this thread?
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His teleport range isnt that highOliver de jesus said:dante can also teleport next to beerus.
Yes. On one hand you have Dante fearhaxxing before the match can begin. On the other hand, Beerus just claps because rangeMister6ame6 said:so is better close this thread?
That... I was not aware of that. Though that may be too vague to use.Oliver de jesus said:
I had forgotten they had a matchup. It was likely before fearhax revisions.C2 of Omegon said:I just had a thought, wouldn't this all mean that Dante's win over Goku is a stomp cuz fear hax and starting 10 meters apart?
Because in the case where they start out of range of eachother, Dante literally cannot do anything. He has no wincon.Schnee One said:I don't get why Beerus striking first is a stomp, as that's literally all of Dante's matches.
Except it kinda does matter considering Beerus is also that speed thus rendering that point null considering Dante has to move his ass whilst Beerus can remain stationary and wave his hand for his instant wincon?Schnee One said:Except 90% of Dante's wins start at that distance, 4KM doesn't mean shit to a dude with a 10x speed amp at MFTL Speeds.
Dante doesn't start in DT he starts in base.Schnee One said:Beerus is not, in fact, 10x faster then Dante.
It is the other way around.
If you wanna go down that route, I guess Dante DTs in an instant faster than Beerus can wave his hand, gets a 10x boost and blitzes his head off?Schnee One said:Dante starts with DT and can activate with a thought, not sure why that's a problem.
Im a bit iffy on the projectile thing since in multiple cases Beerus has been just to just wave his hand and erase his opponent without need to shoot an orb.Gabriel 00 said:Can't Dante just dodge the hakai? dodging a projectile coming from 4km away shouldn't be a problem in a speed equal match. And also, if Dante can sense Beerus from that distance and know he is dangerous what's stoping him from using timestop and then whatever gets him the win?
Okay so first you say "Dante can just speed amp and run up on him" and then you say "Well actually that'd be difficult"?Schnee One said:Blitzing from 4KM distance is especially difficult, not sure who wins that draw.
@Gabriel Time Stop doesn't work 4KM away
Well you just earlier said he starts in Dt so in fact he would get a x10 speed amp which is enough to blitzSchnee One said:You understand the difference between "Can" and "Will" right?
Having the possibility does not mean it will happen, as I am stating one wincon out of literally dozens that Dante has while Beerus has one.
If thats the case Beerus wouldnt even land his Hakai seeing as Dante can just Teleport out it's trajectory.Gabriel 00 said:@AogiriKira Beerus profile doesn't listen resistance to time stop, if i remember correctly the only time hakai was used like that was when Beerus was very close to the oponent, even Goku in the manga had to get relly close to Zamasu to use hakai and Toppo used it as a projectile.
No he does, it just can't be added if it's an Incon or a win in his favor because of it.Dienomite22 said:Dante doesn't get to boost his speed as he is the slower character without speed equalization
Im saying they are equalized at the quadrillions of times speed because than that means 4km distance means basically **** all.Schnee One said:10x is enough to blitz depending on the distance, much smaller is necessary to blitz at short ranges. But thinking crossing 4KM and swinging is much slower then the action if just raising your hand so again, it's up in the air who strikes first.
...I have no idea what you just said right there, both are Equalized to the same speed, whether they were Equalized to Quadrillioms of times SoL or Supersonic Speed doesn't make any difference.
Sidra erased an entire city with a single Hakai.Gabriel 00 said:
Last time I checked time stop and abilities like that had universal range by default unless it was stated otherwise in verseSchnee One said:@Gabriel Time Stop doesn't work 4KM away
Their speed does matter given the distance between them?Schnee One said:@Aogiri That doesn't really change anything, they can be Equalized to subsonic and the difference between then does not matter, just that the fight ends quicker.
@Dienomite But it is valid to argue.
Sure, a fight can't be added if the slower character ties or gets an inconclusive with the faster character by using a speed amp. That does not discount the Amp in battle
If Dante gets an Incon or a win then the fight can't be added, but that doesn't remove the fact that it's a win condition.
I think it was accepted but I'm obviously not sureSchnee One said:Didnt that get rejected? I recall that CRT was never concluded
Oof. That does not sound fun at all.Schnee One said:Anyway, I gotta sleep, I have classes tomorrow and a Quantitative reasoning project (never take this class)
Note:Schnee One said:Didnt that get rejected? I recall that CRT was never concluded