• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
The traps don't matter, this is simple, those were examples that Knuckles is also a combat pragmastic and thus will use his hax
 
"Least amount of assumptions"? That would be true if we've seen anything mechanical that Knuckles has displayed. We haven't, yet, thanks to SA1, we do know Knuckles's ancestors were ancient builders who built the Lost Temple (world).
 
Hm. I was about to say something about how Sonic isn't a brute either but that mostly applies to Modern Sonic.
 
ElixirBlue said:
Hm. I was about to say something about how Sonic isn't a brute either but that mostly applies to Modern Sonic.
Sonic is still much more pragmatic then Knuckles, and the events of Sonic CD, where he have to literally fix the timelines from Robotnik's control, means that he's more than a speedy brute
 
Classic isn't more combat pragmastic then modern Knuckles, Classic yes but modern no, in CD Sonic literaly went to the past and smashed the robot generators, that isn't a skill feat when this Sonic fell into almost every trap by Knuckles and fought a Super Metal Sonic without even thinking before fighting him
 
Sonic falling into Knuckles's traps is game mechanics though, since he can't move and avoid these traps. Logically, if it would ctually happen Sonic won't just sit there and do nothing while Knuckles do whatever he wants
 
I already explained why they aren't, they are literaly plot essencial this is becoming circular because you are repeating what I already refuted

Using this logic of Sonic doesn't move so gameplay mechanics then literaly every plot important cutscenes of Sonic 2 and 3 are às well
 
Sonic:6 (ShakeResounding, Gilad Hyperstar, ShadowWarrior1999, PapiSavitar5025, lonliosite, XSOULOFCINDERX)

Knux:4 (Theuser 789, Listentomyrhythm, ElixirBlue, Mister6ame6)

Incon:0
 
Sonic:6 (ShakeResounding, Gilad Hyperstar, ShadowWarrior1999, PapiSavitar5025, lonliosite, XSOULOFCINDERX)

Knux:5 (Theuser 789, Listentomyrhythm, ElixirBlue, Mister6ame6, Inverted Tempest)

Incon:0
 
Sonic:6 (ShakeResounding, Gilad Hyperstar, ShadowWarrior1999, PapiSavitar5025, lonliosite, XSOULOFCINDERX)

Knux:6 (Theuser 789, Listentomyrhythm, ElixirBlue, Mister6ame6, Inverted Tempest, Epsilon R)

Incon:0
 
Well then count my vote for incon, not sure why there isn't more income votes.
 
U have to have 7 votes and atleast 3 more votes than the other character to win. And no, because this is inconclusive.
 
Phoenks said:
U have to have 7 votes and atleast 3 more votes than the other character to win. And no, because this is inconclusive.
When I said "grace" I meant for inconclusive, not for any of them winning ot losing
 
I think yes. If there's a gap of less than 3 with one of the sides having more than 7 votes, I think it counts as inconclusive
 
This incon only counts if there's alot of votes for each, usualy above 7, this is not incon at all, it would be incon if they had at least above 7 and it was equal
 
Back
Top