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I don’t know either, but apparently that’s a thing.
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From what I understand, the impact energy and the imparted energy are supposedly 2 seperate things. The ship scales to the impact energy, yes. I just don't see a reason for the ship to scale to the impart energy as it makes no senseBy definition, what the ship tanked was the impact energy, no?
I'm not entirely sure what alternative Ugarik is proposing, unless he means vaporization? You don't pulverize or violently fragment things with burningBoros still needs to have the new CSRC calc removed from his profile until it’s accepted, or redone with burning as opposed to melting.
I would have said melting or vaporization, but I'll ask Ugarik if he's suggesting some other way. Might be one I don't know aboutWhat method would we use with burning?
The result may be similar, but the process and the energy involved are as different as sand and ashWouldn’t burning lend more to pulverization since it reduces things to ash?
Pulverization would yield about a 455 petaton result, about 1/3rd the melting low end and vaporization gives moon level resultsHow much would the result differ from melting?
You probably want Tatsumaki to be above CSRC because I don't see how pulv is better than melting.Unless there’s a better method to calc burning, I think pulv is the best option to go with.
Appeal to motive, great way to start your argument. The pulv end would still be above what Tatsumaki scales to, so good job completely nullifying any semblance of a point you thought you had.You probably want Tatsumaki to be above CSRC because I don't see how pulv is better than melting.
You can't burn non-carbon rock in the first place because it doesn't have any combustibles, but you can state change it by melting or vaporizing it. Pulverization means kinetically grinding to fine particles, it has nothing to do with burning something to ash.I thought pulv would be able to work with burning since the Calculations page says that pulv is used when we don’t see any of the original matter, which being reduced to ash should do.
Vaporizing definitely isn’t valid for scorching, since that’s reducing things to vapor like the name suggests, not burning.
If one had to be chosen, melting would be the better option, although neither of them are completely accurate.Either way, I feel like using a heat based method is the best way, whether it'd be melting or vaporising or whatever. This is because we do know at the very least that all of Boros' attacks are heat based, so logically the CSRC should be as well.
Yes, it has to be over 700+ petatons because most of the crust is underneath 3+km of ocean. Unless Boros could somehow control the energy to ignore the oceans entirely, he'd have to destroy most if not all of it to attack and destroy the underlying crust.Wait, since Boros' attacks are heat based whether you see it as melting or scorching. Would the CSRC logically have to be above 700+petatons as it should be logically vaporise the oceans?