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Can travelling at certain speeds without protection be considered as a durability feat on its own?

That's never the case in fiction, in reality, high acceleration can cause great damage (but not speed), but just a few amount of verses considere that into account.
 
If it is the character themselve moving at a stated speed on their own without protection, it should scale, but only Below Light Speed, because Above Light speed it has left the realm of kinetic energy, which is what Durability is based on for this Wiki.

Like if a character can get their body to move at Lightning speed, they should be able to get themselves to 440,000 m/s. A Human weighs around 60 to 70 kg.

1/2 * 65 * 440,000 * 440,000 = 6.292e12 Joules = Low 7-C, Small Town Level.

In theory anyway, I don't think the wiki accepts Kinetic energy via speed feats for most things.
 
Flying FTL technically requires more than infinite energy, so to speak, as an object flying at light speed has already infinite KE.

In general we use the speed of the character to derive KE only when it's charging at someone or something like that.
 
Durability would matter from one's acceleration. You could go to the speed of light and be perfectly fine if it takes a long time to reach that speed. Most verses don't take this into account, but when they do, and its noted or makes sense if it can be applied, take the pressure/force of the acceleration and multiply it by the human's volume to get a general energy.
 
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