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Cradle Verse Addition

Yeah, at first I was worried I wouldn't find anything beyond the Massively Hypersonic the Monarchs have, but those three are all pretty good. I did a rough (extreme lowball calc) of the one I mentioned, and it was Massively FTL. Given the fact that 1) It is an incredible lowball, as it wasn't the only attack done during the battle 2) Silverlords are kind of fodder compared to the Judges, I think it could probably give Judges Massively FTL+. The one you mentioned with the lightning destroying stars might honestly be Massively FTL+ on its own.
 
Yeah on their all own all a pretty good feats but the fact that the first 2 all happen in such a short time from together makes it much greater than expected. If I remember anything else I'll post some more
 
Alright, moving forward with info above about the Soul/spiritual energy stuff this should be added to the general sacred arts power:
General Spiritual Pressure Addition:
After what was discussed above I think implementing Spiritual pressure should follow as such; separated into Low level usage which would be in the sacred arts section of a profile and High level usage which would be in the profiles of Heralds, Sages, Monarchs and Dreadgod alone:

Low Level usage(Sacred Arts): Fear Manipulation and Aura(Overwhelming; makes breathing hard or impossible, the body heavier and can cause collapse in those weaker than the user)
High Level Usage(Heralds, Sages and Dreadgods): all the above effects to greater degree + Power Nullification, Soul Destruction & Death Manipulation.

Possible Calc Change
About the stats brought up earlier. The calc for destroying the desolate wilds can be redone as looking back it took them about 32 days of traveling while the calc assumes 3/4 of a month/ 22.5 days.
8y3ISSn.png

This is clearly more than a month to us(which was how long it was said to travel) but we also don't know how longa month on cradle is in reference. We know that 24 hours is a day and 7 days is a week all the same but Will has gone to say that the calendar for cradle varies from place to place so I think using this concrete number of days would be acceptable rather than the already in use value the 3/4th of a month.

Some Lindon Additions(Post Sage):
 
I agree with everything except the month thing. Since we don't know how long a month would be, I think the safest bet is to stick with an irl month.
 
Silent King Additions: Power nullification; Time Manipulation Nullification, Spatial Manipulation negation & Precognition Nullification.

As it is right now power nullification as a general power of "Will/Authority" seems pretty apparent because it's pretty much shown by nearly everyone that has it to some degree though what they are individually shown negating varies so how do you think we differentiate what's individual power from general stuff than anyone/most characters using will/authority can negate?
 
Possible Soulfire Amp:
Basically I want to assess the way Soulfire Amps AP and how that plays into scaling:

At Underlord level when Soulfire is imbued into techniques it gives them a 2x boost, When reaching overlord soul fires potency is said to increase and when entering Archlord it's potency increases once again. We have no metric for exactly how much this increase in potency is in terms of the multiplier so far but the 2x boost is concrete enough on its own. This Soulfire boost should also apply to any character with the "Lord" key and above key in thier AP section with a 2x stronger with soulfire:

Possibly upscaling for Monarchs and Dreadgods based on Nortshstriders statement:
Mainly I wanna argue for the use of Northstriders Hemisphere statement based on a bit of context on how monarchs fight Dreadgods and also based off a bit of context from Lindons own statements in Dreadgod:

So basically the current frame of scaling AP for Monarchs and Dreadgods stem only from Northstriders feat of almost destroying the entire desolate wilds with a single punch on the phoenix, my arguement is basically that this feat isn't anywhere near a full powered monarch attack but they upscale from it with Northstriders hemisphere statment as a basis for where they actually are.

My main reasons for why I say this fall into
  • How Monarchs fight Dreadgods
  • Lindons own statements on Monarch feats
How Monarchs fight: In Dreadgod while fighting Akura Malice Lindon outlined how monarchs fight Dreadgods:
tGa1SUf.png

He explained how the main focus to draw from is that they minimize damage and herd them where they want them to go which we know malice and northstrider were doing during their fight with the phoenix and titan as they were specifically herding the Dreadgod away

Lindons Statements: During Dreadgod Akura Malice actually does stops holding back and uses her full power and her enforcer technique to which Lindon comments the following:
hX66j4s.png

He specifies that
In short, I think Northstriders statement of a monarch level sacred artist could potentially "Annihilate a hemisphere" can be taken seriously in scaling(and could be calced and used) and that the "Desolate Wilds feat" is done while Northstrider himself is holding back/minimizing damage which Monarchs would upscale from but scale directly to a possible calc done for the statment based on the information presented above.

Specific Additions
Lindon(Sacred Arts)
: Purification(Type 2 and 3), Matter Manipulation/durability negation(Via Blackfire madra),

Eithan: Soul Destruction, Purification(Type 3) power nullification; Spatial Manipulation Nullification.

Akura Malice(Sacred Arts): Danmaku(At least a thousand), Soul Manipulation, Pocket reality Manipulation, Sense Manipulation, Kinetic energy Manipulation, Corrosion inducement & Sealing, Homing attacks, Expert Marksman.

Northstrider(Sacred Arts): Pocket reality Manipulation, Creation, Blood Manipulation, Kinetic energy manipulation, Homing attacks, Absorption(Lifeforce, Soul, Memories, Madra & willpower)
 
Nice work with the abilities and the soulfire amp. I'l give all Lords and higher a "higher with Soulfire" rating. The problem with the hemisphere statement is that we don't know the time-frame. It could be that one immensly powerful Multi-Continental attack could destroy a hemisphere in one go, or that over the course of a long fight, several Continent level attacks would devastate the hemisphere. I do plan on adding the hemisphere statement as addition justification for their rating though.
 
Aight if anything else comes up or I find anything else I'll post, though I think it would make sense to add a possibly higher rating based off the statement along with the other facts of monarchs holding back being a clearly intended thing
 
Maybe even continental+ with soulfire amp as well as the fact that they are infact stronger than what was displayed by the desolate wild feat
 
Currently I'm working on a blog specifically for Sage Powers(I will probably be done within this weak) and afterwards I'll be making on for Herald Physiology. Mainly as a way to create what can be used in the "Verse-Specific powers and abilities" section of the wiki once Cradle as a verse gets added and also to outline in a more organized way all the specific additions for characters with the "Sage" and "Herald" keys. I'm welcome to any suggestions or corrections
 
Those both look great. I'll link to them on the terminology section of the verse page. One question though: are those the same abilities you listed earlier, or did you add some new ones that I should add to the Sage profiles?
 
Actually, one piece of criticism I have is that the grammar is a bit inconsistent. Proper nouns (Like Sage, Herald, etc.) should be capitalized. I think Sacred Artist and Will are capitalized in the books too. The use of an "s" to show possession should also have an apostrophe (Sage's instead of sages). Other than that though it looks good.
 
Those both look great. I'll link to them on the terminology section of the verse page. One question though: are those the same abilities you listed earlier, or did you add some new ones that I should add to the Sage profiles?
I added a few new ones in both that should be in the profiles.

Actually, one piece of criticism I have is that the grammar is a bit inconsistent. Proper nouns (Like Sage, Herald, etc.) should be capitalized. I think Sacred Artist and Will are capitalized in the books too. The use of an "s" to show possession should also have an apostrophe (Sage's instead of sages). Other than that though it looks good.
Thanks I'll go over both blogs again and make the appropriate corrections
 
What are your thoughts on the High tiers being rated higher due to Timelines/Possible futures feats?

In terms of context:
When it comes to the feats themselves: Daruman outright destroys possible futures on screen and Ozriel immediately recreates them upon his unsealing but we also have some extra miscellaneous examples of Possible future destruction based off Makiel showing Ozriel an example of branches of fate being destroyed in his absence and one of the weapons combined to make Ozriels original scythe is one that can snip away threads of fate.

Basically the possible futures would be considered a part of all Iterations individually so it would not only scale for Daruman and Ozriel affecting them but also to characters who can affect iterations as a whole and scale to Ozriel and Daruman. From what I gathered it might be somewhere in the 2-A rating.
 
I'm not sure if that can be used to scale power, it seems more just time manipulation and fate manipulation. Like, he isn't erasing timelines, he's erasing possible futures.
 
I'm not sure if that can be used to scale power, it seems more just time manipulation and fate manipulation. Like, he isn't erasing timelines, he's erasing possible futures.
I disagree tbh.

I've been looking into it and Will himself doesn't seem to be concerned with distinguishing possible futures from Timelines and doesn't make any effort to specifically distinguish them as different when someone uses "Timeline" Interchangeably when talking about Lindons original possible future but it's also a thing to do with the cosmology.

We know for a fact that these possible futures are part of the iteration from when Lindon started looking into it in Dreadgod so even just destroying an iteration in the way that Ozriel and Daruman do would scale relative to this level since it means that Iterations are 2-A structures.
 
I'm not sure if the wiki would accept it towards 2-A though. I think that would be something we'd need staff for.
 
I'm getting to close to finishing many of the profiles by the way, particularly Lindon's two profiles. Y
 
Just to clarify, statements like "could destroy a hemisphere with no one to stop him" are pretty unusable for scaling, right? I found a respect thread on ComicVine where they scale Lindon to Large Planet level based on that statement, but my thought is that even a City level character could destroy a hemisphere over time, so that feat can't be used. Am I correct in this?
Isn't the Craddle world much bigger than ours ? like...MUCH bigger

Maybe someone could do a calc about it but shouldn't it scale around it ? Scalling average cities in Cradle to the real world, would be the equivalent of destroying a large-country or possibly more.
 
The planet itself is much bigger, but I don't think that can be used to scale cities. It seems more likely to me that there would simply be more cities, rather than the cities themselves being larger in size.
 
. It seems more likely to me that there would simply be more cities, rather than the cities themselves being larger in size.
There are definitely a lot of cities on the planet(considering the high population is. If we take this WOG as true it reaches literal Trillions but we actually have somewhat confirmation that the cities themselves are definitely just stupidly large as well:

The city of Blackflame which are specifically called "Small" by WOG is still as large as the entire sacred valley and it's city walls alone are described as analogues to mountains by Lindon(And it's not like Lindon doesn't grasp how large mountains are cause he's lived in a valley surrounded by them his whole life) which is insane because the sacred Valley has lots of normal sized mountain within its area including the main mountains which are denoted as massive which take days to travel even while on thousand mile cloud.
 
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That could be useful actually. The Sacred Valley's size could probably be calced to at least a safe minimum using the small amount of info we are given, and by extension we could know what counts as a "small" city in Cradle. Iirc, Lindon traveled like 12 miles to find that tree at the very beginning of the first book, so that could be used to give us an idea of how big the whole Sacred Valley is. Since he was still in Wei Clan territory, the size of the Sacred Valley would likely be several times greater than that. Do you know if it is ever stated how much of the Sacred Valley the Wei Clan controls?
 
I think it is stated that Heralds could destroy Moongrave (I could be wrong though). If that's the case, then it could be useful to be calced. It probably wouldn't be higher than the Heralds' current High 6-B, but it could be potentially good supporting evidence.
 
I want to propose a slight change to the way the profiles "Resistance" sections are handled for all characters that are users of "Will & Authority" as well as give an explanation the resistances granted by "Will & Authority". So for that I made This Blog:

The basic idea is that for all the resistances outlined in this blog in each profile where they are applicable, the resistances shown in the blog would just be listed first and have a single unified explanation for them along the lines of

"As a {{Insert tier}} user of Will & Authority {{insert character name}} possesses the following resistances as outlined by this blog"

Basically to try and make the profiles more clean and concise while still being able to link to all the necessary explanations, links and citations. It also goes to give a much further in-depth explanation for how resistances and negation using Will & Authority works and why it's widely applicable(so you don't think it's only applicable to resisting ir negating sage powers)
 
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If you're going to add some images here are a few renders I've done. I can't be sure I remember where the art is from but I vaguely remember it being from a special release of the books(IIRC the foundation set or something).
Lindon
YRQDWMR.png

Yerin
jsitZoy.png

Eithan

AuYAyqr.png
 
Well after going through the current state of the profile I will say I have a few problems with the interpretation of certain scenes & the power additions granted for them.
1)The justification for Sages having telekinesis:
Telekinesis (Red Faith crushed Min Shuei with only a verbal command, although Min was able to resist with a command of her own)
This is the scene in question:
fH2CydR.png

The Red Faith uses a ruler technique alongside his "Break" command. The Ruler technique is actually what is telekinetically affecting Min Shuei but her own "Stop" command freezes the aura thus stopping it from "Progressing any further" shorty after she says it. She notes that she still has to resist the Break command by pitting her will against it or else "Reality itself would break her". We know for a fact that the "Break" command Deconstructs and Transmutes to sand whatever is effected by it. In short this is "Resistance to Deconstruction and transmutation".\

So unless there's another scene showing sages use telekinesis of somekind then It's best to remove it from the listed abilities of sages.

2)The justification for Lords having resistance to telekinesis:
This is the scene in question:
Rnn8L81.png

The move command isn't telekinetically trying to move Eithan it's BFR/Teleportation as Eithan himself notes that "Space itself tried to move him". We have even further confirmation that this is the case as in Dreadgod(Chapter 22 Page 339) as both Lindon & Malice are attempts BFR mercy to which Lindon uses the Move command
Anv3wGa.png

Lord, Sage, Herald, Monarch & Dreadgod sections Overhaul:
The Main issue is the overall lack of listing some of the resistances that characters at the tiers of Sage & Lord/Lordrealm have and some of the abilities in the Lord section as well. I kind of touched on this earlier with this comment so I'll expand on that now and also get into the Lord section:

Lord
The Lord Key abilities listing should look something like this:

While the resistance section for the Lord Key should be like this:
The last section of the resistances starting from "Law Manipulation" onwards should only be applies to a profile at the level of Archlord & if the character is already a sage, herald, Monarch or Dreadgod the last few resistances should be in their Sage/Herald section to avoid repetition like this:

Sage, Herald & Monarchs/Dreadgods
I don't have any big issue with the abilities on the sage & herald section except for what I have already outlined but the resistance section should be:

If the character is a Monarch/Dreadgod then their resistance section would be like this

So to give an example of this here is a sample profile for Post-Sage Lindon I did( It has a few extra additions I want to add to Lindons profile which I will talk about later).
 
More than halfway through the books, but I can comment on Underlord and below feats.

So the Jade FTE feat is not usable. The author stated that it is more of an illusion feat than a speed feat.
the questioner
Will, you said in the previous thread that if Lindon were to fight against an elder of his clan he MIGHT win.His biggest problem would be their illusions.Does it mean, though, that physically they are more or less on the same level.I remember the scene in the 1st book, when he was attacked by an iron of the, I think, Mon family, because he shamed that iron by winning against him. Before he could hit Lindon,though, his attack was blocked by an elder, which seemed to lindon, as though the elder teleported in front of him. Would lindon accomplish similar feats..

Will Wight
The elder didn't seem to teleport because he was moving so fast (although he WAS fast, just not that fast). It was because of his mastery over illusion.
That's exactly what Lindon would have to deal with.
Physically, he'd be on a similar level to the Jades of Sacred Valley. His Iron body is of a higher quality, but it's specialized for recovery, not pure strength.

Iron and above would still be subsonic based on Lindon's father saying that Sacred Valley sword artists can defend themselves from arrows by striking them.
A fire artist could burn arrows out of the air mid-flight, and a sword artist could strike them out of the air. An artist of pure madra would be helpless to affect the flight of an arrow. He would die as helpless as a bird.”
(Unsouled, Chapter 6)

The best quantifiable mid-tier speed feat would be Sophara being able to travel multiple miles in an instant.
Yerin’s spirit crawled. In the instant she’d taken her perception off the dragon, the woman had covered miles.
(Ghostwater, Chapter 16)
Assuming two miles and one second, that would be above Mach 9, which is Hypersonic.

There is also a statement that gives us insight of how much faster Underlords are compared to Highgolds. There was a training course that requires hitting 18 dummies spread across a barn three times each. Yerin was able to complete it in 15 seconds, and Eithan says that he can complete a similar one in 2 seconds. So we can say that Underlords are 7.5 times faster than Highgolds.
“Fifteen seconds,” Eithan announced. “Not bad for your first time. The dummies are set to delay you more than injure you, but after a week or two, you’ll go through this like wind through a forest.”

“What’s the fastest I can get?” Yerin asked.

“Twelve seconds is the minimum the script can handle. When you reach that, I’ll have a better one built.”

Yerin crossed her arms. “How fast is yours?”

“An excellent question. As I said, I grew up on a course very similar to this one, but recently I had the Arelius Soulsmiths build me a course set for two seconds.”

She waved a hand at the surrounding dummies. “You could clear this in two seconds, if the script let you?”
(Blackflame, Chapter 3)
If we apply the multiplier on the Sophara feat, we can get supersonic Golds.

There is a speed feat that is harder to quantify.
Eithan's and Longhook's has Eithan creating a sonic boom through his speed, Longhook's hook and his body can travel from the edge of a flattened mountaintop to a building in the center within an instant:
In the middle of his own sentence, he exploded into motion. The air clapped behind him when he moved, driving his scissors at his enemy.

Lindon couldn’t follow what happened next, only the explosion of sound, a rush of wind, and a flash of red light.

A column of stone exploded under Longhook’s weapon, the hook having missed Eithan and slammed into the building behind him. Eithan avoided even the chain as though it were red-hot, vaulting over it, and slamming his fist into Longhook’s chest. A ripple of colorless power surged out, blasting past the Redmoon Hall emissary.

This exchange of blows was still too fast for Lindon to follow, but the emissary didn’t seem slowed down by Eithan’s attack at all. It ended in Eithan leaping backwards, and Longhook with one arm extended. It stuck out from his coat, and his arm was sheathed in solid red.

Was that his Goldsign? Or was he covered in one of those bloodspawn?

He’d hauled his hook back to himself, and now he whipped it at Eithan. It struck with an impact that hurt Lindon’s ears, carrying the sound of steel-on-steel as Eithan blocked with his scissors.

The impact sent him flying back toward the building on the mountain, and Longhook was after him in an instant.

From start to finish, the whole exchange took perhaps two seconds.
(Skysworn, Chapter 9)
“I crossed swords, so to speak, with an emissary of Redmoon Hall only yesterday,” Eithan confirmed. “I can confirm that he was indeed an Underlord. A skilled and powerful one, at that.” He hadn’t even relied on the power of his Blood Shadow, and he had still knocked Eithan around the mountain.
(Skysworn, Chapter 11)

For AP, Ekeri is able to contain a Void Dragon's Dance, and was able to tank a point-blank explosion. This is an AoE that is able to immediately reduce flesh and bones to ash, so a Tier 8 calc for Truegolds should be possible.
Golden light sliced the Silverfang Carp in half, and the second whip descended. He raised his right hand to catch it, though it burned his Remnant palm with a piercing pain that shot through his spirit. At the same time, visible only in his Copper sight, a tightly wound disc of red-and-black aura reached Ekeri.
She pushed against the fire aura with her own spirit, and in only a moment she would unravel the technique.
Instead, Lindon clenched his left fist.
And unleashed the Void Dragon’s Dance.
The aura exploded into a cyclone of spinning flame. It stretched from the ground to the ceiling of the dome, and the heat scorched his face. The column of swirling black-and-red fire swallowed Ekeri, then the Carp around her were consumed, followed by those farther away as the technique grew larger and larger.
But this was not just a fire technique. Empowered by destruction aura, the flames devoured material in a blink. What would normally take hours for the fire to burn instead disappeared instantly.
Every Silverfang Carp touched by the flame was consumed in a snap, becoming little more than ash that drifted down. Lindon projected Blackflame madra around himself as the technique expanded, but the Void Dragon’s Dance was over in only a second.
Except for one other survivor. A dragon could not be so easily burned.
Though he had hoped.
Ekeri was only singed, her clothes damaged and smoking, her scales charred. She knelt on one knee with whips crossed before her, spirit trembling. As the ash cleared, her eyes snapped open. They blazed gold.
(Ghostwater, Chapter 9)
 
The Sacred Valley's size could probably be calced to at least a safe minimum using the small amount of info we are given, and by extension we could know what counts as a "small" city in Cradle. Iirc, Lindon traveled like 12 miles to find that tree at the very beginning of the first book, so that could be used to give us an idea of how big the whole Sacred Valley is.
Do you think this statement could be used for the sacred valley size?
SQovyt6.png
 
I don't think so, I think it means that it spreads away from the Sacred Valley, but that the entrance is in the Sacred Valley.
 
More than halfway through the books, but I can comment on Underlord and below feats.

So the Jade FTE feat is not usable. The author stated that it is more of an illusion feat than a speed feat.
the questioner
Will, you said in the previous thread that if Lindon were to fight against an elder of his clan he MIGHT win.His biggest problem would be their illusions.Does it mean, though, that physically they are more or less on the same level.I remember the scene in the 1st book, when he was attacked by an iron of the, I think, Mon family, because he shamed that iron by winning against him. Before he could hit Lindon,though, his attack was blocked by an elder, which seemed to lindon, as though the elder teleported in front of him. Would lindon accomplish similar feats..

Will Wight
The elder didn't seem to teleport because he was moving so fast (although he WAS fast, just not that fast). It was because of his mastery over illusion.
That's exactly what Lindon would have to deal with.
Physically, he'd be on a similar level to the Jades of Sacred Valley. His Iron body is of a higher quality, but it's specialized for recovery, not pure strength.

Iron and above would still be subsonic based on Lindon's father saying that Sacred Valley sword artists can defend themselves from arrows by striking them.
A fire artist could burn arrows out of the air mid-flight, and a sword artist could strike them out of the air. An artist of pure madra would be helpless to affect the flight of an arrow. He would die as helpless as a bird.”
(Unsouled, Chapter 6)

The best quantifiable mid-tier speed feat would be Sophara being able to travel multiple miles in an instant.
Yerin’s spirit crawled. In the instant she’d taken her perception off the dragon, the woman had covered miles.
(Ghostwater, Chapter 16)
Assuming two miles and one second, that would be above Mach 9, which is Hypersonic.

There is also a statement that gives us insight of how much faster Underlords are compared to Highgolds. There was a training course that requires hitting 18 dummies spread across a barn three times each. Yerin was able to complete it in 15 seconds, and Eithan says that he can complete a similar one in 2 seconds. So we can say that Underlords are 7.5 times faster than Highgolds.
“Fifteen seconds,” Eithan announced. “Not bad for your first time. The dummies are set to delay you more than injure you, but after a week or two, you’ll go through this like wind through a forest.”

“What’s the fastest I can get?” Yerin asked.

“Twelve seconds is the minimum the script can handle. When you reach that, I’ll have a better one built.”

Yerin crossed her arms. “How fast is yours?”

“An excellent question. As I said, I grew up on a course very similar to this one, but recently I had the Arelius Soulsmiths build me a course set for two seconds.”

She waved a hand at the surrounding dummies. “You could clear this in two seconds, if the script let you?”
(Blackflame, Chapter 3)
If we apply the multiplier on the Sophara feat, we can get supersonic Golds.

There is a speed feat that is harder to quantify.
Eithan's and Longhook's has Eithan creating a sonic boom through his speed, Longhook's hook and his body can travel from the edge of a flattened mountaintop to a building in the center within an instant:
In the middle of his own sentence, he exploded into motion. The air clapped behind him when he moved, driving his scissors at his enemy.

Lindon couldn’t follow what happened next, only the explosion of sound, a rush of wind, and a flash of red light.

A column of stone exploded under Longhook’s weapon, the hook having missed Eithan and slammed into the building behind him. Eithan avoided even the chain as though it were red-hot, vaulting over it, and slamming his fist into Longhook’s chest. A ripple of colorless power surged out, blasting past the Redmoon Hall emissary.

This exchange of blows was still too fast for Lindon to follow, but the emissary didn’t seem slowed down by Eithan’s attack at all. It ended in Eithan leaping backwards, and Longhook with one arm extended. It stuck out from his coat, and his arm was sheathed in solid red.

Was that his Goldsign? Or was he covered in one of those bloodspawn?

He’d hauled his hook back to himself, and now he whipped it at Eithan. It struck with an impact that hurt Lindon’s ears, carrying the sound of steel-on-steel as Eithan blocked with his scissors.

The impact sent him flying back toward the building on the mountain, and Longhook was after him in an instant.

From start to finish, the whole exchange took perhaps two seconds.
(Skysworn, Chapter 9)
“I crossed swords, so to speak, with an emissary of Redmoon Hall only yesterday,” Eithan confirmed. “I can confirm that he was indeed an Underlord. A skilled and powerful one, at that.” He hadn’t even relied on the power of his Blood Shadow, and he had still knocked Eithan around the mountain.
(Skysworn, Chapter 11)

For AP, Ekeri is able to contain a Void Dragon's Dance, and was able to tank a point-blank explosion. This is an AoE that is able to immediately reduce flesh and bones to ash, so a Tier 8 calc for Truegolds should be possible.
Golden light sliced the Silverfang Carp in half, and the second whip descended. He raised his right hand to catch it, though it burned his Remnant palm with a piercing pain that shot through his spirit. At the same time, visible only in his Copper sight, a tightly wound disc of red-and-black aura reached Ekeri.
She pushed against the fire aura with her own spirit, and in only a moment she would unravel the technique.
Instead, Lindon clenched his left fist.
And unleashed the Void Dragon’s Dance.
The aura exploded into a cyclone of spinning flame. It stretched from the ground to the ceiling of the dome, and the heat scorched his face. The column of swirling black-and-red fire swallowed Ekeri, then the Carp around her were consumed, followed by those farther away as the technique grew larger and larger.
But this was not just a fire technique. Empowered by destruction aura, the flames devoured material in a blink. What would normally take hours for the fire to burn instead disappeared instantly.
Every Silverfang Carp touched by the flame was consumed in a snap, becoming little more than ash that drifted down. Lindon projected Blackflame madra around himself as the technique expanded, but the Void Dragon’s Dance was over in only a second.
Except for one other survivor. A dragon could not be so easily burned.
Though he had hoped.
Ekeri was only singed, her clothes damaged and smoking, her scales charred. She knelt on one knee with whips crossed before her, spirit trembling. As the ash cleared, her eyes snapped open. They blazed gold.
(Ghostwater, Chapter 9)
Would you be willing to do the calcs on those?
 
aight moving on from that what are you're thoughts on the following:

We have a feat of an Underlord being able to destroy a city with a single attack

3SLr7py.png

The fact that this isn't even a statement but a direct feat viewed by Lindon is pretty good and I think it's cause to reevaluate the scaling chain.
 
Oh damn, that's a good feat. I guess that'll probably be baseline City level?
 
Yeah seems appropriate for underlords to be at that level for baseline considering this is an Underlord dream tablet that High gold Lindon can read
 
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